]> Creatis software - cpPlugins.git/blobdiff - lib/cpExtensions/QT/SimpleMPRWidget.cxx
Cast image filter added. ROI filter modified.
[cpPlugins.git] / lib / cpExtensions / QT / SimpleMPRWidget.cxx
index 836bd7bdd7c9cb6765b856169925e43031d5c656..42dd1cd724d3658dd851b0a577f810365c53e08f 100644 (file)
@@ -2,38 +2,73 @@
 
 #ifdef cpExtensions_QT4
 
-#include <cpExtensions/ui_SimpleMPRWidget.h>
-#include <vtkRenderWindow.h>
+#include <cpExtensions/QT/ui_SimpleMPRWidget.h>
+#include <cpExtensions/QT/ImageWidget.h>
+#include <cpExtensions/QT/MPR3DWidget.h>
+#include <cpExtensions/QT/MPRInteractionCommand.h>
+#include <cpExtensions/QT/ConfigurationChooser.h>
+
+#include <vtkImageData.h>
+#include <vtkPolyData.h>
+#include <vtkProp.h>
+#include <vtkPropCollection.h>
 
 // -------------------------------------------------------------------------
 cpExtensions::QT::SimpleMPRWidget::
-SimpleMPRWidget( QWidget* parent )
-  : QWidget( parent ),
-    m_UI( new Ui::SimpleMPRWidget )
+SimpleMPRWidget( QWidget* parent, Qt::WindowFlags f )
+  : Superclass( parent, f ),
+    Superclass2( ),
+    m_UI( new Ui::SimpleMPRWidget ),
+    m_MainImageName( "" )
 {
   this->m_UI->setupUi( this );
 
-  // Configure VTK widgets
-  this->m_VTK[ 0 ] = this->m_UI->VTK_X;
-  this->m_VTK[ 1 ] = this->m_UI->VTK_Y;
-  this->m_VTK[ 2 ] = this->m_UI->VTK_Z;
-  this->m_VTK[ 3 ] = this->m_UI->VTK_3D;
-
-  for( unsigned int i = 0; i < 4; ++i )
-  {
-    this->m_Renderers[ i ] = vtkSmartPointer< vtkRenderer >::New( );
-    this->m_VTK[ i ]->GetRenderWindow( )->
-      AddRenderer( this->m_Renderers[ i ] );
-
-  } // rof
+  // Prepare default configuration
+  this->m_UI->Q1->hide( );
+  this->m_UI->Q2->hide( );
+  this->m_UI->Q3->hide( );
+  this->m_UI->Q4->hide( );
+  this->m_UI->Q1->close( );
+  this->m_UI->Q2->close( );
+  this->m_UI->Q3->close( );
+  this->m_UI->Q4->close( );
+  delete this->m_UI->Q1;
+  delete this->m_UI->Q2;
+  delete this->m_UI->Q3;
+  delete this->m_UI->Q4;
+  this->m_XImage = new ImageWidget( this );
+  this->m_YImage = new ImageWidget( this );
+  this->m_ZImage = new ImageWidget( this );
+  this->m_3DView = new MPR3DWidget( this );
+  this->m_UI->Q1 = this->m_XImage;
+  this->m_UI->Q2 = this->m_YImage;
+  this->m_UI->Q3 = this->m_ZImage;
+  this->m_UI->Q4 = this->m_3DView;
+  this->Configure( 'y', 'x', 'w', 'z' );
+
+  // Interaction synchronizer
+  unsigned long ev1 = vtkCommand::UserEvent + 1;
+  unsigned long ev2 = vtkCommand::UserEvent + 2;
+  vtkSmartPointer< cpExtensions::QT::MPRInteractionCommand > cmd =
+    vtkSmartPointer< cpExtensions::QT::MPRInteractionCommand >::New( );
+  cmd->AddWidget( this->m_XImage );
+  cmd->AddWidget( this->m_YImage );
+  cmd->AddWidget( this->m_ZImage );
+  cmd->AddWidget( this->m_3DView );
+  this->m_XImage->GetStyle( )->AddObserver( ev1, cmd );
+  this->m_YImage->GetStyle( )->AddObserver( ev1, cmd );
+  this->m_ZImage->GetStyle( )->AddObserver( ev1, cmd );
+  this->m_XImage->GetStyle( )->AddObserver( ev2, cmd );
+  this->m_YImage->GetStyle( )->AddObserver( ev2, cmd );
+  this->m_ZImage->GetStyle( )->AddObserver( ev2, cmd );
 
