m_UI( new Ui::SimpleMPRWidget ),
m_MainImageName( "" )
{
-/*
this->m_UI->setupUi( this );
// Prepare default configuration
cmd->AddWidget( this->m_YImage );
cmd->AddWidget( this->m_ZImage );
cmd->AddWidget( this->m_3DView );
- this->m_XImage->GetInteractorStyle( )->AddObserver( ev1, cmd );
- this->m_YImage->GetInteractorStyle( )->AddObserver( ev1, cmd );
- this->m_ZImage->GetInteractorStyle( )->AddObserver( ev1, cmd );
- this->m_XImage->GetInteractorStyle( )->AddObserver( ev2, cmd );
- this->m_YImage->GetInteractorStyle( )->AddObserver( ev2, cmd );
- this->m_ZImage->GetInteractorStyle( )->AddObserver( ev2, cmd );
+ this->m_XImage->GetStyle( )->AddObserver( ev1, cmd );
+ this->m_YImage->GetStyle( )->AddObserver( ev1, cmd );
+ this->m_ZImage->GetStyle( )->AddObserver( ev1, cmd );
+ this->m_XImage->GetStyle( )->AddObserver( ev2, cmd );
+ this->m_YImage->GetStyle( )->AddObserver( ev2, cmd );
+ this->m_ZImage->GetStyle( )->AddObserver( ev2, cmd );
// Connect slots
this->connect(
this->m_UI->ConfigurationButton, SIGNAL( clicked( ) ),
this, SLOT( _ConfigurationButton( ) )
);
-*/
}
// -------------------------------------------------------------------------