--- /dev/null
+#include <cpExtensions/QT/ImageWidget.h>
+#include <cpExtensions/Interaction/ImageSliceStyle.h>
+#include <cpExtensions/Visualization/LUTImageActor.h>
+#include <cpExtensions/Visualization/MeshActor.h>
+#include <cpExtensions/Visualization/OutlineSource.h>
+#include <cpExtensions/Visualization/WindowLevelImageActor.h>
+
+#include <vtkActor.h>
+#include <vtkCamera.h>
+#include <vtkImageData.h>
+#include <vtkImageProperty.h>
+#include <vtkProperty.h>
+#include <vtkRenderer.h>
+
+// -------------------------------------------------------------------------
+cpExtensions::QT::ImageWidget::
+ImageWidget( QWidget* parent, Qt::WindowFlags f )
+ : Superclass( parent, f ),
+ m_ImageName( "" ),
+ m_OutlineActor( NULL )
+{
+ this->m_Style = vtkSmartPointer< TStyle >::New( );
+ this->m_Style->SetCurrentRenderer( this->m_Renderer );
+ this->SetStyle( this->m_Style );
+}
+
+// -------------------------------------------------------------------------
+cpExtensions::QT::ImageWidget::
+~ImageWidget( )
+{
+ this->Clear( );
+ if( this->m_OutlineActor != NULL )
+ delete this->m_OutlineActor;
+ for( auto a = this->m_Actors.begin( ); a != this->m_Actors.end( ); ++a )
+ delete *a;
+ this->m_Actors.clear( );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::ImageWidget::
+Clear( )
+{
+ this->RemoveViewProps( );
+ this->m_ImageName = "";
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::ImageWidget::
+SetImage( vtkImageData* image, const std::string& name, int orientation )
+{
+ if( name == "" )
+ return;
+ if( this->m_ImageName != "" )
+ this->Clear( );
+ this->m_ImageName = name;
+
+ this->m_WLActor = vtkSmartPointer< TWLActor >::New( );
+ this->m_WLActor->SetImage( image );
+ this->m_WLActor->SetOrientation( orientation );
+
+ this->m_LUTActor = vtkSmartPointer< TLUTActor >::New( );
+ this->m_LUTActor->SetOrientation( orientation );
+
+ this->m_Outline = vtkSmartPointer< TOutline >::New( );
+ this->m_Outline->SetBounds( image->GetBounds( ) );
+ this->m_Outline->Update( );
+
+ if( this->m_OutlineActor != NULL )
+ delete this->m_OutlineActor;
+ this->m_OutlineActor = new TActor( );
+ this->m_OutlineActor->SetMesh( this->m_Outline->GetOutput( ) );
+
+ double cr = double( 0 );
+ double cg = double( 0 );
+ double cb = double( 0 );
+ switch( this->m_WLActor->GetOrientation( ) )
+ {
+ case 0: cr = double( 1 ); break;
+ case 1: cg = double( 1 ); break;
+ case 2: cb = double( 1 ); break;
+ default: cr = double( 1 ); break;
+ } // hctiws
+ this->m_OutlineActor->GetActor( )->GetProperty( )->SetColor( cr, cg, cb );
+
+ this->AddViewProp( this->m_WLActor, this->m_ImageName );
+ this->AddAuxViewProp( this->m_OutlineActor->GetActor( ), this->m_ImageName );
+ this->ResetCamera( );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::ImageWidget::
+Add( vtkDataSet* data, const std::string& name )
+{
+ auto image = dynamic_cast< vtkImageData* >( data );
+ auto pdata = dynamic_cast< vtkPolyData* >( data );
+ if( image != NULL )
+ {
+ this->m_LUTActor->AddImage( image );
+ this->m_LUTActor->GetProperty( )->SetOpacity( 0.5 );
+ this->AddViewProp( this->m_LUTActor, "__LUT_IMAGE__" );
+ this->Render( );
+ }
+ else if( pdata != NULL )
+ {
+ TActor* actor = new TActor( );
+ actor->SetMesh( pdata );