   // Connect slots
-  QObject::connect(
-    this->m_UI->TopSplitter, SIGNAL( splitterMoved( int, int ) ),
+  this->connect(
+    this->m_UI->Top, SIGNAL( splitterMoved( int, int ) ),
     this, SLOT( _SyncBottom( int, int ) )
     );
-  QObject::connect(
-    this->m_UI->BottomSplitter, SIGNAL( splitterMoved( int, int ) ),
+  this->connect(
+    this->m_UI->Bottom, SIGNAL( splitterMoved( int, int ) ),
     this, SLOT( _SyncTop( int, int ) )
     );
 }
@@ -47,292 +82,557 @@ cpExtensions::QT::SimpleMPRWidget::
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
-Clear( )
+Configure( char q1, char q2, char q3, char q4 )
 {
-  for( unsigned int i = 0; i < 4; ++i )
-    this->m_Renderers[ i ]->RemoveAllViewProps( );
-  for( unsigned int i = 0; i < 3; ++i )
-  {
-    if( this->m_2DSlices[ i ].GetPointer( ) != NULL )
-      this->m_2DSlices[ i ]->Clear( );
-    if( this->m_3DSlices[ i ].GetPointer( ) != NULL )
-      this->m_3DSlices[ i ]->Clear( );
+  // Hide all widgets
+  this->m_UI->Q1->hide( );
+  this->m_UI->Q2->hide( );
+  this->m_UI->Q3->hide( );
+  this->m_UI->Q4->hide( );
+  this->m_UI->Q1->close( );
+  this->m_UI->Q2->close( );
+  this->m_UI->Q3->close( );
+  this->m_UI->Q4->close( );
+
+  // Reorder them
+  if     ( q1 == 'x' ) this->m_UI->Top->addWidget( this->m_XImage );
+  else if( q1 == 'y' ) this->m_UI->Top->addWidget( this->m_YImage );
+  else if( q1 == 'z' ) this->m_UI->Top->addWidget( this->m_ZImage );
+  else if( q1 == 'w' ) this->m_UI->Top->addWidget( this->m_3DView );
+  if     ( q2 == 'x' ) this->m_UI->Top->addWidget( this->m_XImage );
+  else if( q2 == 'y' ) this->m_UI->Top->addWidget( this->m_YImage );
+  else if( q2 == 'z' ) this->m_UI->Top->addWidget( this->m_ZImage );
+  else if( q2 == 'w' ) this->m_UI->Top->addWidget( this->m_3DView );
+  this->m_UI->Top->update( );
+  if     ( q4 == 'x' ) this->m_UI->Bottom->addWidget( this->m_XImage );
+  else if( q4 == 'y' ) this->m_UI->Bottom->addWidget( this->m_YImage );
+  else if( q4 == 'z' ) this->m_UI->Bottom->addWidget( this->m_ZImage );
+  else if( q4 == 'w' ) this->m_UI->Bottom->addWidget( this->m_3DView );
+  if     ( q3 == 'x' ) this->m_UI->Bottom->addWidget( this->m_XImage );
+  else if( q3 == 'y' ) this->m_UI->Bottom->addWidget( this->m_YImage );
+  else if( q3 == 'z' ) this->m_UI->Bottom->addWidget( this->m_ZImage );
+  else if( q3 == 'w' ) this->m_UI->Bottom->addWidget( this->m_3DView );
+  this->m_UI->Bottom->update( );
+
+  // Keep track
+  if     ( q1 == 'x' ) this->m_UI->Q1 = this->m_XImage;
+  else if( q1 == 'y' ) this->m_UI->Q1 = this->m_YImage;
+  else if( q1 == 'z' ) this->m_UI->Q1 = this->m_ZImage;
+  else if( q1 == 'w' ) this->m_UI->Q1 = this->m_3DView;
+  if     ( q2 == 'x' ) this->m_UI->Q2 = this->m_XImage;
+  else if( q2 == 'y' ) this->m_UI->Q2 = this->m_YImage;
+  else if( q2 == 'z' ) this->m_UI->Q2 = this->m_ZImage;
+  else if( q2 == 'w' ) this->m_UI->Q2 = this->m_3DView;
+  if     ( q3 == 'x' ) this->m_UI->Q3 = this->m_XImage;
+  else if( q3 == 'y' ) this->m_UI->Q3 = this->m_YImage;
+  else if( q3 == 'z' ) this->m_UI->Q3 = this->m_ZImage;
+  else if( q3 == 'w' ) this->m_UI->Q3 = this->m_3DView;
+  if     ( q4 == 'x' ) this->m_UI->Q4 = this->m_XImage;
+  else if( q4 == 'y' ) this->m_UI->Q4 = this->m_YImage;
+  else if( q4 == 'z' ) this->m_UI->Q4 = this->m_ZImage;
+  else if( q4 == 'w' ) this->m_UI->Q4 = this->m_3DView;
+
+  // Draw all
+  this->m_UI->Q1->show( );
+  this->m_UI->Q2->show( );
+  this->m_UI->Q3->show( );
+  this->m_UI->Q4->show( );
+  dynamic_cast< RendererWidget* >( this->m_UI->Q1 )->SetQuadrant( 1 );
+  dynamic_cast< RendererWidget* >( this->m_UI->Q2 )->SetQuadrant( 2 );
+  dynamic_cast< RendererWidget* >( this->m_UI->Q3 )->SetQuadrant( 3 );
+  dynamic_cast< RendererWidget* >( this->m_UI->Q4 )->SetQuadrant( 4 );
+}
 
