#ifdef cpExtensions_QT4
-#include <cpExtensions/ui_SimpleMPRWidget.h>
+#include <cpExtensions/QT/ui_SimpleMPRWidget.h>
+#include <cpExtensions/QT/ImageWidget.h>
+#include <cpExtensions/QT/MPR3DWidget.h>
+#include <cpExtensions/QT/MPRInteractionCommand.h>
+#include <cpExtensions/QT/ConfigurationChooser.h>
-#include <vtkProperty.h>
-#include <vtkRendererCollection.h>
-
-double cpExtensions::QT::SimpleMPRWidget::
-cm_Colors[ 8 ][ 3 ] =
-{
- { 1.0, 0.0, 0.0 },
- { 0.0, 1.0, 0.0 },
- { 0.0, 0.0, 1.0 },
- { 0.0, 1.0, 1.0 },
- { 1.0, 0.0, 1.0 },
- { 1.0, 1.0, 0.0 },
- { 1.0, 0.5, 0.0 },
- { 1.0, 0.0, 0.5 }
-};
+#include <vtkImageData.h>
+#include <vtkPolyData.h>
+#include <vtkProp.h>
+#include <vtkPropCollection.h>
// -------------------------------------------------------------------------
cpExtensions::QT::SimpleMPRWidget::
-SimpleMPRWidget( QWidget* parent )
- : QWidget( parent ),
+SimpleMPRWidget( QWidget* parent, Qt::WindowFlags f )
+ : Superclass( parent, f ),
+ Superclass2( ),
m_UI( new Ui::SimpleMPRWidget ),
- m_MainImage( "" )
+ m_MainImageName( "" )
{
this->m_UI->setupUi( this );
- // Configure VTK widgets
- this->m_VTK[ 0 ] = this->m_UI->VTK01;
- this->m_VTK[ 1 ] = this->m_UI->VTK00;
- this->m_VTK[ 2 ] = this->m_UI->VTK10;
- this->m_VTK[ 3 ] = this->m_UI->VTK11;
-
- this->m_MPRObjects = vtkSmartPointer< TMPRObjects >::New( );
- this->m_MPRObjects->SetRenderWindows(
- this->m_VTK[ 0 ]->GetRenderWindow( ),
- this->m_VTK[ 1 ]->GetRenderWindow( ),
- this->m_VTK[ 2 ]->GetRenderWindow( ),
- this->m_VTK[ 3 ]->GetRenderWindow( )
- );
+ // Prepare default configuration
+ this->m_UI->Q1->hide( );
+ this->m_UI->Q2->hide( );
+ this->m_UI->Q3->hide( );
+ this->m_UI->Q4->hide( );
+ this->m_UI->Q1->close( );
+ this->m_UI->Q2->close( );
+ this->m_UI->Q3->close( );
+ this->m_UI->Q4->close( );
+ delete this->m_UI->Q1;
+ delete this->m_UI->Q2;
+ delete this->m_UI->Q3;
+ delete this->m_UI->Q4;
+ this->m_XImage = new ImageWidget( this );
+ this->m_YImage = new ImageWidget( this );
+ this->m_ZImage = new ImageWidget( this );
+ this->m_3DView = new MPR3DWidget( this );
+ this->m_UI->Q1 = this->m_XImage;
+ this->m_UI->Q2 = this->m_YImage;
+ this->m_UI->Q3 = this->m_ZImage;
+ this->m_UI->Q4 = this->m_3DView;
+ this->Configure( 'y', 'x', 'w', 'z' );
+
+ // Interaction synchronizer
+ unsigned long ev1 = vtkCommand::UserEvent + 1;
+ unsigned long ev2 = vtkCommand::UserEvent + 2;
+ vtkSmartPointer< cpExtensions::QT::MPRInteractionCommand > cmd =
+ vtkSmartPointer< cpExtensions::QT::MPRInteractionCommand >::New( );
+ cmd->AddWidget( this->m_XImage );
+ cmd->AddWidget( this->m_YImage );
+ cmd->AddWidget( this->m_ZImage );
+ cmd->AddWidget( this->m_3DView );
+ this->m_XImage->GetStyle( )->AddObserver( ev1, cmd );
+ this->m_YImage->GetStyle( )->AddObserver( ev1, cmd );
+ this->m_ZImage->GetStyle( )->AddObserver( ev1, cmd );
+ this->m_XImage->GetStyle( )->AddObserver( ev2, cmd );
+ this->m_YImage->GetStyle( )->AddObserver( ev2, cmd );
+ this->m_ZImage->GetStyle( )->AddObserver( ev2, cmd );
// Connect slots
- QObject::connect(
- this->m_UI->TopSplitter, SIGNAL( splitterMoved( int, int ) ),
+ this->connect(
+ this->m_UI->Top, SIGNAL( splitterMoved( int, int ) ),
this, SLOT( _SyncBottom( int, int ) )