+ this->m_Actors.push_back( actor );
+ this->AddViewProp( actor->GetActor( ), name );
+ this->Render( );
+
+ } // fi
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::ImageWidget::
+ResetCamera( )
+{
+ if( this->m_WLActor.GetPointer( ) != NULL )
+ {
+ auto image = this->m_WLActor->GetImage( );
+ if( image != NULL )
+ {
+ double bounds[ 6 ];
+ image->GetBounds( bounds );
+
+ // Compute camera properties
+ double center[ 3 ];
+ center[ 0 ] = ( bounds[ 1 ] + bounds[ 0 ] ) / double( 2 );
+ center[ 1 ] = ( bounds[ 3 ] + bounds[ 2 ] ) / double( 2 );
+ center[ 2 ] = ( bounds[ 5 ] + bounds[ 4 ] ) / double( 2 );
+
+ int ori = this->m_WLActor->GetOrientation( );
+ double pos[ 3 ] = { double( 0 ) };
+ pos[ ori ] = double( 1 );
+ pos[ 0 ] += center[ 0 ];
+ pos[ 1 ] += center[ 1 ];
+ pos[ 2 ] += center[ 2 ];
+
+ double up[ 3 ] = { double( 0 ) };
+ if( ori == 0 )
+ {
+ if ( this->m_Quadrant == 0 ) up[ 2 ] = double( 1 );
+ else if( this->m_Quadrant == 1 ) up[ 2 ] = double( 1 );
+ else if( this->m_Quadrant == 2 ) up[ 2 ] = double( 1 );
+ else if( this->m_Quadrant == 3 ) up[ 2 ] = double( 1 );
+ }
+ else if( ori == 1 )
+ {
+ if ( this->m_Quadrant == 0 ) up[ 2 ] = double( 1 );
+ else if( this->m_Quadrant == 1 ) up[ 2 ] = double( 1 );
+ else if( this->m_Quadrant == 2 ) up[ 2 ] = double( 1 );
+ else if( this->m_Quadrant == 3 ) up[ 2 ] = double( 1 );
+ }
+ else if( ori == 2 )
+ {
+ if ( this->m_Quadrant == 0 ) up[ 1 ] = double( -1 );
+ else if( this->m_Quadrant == 1 ) up[ 1 ] = double( -1 );
+ else if( this->m_Quadrant == 2 ) up[ 1 ] = double( -1 );
+ else if( this->m_Quadrant == 3 ) up[ 1 ] = double( -1 );
+ pos[ 2 ] *= double( -1 );
+
+ } // fi
+
+ // Reconfigure camera and return
+ auto camera = this->m_Renderer->GetActiveCamera( );
+ camera->ParallelProjectionOn( );
+ camera->SetFocalPoint( center );
+ camera->SetPosition( pos );
+ camera->SetViewUp( up );
+ this->m_Renderer->ResetCamera( bounds );
+ }
+ else
+ this->Superclass::ResetCamera( );
+ }
+ else
+ this->Superclass::ResetCamera( );
+}
+
+// -------------------------------------------------------------------------
+cpExtensions::QT::ImageWidget::
+TWLActor* cpExtensions::QT::ImageWidget::
+GetImageActor( )
+{
+ return( this->m_WLActor );
+}
+
+// -------------------------------------------------------------------------
+const cpExtensions::QT::ImageWidget::
+TWLActor* cpExtensions::QT::ImageWidget::
+GetImageActor( ) const
+{
+ return( this->m_WLActor );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::ImageWidget::
+SetColor( const std::string& name, double r, double g, double b )
+{
+ auto props = this->GetViewProps( name );
+ for( auto p = props.begin( ); p != props.end( ); ++p )
+ {
+ auto actor = dynamic_cast< vtkActor* >( p->GetPointer( ) );
+ if( actor != NULL )
+ actor->GetProperty( )->SetColor( r, g, b );
+
+ } // rof
+ this->Render( );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::ImageWidget::
+SetLineWidth( const std::string& name, double w )
+{
+ auto props = this->GetViewProps( name );
+ for( auto p = props.begin( ); p != props.end( ); ++p )
+ {
+ auto actor = dynamic_cast< vtkActor* >( p->GetPointer( ) );
+ if( actor != NULL )
+ actor->GetProperty( )->SetLineWidth( w );
+
+ } // rof
+ this->Render( );
+}
+
+// eof - $RCSfile$