-  } // rof
-  this->m_PolyDatas.clear( );
+// -------------------------------------------------------------------------
+bool cpExtensions::QT::SimpleMPRWidget::
+HasImage( ) const
+{
+  return( this->m_MainImage.GetPointer( ) != NULL );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
-SetMainImage( vtkImageData* image )
+SetImage( vtkImageData* image, const std::string& name )
 {
-  this->Clear( );
-  for( unsigned int i = 0; i < 3; ++i )
+  if( this->m_MainImageName != "" || image == NULL )
   {
-    this->m_2DSlices[ i ] = vtkSmartPointer< TSliceActors >::New( );
-    this->m_2DSlices[ i ]->SetInputData( image, i );
-    this->m_2DSlices[ i ]->PushInto( this->m_Renderers[ i ] );
-    this->m_VTK[ i ]->GetRenderWindow( )->GetInteractor( )->
-      SetInteractorStyle( this->m_2DSlices[ i ]->GetStyle( ) );
+    // TODO: Clear visualization
+
+  } // fi
+  this->m_MainImageName = name;
+  this->m_MainImage = image;
 
-    this->m_3DSlices[ i ] = vtkSmartPointer< TSliceActors >::New( );
-    this->m_3DSlices[ i ]->SetInputData( image, i );
-    this->m_3DSlices[ i ]->PushInto( this->m_Renderers[ 3 ] );
-    this->m_3DSlices[ i ]->SetStyle(
-      dynamic_cast< vtkInteractorStyle* >(
-        this->m_Renderers[ 3 ]->GetRenderWindow( )->
-        GetInteractor( )->GetInteractorStyle( )
-        )
-      );
+  if( this->m_MainImage != NULL && this->m_MainImageName != "" )
+  {
+    this->m_XImage->SetImage( this->m_MainImage, name, 0 );
+    this->m_YImage->SetImage( this->m_MainImage, name, 1 );
+    this->m_ZImage->SetImage( this->m_MainImage, name, 2 );
+    this->m_3DView->SetImage( this->m_MainImage, name );
 