);
- QObject::connect(
- this->m_UI->BottomSplitter, SIGNAL( splitterMoved( int, int ) ),
+ this->connect(
+ this->m_UI->Bottom, SIGNAL( splitterMoved( int, int ) ),
this, SLOT( _SyncTop( int, int ) )
);
}
}
// -------------------------------------------------------------------------
-unsigned int cpExtensions::QT::SimpleMPRWidget::
-GetNumberOfData( ) const
+void cpExtensions::QT::SimpleMPRWidget::
+Configure( char q1, char q2, char q3, char q4 )
{
- return( this->m_Data.size( ) );
+ // Hide all widgets
+ this->m_UI->Q1->hide( );
+ this->m_UI->Q2->hide( );
+ this->m_UI->Q3->hide( );
+ this->m_UI->Q4->hide( );
+ this->m_UI->Q1->close( );
+ this->m_UI->Q2->close( );
+ this->m_UI->Q3->close( );
+ this->m_UI->Q4->close( );
+
+ // Reorder them
+ if ( q1 == 'x' ) this->m_UI->Top->addWidget( this->m_XImage );
+ else if( q1 == 'y' ) this->m_UI->Top->addWidget( this->m_YImage );
+ else if( q1 == 'z' ) this->m_UI->Top->addWidget( this->m_ZImage );
+ else if( q1 == 'w' ) this->m_UI->Top->addWidget( this->m_3DView );
+ if ( q2 == 'x' ) this->m_UI->Top->addWidget( this->m_XImage );
+ else if( q2 == 'y' ) this->m_UI->Top->addWidget( this->m_YImage );
+ else if( q2 == 'z' ) this->m_UI->Top->addWidget( this->m_ZImage );
+ else if( q2 == 'w' ) this->m_UI->Top->addWidget( this->m_3DView );
+ this->m_UI->Top->update( );
+ if ( q4 == 'x' ) this->m_UI->Bottom->addWidget( this->m_XImage );
+ else if( q4 == 'y' ) this->m_UI->Bottom->addWidget( this->m_YImage );
+ else if( q4 == 'z' ) this->m_UI->Bottom->addWidget( this->m_ZImage );
+ else if( q4 == 'w' ) this->m_UI->Bottom->addWidget( this->m_3DView );
+ if ( q3 == 'x' ) this->m_UI->Bottom->addWidget( this->m_XImage );
+ else if( q3 == 'y' ) this->m_UI->Bottom->addWidget( this->m_YImage );
+ else if( q3 == 'z' ) this->m_UI->Bottom->addWidget( this->m_ZImage );
+ else if( q3 == 'w' ) this->m_UI->Bottom->addWidget( this->m_3DView );
+ this->m_UI->Bottom->update( );
+
+ // Keep track
+ if ( q1 == 'x' ) this->m_UI->Q1 = this->m_XImage;
+ else if( q1 == 'y' ) this->m_UI->Q1 = this->m_YImage;
+ else if( q1 == 'z' ) this->m_UI->Q1 = this->m_ZImage;
+ else if( q1 == 'w' ) this->m_UI->Q1 = this->m_3DView;
+ if ( q2 == 'x' ) this->m_UI->Q2 = this->m_XImage;
+ else if( q2 == 'y' ) this->m_UI->Q2 = this->m_YImage;
+ else if( q2 == 'z' ) this->m_UI->Q2 = this->m_ZImage;
+ else if( q2 == 'w' ) this->m_UI->Q2 = this->m_3DView;
+ if ( q3 == 'x' ) this->m_UI->Q3 = this->m_XImage;
+ else if( q3 == 'y' ) this->m_UI->Q3 = this->m_YImage;
+ else if( q3 == 'z' ) this->m_UI->Q3 = this->m_ZImage;
+ else if( q3 == 'w' ) this->m_UI->Q3 = this->m_3DView;
+ if ( q4 == 'x' ) this->m_UI->Q4 = this->m_XImage;
+ else if( q4 == 'y' ) this->m_UI->Q4 = this->m_YImage;
+ else if( q4 == 'z' ) this->m_UI->Q4 = this->m_ZImage;
+ else if( q4 == 'w' ) this->m_UI->Q4 = this->m_3DView;
+
+ // Draw all
+ this->m_UI->Q1->show( );
+ this->m_UI->Q2->show( );
+ this->m_UI->Q3->show( );
+ this->m_UI->Q4->show( );
+ dynamic_cast< RendererWidget* >( this->m_UI->Q1 )->SetQuadrant( 1 );
+ dynamic_cast< RendererWidget* >( this->m_UI->Q2 )->SetQuadrant( 2 );
+ dynamic_cast< RendererWidget* >( this->m_UI->Q3 )->SetQuadrant( 3 );
+ dynamic_cast< RendererWidget* >( this->m_UI->Q4 )->SetQuadrant( 4 );