-  } // rof
-  this->_AssociateSlices( );
+  } // fi
 }
 
 // -------------------------------------------------------------------------
-void cpExtensions::QT::SimpleMPRWidget::
-SetMainActor( vtkImageActor* actor )
+bool cpExtensions::QT::SimpleMPRWidget::
+Add( vtkDataSet* data, const std::string& name )
 {
-  this->Clear( );
-  vtkImageData* image = NULL;
-  for( unsigned int i = 0; i < 3; ++i )
+  bool success = true;
+  auto image = dynamic_cast< vtkImageData* >( data );
+  auto pdata = dynamic_cast< vtkPolyData* >( data );
+
+  if( image != NULL )
   {
-    this->m_2DSlices[ i ] = vtkSmartPointer< TSliceActors >::New( );
-    if( i == 0 )
+    if( this->m_MainImageName != "" )
     {
-      this->m_2DSlices[ i ]->SetInputActor( actor, i );
-      image = this->m_2DSlices[ i ]->GetInputData( );
+      this->m_XImage->Add( image, name );
+      this->m_YImage->Add( image, name );
+      this->m_ZImage->Add( image, name );
+      // TODO: this->m_3DView->Add( image, name );
     }
     else
-      this->m_2DSlices[ i ]->SetInputData( image, i );
-    this->m_2DSlices[ i ]->PushInto( this->m_Renderers[ i ] );
-    this->m_VTK[ i ]->GetRenderWindow( )->GetInteractor( )->
-      SetInteractorStyle( this->m_2DSlices[ i ]->GetStyle( ) );
+      this->SetImage( image, name );
+  }
+  else if( pdata != NULL )
+    this->m_3DView->Add( pdata, name );
+  else
+    success = false;
+  return( success );
+}
+
+// -------------------------------------------------------------------------
+cpExtensions::QT::SimpleMPRWidget::
+TProps cpExtensions::QT::SimpleMPRWidget::
+GetViewProps( const std::string& name ) const
+{
+/*
+  auto x = this->m_XImage->GetViewProps( name );
+  auto y = this->m_YImage->GetViewProps( name );
+  auto z = this->m_ZImage->GetViewProps( name );
+  auto w = this->m_3DView->GetViewProps( name );
+
+  TProps props;
+  if( x != NULL ) props.insert( x );
+  if( y != NULL ) props.insert( y );
+  if( z != NULL ) props.insert( z );
+  if( w != NULL ) props.insert( w );
+  return( props );
+*/
+  TProps props;
+  return( props );
+}
+
+// -------------------------------------------------------------------------
+cpExtensions::QT::SimpleMPRWidget::
+TProps cpExtensions::QT::SimpleMPRWidget::
+GetImageProps( ) const
+{
+  return( this->GetViewProps( this->m_MainImageName ) );
+}
+
+// -------------------------------------------------------------------------
+vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetXInteractor( )
+{
+  return( this->m_XImage->GetInteractor( ) );
+}
+
+// -------------------------------------------------------------------------
+const vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetXInteractor( ) const
+{
+  return( this->m_XImage->GetInteractor( ) );
+}
+
+// -------------------------------------------------------------------------
+vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetYInteractor( )
+{
+  return( this->m_YImage->GetInteractor( ) );
+}
+
+// -------------------------------------------------------------------------
+const vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetYInteractor( ) const
+{
+  return( this->m_YImage->GetInteractor( ) );
+}
+
+// -------------------------------------------------------------------------
+vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetZInteractor( )
+{
+  return( this->m_ZImage->GetInteractor( ) );
+}
+
+// -------------------------------------------------------------------------
+const vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetZInteractor( ) const
+{
+  return( this->m_ZImage->GetInteractor( ) );
+}
+
+// -------------------------------------------------------------------------
+vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetWInteractor( )
+{
+  return( this->m_3DView->GetInteractor( ) );
+}
+
+// -------------------------------------------------------------------------
+const vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetWInteractor( ) const
+{
+  return( this->m_3DView->GetInteractor( ) );
+}
+
+// -------------------------------------------------------------------------
+vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetXRenderWindow( )
+{
+  return( this->m_XImage->GetRenderWindow( ) );
+}
+
+// -------------------------------------------------------------------------
+const vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetXRenderWindow( ) const
+{
+  return( this->m_XImage->GetRenderWindow( ) );
+}
+
+// -------------------------------------------------------------------------
+vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetYRenderWindow( )
+{
+  return( this->m_YImage->GetRenderWindow( ) );
+}
 
-    this->m_3DSlices[ i ] = vtkSmartPointer< TSliceActors >::New( );
-    this->m_3DSlices[ i ]->SetInputData( image, i );
-    this->m_3DSlices[ i ]->PushInto( this->m_Renderers[ 3 ] );
-    this->m_3DSlices[ i ]->SetStyle(
-      dynamic_cast< vtkInteractorStyle* >(
-        this->m_Renderers[ 3 ]->GetRenderWindow( )->
-        GetInteractor( )->GetInteractorStyle( )
-        )
-      );
+// -------------------------------------------------------------------------
+const vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetYRenderWindow( ) const
+{
+  return( this->m_YImage->GetRenderWindow( ) );
+}
+
+// -------------------------------------------------------------------------
+vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetZRenderWindow( )
+{
+  return( this->m_ZImage->GetRenderWindow( ) );
+}
+
+// -------------------------------------------------------------------------
+const vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetZRenderWindow( ) const
+{
+  return( this->m_ZImage->GetRenderWindow( ) );
+}
+
+// -------------------------------------------------------------------------
+vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetWRenderWindow( )
+{
+  return( this->m_3DView->GetRenderWindow( ) );
+}
 
-  } // rof
-  this->_AssociateSlices( );
+
+// -------------------------------------------------------------------------
+const vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetWRenderWindow( ) const
+{
+  return( this->m_3DView->GetRenderWindow( ) );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
-AddImage( vtkImageData* image )
+ResetCameras( )
 {
-  std::cerr << "SimpleMPR: adding image" << std::endl;
-  std::exit( 1 );
+  this->m_XImage->ResetCamera( );
+  this->m_YImage->ResetCamera( );
+  this->m_ZImage->ResetCamera( );
+  this->m_3DView->ResetCamera( );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
-AddImageActor( vtkImageActor* actor )
+Render( )
 {
-  unsigned int i = 0;
-  bool cont = true;
-  while( i < 3 && cont )
-  {
-    if( this->m_2DSlices[ i ].GetPointer( ) != NULL )
-    {
-      if( this->m_2DSlices[ i ]->GetImageActor( ) != NULL )
-      {
-        // TODO: add image actor
-      }
-      else
-        cont = false;
+  this->m_XImage->Render( );
+  this->m_YImage->Render( );
+  this->m_ZImage->Render( );
+  this->m_3DView->Render( );
+}
+
+// -------------------------------------------------------------------------
+std::set< vtkRenderWindowInteractor* > cpExtensions::QT::SimpleMPRWidget::
+GetInteractors( ) const
+{
+  std::set< vtkRenderWindowInteractor* > ret;
+  ret.insert( this->m_XImage->GetInteractor( ) );
+  ret.insert( this->m_YImage->GetInteractor( ) );
+  ret.insert( this->m_ZImage->GetInteractor( ) );
+  ret.insert( this->m_3DView->GetInteractor( ) );
+  return( ret );
+}
 
-    } // fi
-    i++;
+// -------------------------------------------------------------------------
+std::set< std::string > cpExtensions::QT::SimpleMPRWidget::
+GetActorsNames( ) const
+{
+  std::set< std::string > names = this->m_XImage->GetActorsNames( );
+  std::set< std::string > y = this->m_YImage->GetActorsNames( );
+  std::set< std::string > z = this->m_ZImage->GetActorsNames( );
+  std::set< std::string > w = this->m_3DView->GetActorsNames( );
+  names.insert( y.begin( ), y.end( ) );
+  names.insert( z.begin( ), z.end( ) );
+  names.insert( w.begin( ), w.end( ) );
+  return( names );
+}
 
-  } // rof
+// -------------------------------------------------------------------------
+bool cpExtensions::QT::SimpleMPRWidget::
+IsWindowLevelImageActor( const std::string& name ) const
+{
+  return( this->m_XImage->IsWindowLevelImageActor( name ) );
+}
 