}
// -------------------------------------------------------------------------
bool cpExtensions::QT::SimpleMPRWidget::
-AddData(
- vtkImageData* data, const std::string& name,
- const std::string& parent
- )
+HasImage( ) const
{
- if( name == "" )
- return( false );
+ return( this->m_MainImage.GetPointer( ) != NULL );
+}
- auto iIt = this->m_Data.find( name );
- if( iIt == this->m_Data.end( ) )
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetImage( vtkImageData* image, const std::string& name )
+{
+ if( this->m_MainImageName != "" || image == NULL )
{
- if( parent != "" )
- {
- auto pIt = this->m_Data.find( parent );
- if( pIt == this->m_Data.end( ) )
- return( false );
+ // TODO: Clear visualization
- } // fi
+ } // fi
+ this->m_MainImageName = name;
+ this->m_MainImage = image;
- // Add new data
- this->m_Data[ name ].SetImageData( data );
+ if( this->m_MainImage != NULL && this->m_MainImageName != "" )
+ {
+ this->m_XImage->SetImage( this->m_MainImage, 0, name );
+ this->m_YImage->SetImage( this->m_MainImage, 1, name );
+ this->m_ZImage->SetImage( this->m_MainImage, 2, name );
+ this->m_3DView->SetImage( this->m_MainImage, name );
- // Set color
- auto iIt = this->m_Data.find( name );
- if( iIt != this->m_Data.end( ) )
- {
- vtkActor* actor =
- dynamic_cast< vtkActor* >( iIt->second.GetMeshActor( ) );
- if( actor != NULL )
- {
- unsigned int idx = this->m_Data.size( ) % 8;
- actor->GetProperty( )->SetColor(
- Self::cm_Colors[ idx ][ 0 ],
- Self::cm_Colors[ idx ][ 1 ],
- Self::cm_Colors[ idx ][ 2 ]
- );
-
- } // fi
-
- } // fi
-
- // Add to tree view
- // TODO: this->_UpdateTreeItem( name, parent );
- return( true );
- }
- else
- return( false );
+ } // fi
}
// -------------------------------------------------------------------------
bool cpExtensions::QT::SimpleMPRWidget::
-AddData( vtkPolyData* data, const std::string& name )
+Add( vtkDataSet* data, const std::string& name )
{
- if( name == "" )
- return( false );
+ bool success = true;
+ auto image = dynamic_cast< vtkImageData* >( data );
+ auto pdata = dynamic_cast< vtkPolyData* >( data );
- auto iIt = this->m_Data.find( name );
- if( iIt == this->m_Data.end( ) )
+ if( image != NULL )
{
- // Add new data
- this->m_Data[ name ].SetPolyData( data );
-
- // Set color
- auto iIt = this->m_Data.find( name );
- if( iIt != this->m_Data.end( ) )
+ if( this->m_MainImageName != "" )
{
- vtkActor* actor =
- dynamic_cast< vtkActor* >( iIt->second.GetMeshActor( ) );
- if( actor != NULL )
- {
- unsigned int idx = this->m_Data.size( ) % 8;
- actor->GetProperty( )->SetColor(
- Self::cm_Colors[ idx ][ 0 ],
- Self::cm_Colors[ idx ][ 1 ],
- Self::cm_Colors[ idx ][ 2 ]
- );
-
- } // fi
-
- } // fi
-
- // Add to tree view
- // TODO: this->_UpdateTreeItem( name, parent );
- return( true );
+ this->m_XImage->Add( image, name );
+ this->m_YImage->Add( image, name );
+ this->m_ZImage->Add( image, name );
+ // TODO: this->m_3DView->Add( image, name );
+ }
+ else
+ this->SetImage( image, name );
}
+ else if( pdata != NULL )
+ this->m_3DView->Add( pdata, name );
else
- return( false );
+ success = false;
+ return( success );
}
// -------------------------------------------------------------------------
-const std::string& cpExtensions::QT::SimpleMPRWidget::
-GetMainImage( ) const
+cpExtensions::QT::SimpleMPRWidget::
+TProps cpExtensions::QT::SimpleMPRWidget::
+GetViewProps( const std::string& name ) const
{
- return( this->m_MainImage );
+/*
+ auto x = this->m_XImage->GetViewProps( name );
+ auto y = this->m_YImage->GetViewProps( name );
+ auto z = this->m_ZImage->GetViewProps( name );
+ auto w = this->m_3DView->GetViewProps( name );
+
+ TProps props;
+ if( x != NULL ) props.insert( x );
+ if( y != NULL ) props.insert( y );
+ if( z != NULL ) props.insert( z );
+ if( w != NULL ) props.insert( w );
+ return( props );
+*/
}
// -------------------------------------------------------------------------
-bool cpExtensions::QT::SimpleMPRWidget::
-SetMainImage( const std::string& name )
+cpExtensions::QT::SimpleMPRWidget::
+TProps cpExtensions::QT::SimpleMPRWidget::
+GetImageProps( ) const
{
- auto iIt = this->m_Data.find( name );
- if( iIt != this->m_Data.end( ) )
- {
- if( iIt->second.Tag == Data::IMAGE )
- {
- this->m_MainImage = name;
- return( true );
- }
- else
- return( false );
- }
- else
- return( false );
+ return( this->GetViewProps( this->m_MainImageName ) );
}
// -------------------------------------------------------------------------
-void cpExtensions::QT::SimpleMPRWidget::
-DeleteData( const std::string& name )
+vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetXInteractor( )
{
- auto iIt = this->m_Data.find( name );
- if( iIt != this->m_Data.end( ) )
- {
- this->m_Data.erase( iIt );
-
- // Get children
- std::vector< std::string > to_erase;
- auto tIt = this->m_Tree.begin( );
- for( ; tIt != this->m_Tree.end( ); ++tIt )
- if( tIt->second == name )
- to_erase.push_back( tIt->first );
-
- // Delete from tree
- tIt = this->m_Tree.find( name );
- if( tIt != this->m_Tree.end( ) )
- this->m_Tree.erase( tIt );
-
- // Recursive erase
- auto dIt = to_erase.begin( );
- for( ; dIt != to_erase.end( ); ++dIt )
- this->DeleteData( *dIt );
-
- // Delete from tree widget
- /* TODO
- QTreeWidgetItem* item = this->_FindItemInTree( name );
- if( item != NULL )
- this->m_UI->LoadedData->removeItemWidget( item, 0 );
- */
-
- // Reset main image, just in case
- if( this->m_Data.size( ) == 0 )
- this->m_MainImage = "";
+ return( this->m_XImage->GetInteractor( ) );
+}
- } // fi
+// -------------------------------------------------------------------------
+const vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetXInteractor( ) const
+{
+ return( this->m_XImage->GetInteractor( ) );
}
// -------------------------------------------------------------------------
-void cpExtensions::QT::SimpleMPRWidget::
-DeleteAllData( )
+vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetYInteractor( )
{
- this->m_MPRObjects->Clear( );
- this->m_Data.clear( );
- this->m_Tree.clear( );
- // TODO: this->m_UI->LoadedData->clear( );
- this->m_MainImage = "";
+ return( this->m_YImage->GetInteractor( ) );
}
// -------------------------------------------------------------------------
-void cpExtensions::QT::SimpleMPRWidget::
-SetDataColor(
- const std::string& name, const double& r, const double& g, const double& b
- )
+const vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetYInteractor( ) const