-  // Add if no actors were found
-  if( cont )
-    this->SetMainActor( actor );
+// -------------------------------------------------------------------------
+bool cpExtensions::QT::SimpleMPRWidget::
+IsLUTImageActor( const std::string& name ) const
+{
+  return( this->m_XImage->IsLUTImageActor( name ) );
+}
+
+// -------------------------------------------------------------------------
+bool cpExtensions::QT::SimpleMPRWidget::
+Is3DActor( const std::string& name ) const
+{
+  return(
+    this->m_XImage->Is3DActor( name ) || this->m_3DView->Is3DActor( name )
+    );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
-AddMesh( vtkPolyData* mesh )
+GetScalarRange( const std::string& name, double r[ 2 ] ) const
 {
-  std::cerr << "SimpleMPR: adding mesh" << std::endl;
-  std::exit( 1 );
-  /* TODO
-     PolyDataActor a;
-     a.Configure( mesh );
-     this->m_PolyDatas[ mesh ] = a;
-     this->m_Renderers[ 3 ]->AddViewProp( a.Actor );
+  this->m_XImage->GetScalarRange( name, r );
+}
 
-     bool has_main_image = false;
-     for( unsigned int i = 0; i < 3; ++i )
-     {
-     if( this->m_2DSlices[ i ].GetPointer( ) != NULL )
-     {
-     if( this->m_2DSlices[ i ]->GetInputData( ) != NULL )
-     {
-     has_main_image = true;
-     this->m_2DSlices[ i ]->AddMesh( mesh );
-     this->m_2DSlices[ i ]->Render( );
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+GetWindowLevel( const std::string& name, double wl[ 2 ] ) const
+{
+  this->m_XImage->GetWindowLevel( name, wl );
+}
 
-     } // fi
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetWindow( const std::string& name ) const
+{
+  return( this->m_XImage->GetWindow( name ) );
+}
 
-     } // fi
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetLevel( const std::string& name ) const
+{
+  return( this->m_XImage->GetLevel( name ) );
+}
 
-     } // rof
-     if( !has_main_image )
-     this->m_Renderers[ 3 ]->ResetCamera( );
-     this->m_VTK[ 3 ]->GetRenderWindow( )->Render( );
-  */
+// -------------------------------------------------------------------------
+char cpExtensions::QT::SimpleMPRWidget::
+GetImageInterpolation( const std::string& name ) const
+{
+  return( this->m_XImage->GetImageInterpolation( name ) );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
-AddMeshActor( vtkProp3D* actor )
+GetColor( const std::string& name, double& r, double& g, double& b ) const
 {
-  if( actor != NULL )
-  {
-    this->m_Renderers[ 3 ]->AddViewProp( actor );
-    this->m_VTK[ 3 ]->GetRenderWindow( )->Render( );
+  this->m_XImage->GetColor( name, r, g, b );
+}
 
-  } // fi
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetOpacity( const std::string& name ) const
+{
+  return( this->m_XImage->GetOpacity( name ) );
+}
+
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetPointSize( const std::string& name ) const
+{
+  return( this->m_XImage->GetPointSize( name ) );
+}
+
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetLineWidth( const std::string& name ) const
+{
+  return( this->m_XImage->GetLineWidth( name ) );
+}
+
+// -------------------------------------------------------------------------
+int cpExtensions::QT::SimpleMPRWidget::
+GetRepresentation( const std::string& name ) const
+{
+  return( this->m_XImage->GetRepresentation( name ) );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
-AddActor( vtkProp* actor )
+SetScalarRange( const std::string& name, double r[ 2 ] )
 {
-  auto ia = dynamic_cast< vtkImageActor* >( actor );
-  if( ia == NULL )
-  {
-    auto ma = dynamic_cast< vtkActor* >( actor );
-    if( ma != NULL )
-      this->AddMeshActor( ma );
-  }
-  else
-    this->AddImageActor( ia );
+  this->m_XImage->SetScalarRange( name, r );
+  this->m_YImage->SetScalarRange( name, r );
+  this->m_ZImage->SetScalarRange( name, r );
+  this->m_3DView->SetScalarRange( name, r );
 }
 