{
- /*
- auto iIt = this->m_Data.find( name );
- if( iIt == this->m_Data.end( ) )
- return;
+ return( this->m_YImage->GetInteractor( ) );
+}
- if( iIt->second.Tag == Data::IMAGE )
- {
- }
- else if( iIt->second.Tag == Data::MESH )
- {
- } // fi
- */
+// -------------------------------------------------------------------------
+vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetZInteractor( )
+{
+ return( this->m_ZImage->GetInteractor( ) );
}
// -------------------------------------------------------------------------
-void cpExtensions::QT::SimpleMPRWidget::
-ShowData( const std::string& name )
+const vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetZInteractor( ) const
{
- auto iIt = this->m_Data.find( name );
- if( iIt == this->m_Data.end( ) )
- return;
+ return( this->m_ZImage->GetInteractor( ) );
+}
- if( iIt->second.Tag == Data::IMAGE )
- {
- if( name == this->m_MainImage )
- this->m_MPRObjects->SetInputImage( iIt->second.Image );
- else
- {
- unsigned int i = ( this->m_MPRObjects->GetNumberOfImages( ) - 1 ) % 8;
- this->m_MPRObjects->AddBinaryImage(
- iIt->second.Image,
- Self::cm_Colors[ i ][ 0 ],
- Self::cm_Colors[ i ][ 1 ],
- Self::cm_Colors[ i ][ 2 ]
- );
- }
- this->m_MPRObjects->Show( );
- }
- else if( iIt->second.Tag == Data::MESH )
- {
- vtkRenderer* ren =
- this->m_VTK[ 3 ]->GetRenderWindow( )->
- GetRenderers( )->GetFirstRenderer( );
- if( ren == NULL )
- return;
- ren->AddActor( iIt->second.GetMeshActor( ) );
- this->m_VTK[ 3 ]->GetRenderWindow( )->Render( );
+// -------------------------------------------------------------------------
+vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetWInteractor( )
+{
+ return( this->m_3DView->GetInteractor( ) );
+}
- } // fi
+// -------------------------------------------------------------------------
+const vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
+GetWInteractor( ) const
+{
+ return( this->m_3DView->GetInteractor( ) );
}
// -------------------------------------------------------------------------
-void cpExtensions::QT::SimpleMPRWidget::
-HideData( const std::string& name )
+vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetXRenderWindow( )
{
+ return( this->m_XImage->GetRenderWindow( ) );
}
// -------------------------------------------------------------------------
-vtkRenderWindowInteractor* cpExtensions::QT::SimpleMPRWidget::
-GetInteractor( unsigned int i )
+const vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetXRenderWindow( ) const
{
- if( i < 4 )
- {
- if( this->m_VTK[ i ] != NULL )
- return( this->m_VTK[ i ]->GetInteractor( ) );
- else
- return( NULL );
- }
- else
- return( NULL );
+ return( this->m_XImage->GetRenderWindow( ) );
}
// -------------------------------------------------------------------------
-/*
- bool cpExtensions::QT::SimpleMPRWidget::
- ShowImage(
- vtkImageData* image,
- const std::string& name,
- const std::string& parent
- )
- {
- // Update tree view
- QTreeWidgetItem* new_item = this->_UpdateTreeItem( name, parent );
- if( new_item == NULL )
- return( false );
-
- // Associate new data
- this->m_Images[ name ] = image;
- this->m_Tree[ name ] = parent;
-
- // Show image and return
- this->m_MPRObjects->AddImage( image );
- return( true );
- }
+vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetYRenderWindow( )
+{
+ return( this->m_YImage->GetRenderWindow( ) );
+}
- // -------------------------------------------------------------------------
- bool cpExtensions::QT::SimpleMPRWidget::
- ShowImage(
- vtkImageData* image,
- const std::string& name,
- const std::string& parent,
- const double& r, const double& g, const double& b
- )
- {
- // Update tree view
- QTreeWidgetItem* new_item = this->_UpdateTreeItem( name, parent );
- if( new_item == NULL )
- return( false );
-
- // Associate new data
- this->m_Images[ name ] = image;
- this->m_Tree[ name ] = parent;
-
- // Show image and return
- this->m_MPRObjects->AddImage( image );
- return( true );
- }
+// -------------------------------------------------------------------------
+const vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetYRenderWindow( ) const
+{
+ return( this->m_YImage->GetRenderWindow( ) );
+}
- // -------------------------------------------------------------------------
- bool cpExtensions::QT::SimpleMPRWidget::
- ShowMesh(
- vtkPolyData* mesh,
- const std::string& name,
- const std::string& parent
- )
- {
- // Update tree view
- QTreeWidgetItem* new_item = this->_UpdateTreeItem( name, parent );
- if( new_item == NULL )
- return( false );
-
- // Associate new data
- PolyDataActor* actor = new PolyDataActor( mesh );
- this->m_Meshes[ name ] = actor;
- this->m_Tree[ name ] = parent;
-
- // Show mesh
- this->_Add3DActor( actor->Actor );
- return( true );
- }
+// -------------------------------------------------------------------------
+vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetZRenderWindow( )
+{
+ return( this->m_ZImage->GetRenderWindow( ) );
+}
- // -------------------------------------------------------------------------
- bool cpExtensions::QT::SimpleMPRWidget::
- ShowMesh(
- vtkPolyData* mesh,
- const std::string& name,
- const std::string& parent,
- const double& r, const double& g, const double& b
- )
- {
- return false;
- }
+// -------------------------------------------------------------------------
+const vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetZRenderWindow( ) const
+{
+ return( this->m_ZImage->GetRenderWindow( ) );
+}
- // -------------------------------------------------------------------------
- void cpExtensions::QT::SimpleMPRWidget::
- ClearAll( )
- {
- this->m_MPRObjects->ClearAll( );
- this->m_Images.clear( );
- this->m_Meshes.clear( );
- }
+// -------------------------------------------------------------------------
+vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetWRenderWindow( )
+{
+ return( this->m_3DView->GetRenderWindow( ) );
+}
+
+
+// -------------------------------------------------------------------------
+const vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetWRenderWindow( ) const
+{
+ return( this->m_3DView->GetRenderWindow( ) );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+ResetCameras( )
+{
+/*
+ this->m_XImage->ResetCamera( );
+ this->m_YImage->ResetCamera( );
+ this->m_ZImage->ResetCamera( );
+ this->m_3DView->ResetCamera( );
*/
+}
// -------------------------------------------------------------------------
-std::string cpExtensions::QT::SimpleMPRWidget::