 // -------------------------------------------------------------------------
-vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
-GetInteractor( unsigned int i )
+void cpExtensions::QT::SimpleMPRWidget::
+SetScalarRange( const std::string& name, double min, double max )
 {
-  if( i < 4 )
-    return( this->m_VTK[ i ]->GetRenderWindow( )->GetInteractor( ) );
-  else
-    return( NULL );
+  this->m_XImage->SetScalarRange( name, min, max );
+  this->m_YImage->SetScalarRange( name, min, max );
+  this->m_ZImage->SetScalarRange( name, min, max );
+  this->m_3DView->SetScalarRange( name, min, max );
 }
 
 // -------------------------------------------------------------------------
-vtkRenderer* cpExtensions::QT::SimpleMPRWidget::
-GetRenderer( unsigned int i )
+void cpExtensions::QT::SimpleMPRWidget::
+SetWindowLevel( const std::string& name, double wl[ 2 ] )
 {
-  if( i < 4 )
-    return( this->m_Renderers[ i ] );
-  else
-    return( NULL );
+  this->m_XImage->SetWindowLevel( name, wl );
+  this->m_YImage->SetWindowLevel( name, wl );
+  this->m_ZImage->SetWindowLevel( name, wl );
+  this->m_3DView->SetWindowLevel( name, wl );
 }
 
 // -------------------------------------------------------------------------
-vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
-GetRenderWindow( unsigned int i )
+void cpExtensions::QT::SimpleMPRWidget::
+SetWindowLevel( const std::string& name, double w, double l )
 {
-  if( i < 4 )
-  {
-    if( this->m_Renderers[ i ].GetPointer( ) != NULL )
-      return( this->m_Renderers[ i ]->GetRenderWindow( ) );
-    else
-      return( NULL );
-  }
-  else
-    return( NULL );
-}
-
-// -------------------------------------------------------------------------
-/* TODO
-   std::vector< std::pair< vtkImageActor*, vtkRenderer* > >
-   cpExtensions::QT::SimpleMPRWidget::
-   GetMainImageActors( )
-   {
-   std::vector< std::pair< vtkImageActor*, vtkRenderer* > > actors;
-   for( unsigned int i = 0; i < 3; ++i )
-   {
-   actors.push_back(
-   std::pair< vtkImageActor*, vtkRenderer* >(
-   this->m_2DSlices[ i ]->GetImageActor( ),
-   this->m_Renderers[ i ]
-   )
-   );
-   actors.push_back(
-   std::pair< vtkImageActor*, vtkRenderer* >(
-   this->m_3DSlices[ i ]->GetImageActor( ),
-   this->m_Renderers[ 3 ]
-   )
-   );
-
-   } // rof
-   return( actors );
-   }
-*/
+  this->m_XImage->SetWindowLevel( name, w, l );
+  this->m_YImage->SetWindowLevel( name, w, l );
+  this->m_ZImage->SetWindowLevel( name, w, l );
+  this->m_3DView->SetWindowLevel( name, w, l );
+}
 
 // -------------------------------------------------------------------------
-/* TODO
-   vtkActor* cpExtensions::QT::SimpleMPRWidget::
-   GetActor( vtkPolyData* mesh )
-   {
-   auto i = this->m_PolyDatas.find( mesh );
-   if( i != this->m_PolyDatas.end( ) )
-   return( i->second.Actor.GetPointer( ) );
-   else
-   return( NULL );
-   }
-*/
+void cpExtensions::QT::SimpleMPRWidget::
+SetWindow( const std::string& name, double w )
+{
+  this->m_XImage->SetWindow( name, w );
+  this->m_YImage->SetWindow( name, w );
+  this->m_ZImage->SetWindow( name, w );
+  this->m_3DView->SetWindow( name, w );
+}
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
-_AssociateSlices( )
+SetLevel( const std::string& name, double l )
 {
-  for( unsigned int i = 0; i < 3; ++i )
-  {
-    for( unsigned int j = 0; j < 3; ++j )
-    {
-      if( i != j )
-        this->m_2DSlices[ i ]->AssociateSlice( this->m_2DSlices[ j ] );
-      this->m_2DSlices[ i ]->AssociateSlice( this->m_3DSlices[ j ] );
+  this->m_XImage->SetLevel( name, l );
+  this->m_YImage->SetLevel( name, l );
+  this->m_ZImage->SetLevel( name, l );
+  this->m_3DView->SetLevel( name, l );
+}
 
-    } // rof
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetImageInterpolation( const std::string& name, char i )
+{
+  this->m_XImage->SetImageInterpolation( name, i );
+  this->m_YImage->SetImageInterpolation( name, i );
+  this->m_ZImage->SetImageInterpolation( name, i );
+  this->m_3DView->SetImageInterpolation( name, i );
+}
 
-  } // rof
-  for( unsigned int i = 0; i < 3; ++i )
-  {
-    this->m_2DSlices[ i ]->GetStyle( )->
-      SetCurrentRenderer( this->m_Renderers[ i ] );
-    this->m_Renderers[ i ]->ResetCamera( );
-    this->m_VTK[ i ]->GetRenderWindow( )->Render( );
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetColor( const std::string& name, double r, double g, double b )
+{
+  this->m_XImage->SetColor( name, r, g, b );
+  this->m_YImage->SetColor( name, r, g, b );
+  this->m_ZImage->SetColor( name, r, g, b );
+  this->m_3DView->SetColor( name, r, g, b );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetOpacity( const std::string& name, double o )
+{
+  this->m_XImage->SetOpacity( name, o );
+  this->m_YImage->SetOpacity( name, o );
+  this->m_ZImage->SetOpacity( name, o );
+  this->m_3DView->SetOpacity( name, o );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetPointSize( const std::string& name, double s )
+{
+  this->m_XImage->SetPointSize( name, s );
+  this->m_YImage->SetPointSize( name, s );
+  this->m_ZImage->SetPointSize( name, s );
+  this->m_3DView->SetPointSize( name, s );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetLineWidth( const std::string& name, double w )
+{
+  this->m_XImage->SetLineWidth( name, w );
+  this->m_YImage->SetLineWidth( name, w );
+  this->m_ZImage->SetLineWidth( name, w );
+  this->m_3DView->SetLineWidth( name, w );
+}
 
-  } // rof
-  this->m_Renderers[ 3 ]->ResetCamera( );
-  this->m_VTK[ 3 ]->GetRenderWindow( )->Render( );
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetRepresentationToPoints( const std::string& name )
+{
+  this->m_XImage->SetRepresentationToPoints( name );
+  this->m_YImage->SetRepresentationToPoints( name );
+  this->m_ZImage->SetRepresentationToPoints( name );
+  this->m_3DView->SetRepresentationToPoints( name );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetRepresentationToSurface( const std::string& name )
+{
+  this->m_XImage->SetRepresentationToSurface( name );
+  this->m_YImage->SetRepresentationToSurface( name );
+  this->m_ZImage->SetRepresentationToSurface( name );
+  this->m_3DView->SetRepresentationToSurface( name );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetRepresentationToWireframe( const std::string& name )
+{
+  this->m_XImage->SetRepresentationToWireframe( name );
+  this->m_YImage->SetRepresentationToWireframe( name );
+  this->m_ZImage->SetRepresentationToWireframe( name );
+  this->m_3DView->SetRepresentationToWireframe( name );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
 _SyncBottom( int a, int b )
 {
-  this->m_UI->BottomSplitter->setSizes( this->m_UI->TopSplitter->sizes( ) );
+  this->m_UI->Bottom->setSizes( this->m_UI->Top->sizes( ) );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
 _SyncTop( int a, int b )
 {
-  this->m_UI->TopSplitter->setSizes( this->m_UI->BottomSplitter->sizes( ) );
+  this->m_UI->Top->setSizes( this->m_UI->Bottom->sizes( ) );
 }
 
 #endif // cpExtensions_QT4