-GetSelectedData( ) const
+void cpExtensions::QT::SimpleMPRWidget::
+Render( )
{
- /* TODO
- QTreeWidgetItem* item = this->m_UI->LoadedData->currentItem( );
- if( item != NULL )
- return( item->text( 0 ).toStdString( ) );
- else
- */
- return( "" );
+/*
+ this->m_XImage->Render( );
+ this->m_YImage->Render( );
+ this->m_ZImage->Render( );
+ this->m_3DView->Render( );
+*/
}
// -------------------------------------------------------------------------
-/* TODO
-QTreeWidgetItem* cpExtensions::QT::SimpleMPRWidget::
-_FindItemInTree( const std::string& name ) const
+std::set< std::string > cpExtensions::QT::SimpleMPRWidget::
+GetActorsNames( ) const
{
- QList< QTreeWidgetItem* > items =
- this->m_UI->LoadedData->findItems(
- name.c_str( ), Qt::MatchExactly | Qt::MatchRecursive
- );
- if( items.size( ) > 0 )
- return( items[ 0 ] );
- else
- return( NULL );
+ std::set< std::string > names = this->m_XImage->GetActorsNames( );
+ std::set< std::string > y = this->m_YImage->GetActorsNames( );
+ std::set< std::string > z = this->m_ZImage->GetActorsNames( );
+ std::set< std::string > w = this->m_3DView->GetActorsNames( );
+ names.insert( y.begin( ), y.end( ) );
+ names.insert( z.begin( ), z.end( ) );
+ names.insert( w.begin( ), w.end( ) );
+ return( names );
}
// -------------------------------------------------------------------------
-QTreeWidgetItem* cpExtensions::QT::SimpleMPRWidget::
-_UpdateTreeItem( const std::string& name, const std::string& parent )
+bool cpExtensions::QT::SimpleMPRWidget::
+IsWindowLevelImageActor( const std::string& name ) const
{
- // Update tree view
- QTreeWidgetItem* new_item = NULL;
- if( parent != "" )
- {
- QTreeWidgetItem* parent_item = this->_FindItemInTree( parent );
- if( parent_item != NULL )
- {
- QTreeWidgetItem* old_item = this->_FindItemInTree( name );
- if( old_item == NULL )
- {
- new_item =
- new QTreeWidgetItem( parent_item, QStringList( name.c_str( ) ) );
- parent_item->setExpanded( true );
+ return( this->m_XImage->IsWindowLevelImageActor( name ) );
+}
- } // fi
+// -------------------------------------------------------------------------
+bool cpExtensions::QT::SimpleMPRWidget::
+IsLUTImageActor( const std::string& name ) const
+{
+ return( this->m_XImage->IsLUTImageActor( name ) );
+}
- } // fi
- }
- else
- {
- new_item = new QTreeWidgetItem(
- ( QTreeWidgetItem* )( NULL ), QStringList( name.c_str( ) )
- );
- this->m_UI->LoadedData->addTopLevelItem( new_item );
+// -------------------------------------------------------------------------
+bool cpExtensions::QT::SimpleMPRWidget::
+Is3DActor( const std::string& name ) const
+{
+ return(
+ this->m_XImage->Is3DActor( name ) || this->m_3DView->Is3DActor( name )
+ );
+}
- } // fi
- return( new_item );
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+GetScalarRange( const std::string& name, double r[ 2 ] ) const
+{
+ this->m_XImage->GetScalarRange( name, r );
}
-*/
// -------------------------------------------------------------------------
-/*
- void cpExtensions::QT::SimpleMPRWidget::
- _Add3DActor( vtkProp3D* prop )
- {
- vtkRenderer* ren =
- this->m_VTK[ 3 ]->GetRenderWindow( )->GetRenderers( )->GetFirstRenderer( );
- if( ren == NULL )
- return;
- ren->AddActor( prop );
- this->m_VTK[ 3 ]->GetRenderWindow( )->Render( );
- }
-*/
+void cpExtensions::QT::SimpleMPRWidget::
+GetWindowLevel( const std::string& name, double wl[ 2 ] ) const
+{
+ this->m_XImage->GetWindowLevel( name, wl );
+}
+
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetWindow( const std::string& name ) const
+{
+ return( this->m_XImage->GetWindow( name ) );
+}
+
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetLevel( const std::string& name ) const
+{
+ return( this->m_XImage->GetLevel( name ) );
+}
+
+// -------------------------------------------------------------------------
+char cpExtensions::QT::SimpleMPRWidget::
+GetImageInterpolation( const std::string& name ) const
+{
+ return( this->m_XImage->GetImageInterpolation( name ) );
+}
// -------------------------------------------------------------------------
void cpExtensions::QT::SimpleMPRWidget::
-_SyncBottom( int a, int b )
+GetColor( const std::string& name, double& r, double& g, double& b ) const
{
- this->m_UI->BottomSplitter->setSizes( this->m_UI->TopSplitter->sizes( ) );
+ this->m_XImage->GetColor( name, r, g, b );
+}
+
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetOpacity( const std::string& name ) const
+{
+ return( this->m_XImage->GetOpacity( name ) );
+}
+
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetPointSize( const std::string& name ) const
+{
+ return( this->m_XImage->GetPointSize( name ) );
+}
+
+// -------------------------------------------------------------------------
+double cpExtensions::QT::SimpleMPRWidget::
+GetLineWidth( const std::string& name ) const
+{
+ return( this->m_XImage->GetLineWidth( name ) );
+}
+
+// -------------------------------------------------------------------------
+int cpExtensions::QT::SimpleMPRWidget::
+GetRepresentation( const std::string& name ) const
+{
+ return( this->m_XImage->GetRepresentation( name ) );
}
// -------------------------------------------------------------------------
void cpExtensions::QT::SimpleMPRWidget::
-_SyncTop( int a, int b )
+SetScalarRange( const std::string& name, double r[ 2 ] )
{
- this->m_UI->TopSplitter->setSizes( this->m_UI->BottomSplitter->sizes( ) );
+ this->m_XImage->SetScalarRange( name, r );
+ this->m_YImage->SetScalarRange( name, r );
+ this->m_ZImage->SetScalarRange( name, r );
+ this->m_3DView->SetScalarRange( name, r );
}
// -------------------------------------------------------------------------
-cpExtensions::QT::SimpleMPRWidget::PolyDataActor::
-PolyDataActor( )
- : Mesh( NULL ),
- Normals( NULL ),
- Stripper( NULL ),
- Mapper( NULL ),
- Actor( NULL )
+void cpExtensions::QT::SimpleMPRWidget::
+SetScalarRange( const std::string& name, double min, double max )
{
+ this->m_XImage->SetScalarRange( name, min, max );
+ this->m_YImage->SetScalarRange( name, min, max );
+ this->m_ZImage->SetScalarRange( name, min, max );
+ this->m_3DView->SetScalarRange( name, min, max );
}
// -------------------------------------------------------------------------
-cpExtensions::QT::SimpleMPRWidget::PolyDataActor::
-~PolyDataActor( )
+void cpExtensions::QT::SimpleMPRWidget::
+SetWindowLevel( const std::string& name, double wl[ 2 ] )
{
- if( this->Actor != NULL ) this->Actor->Delete( );
- if( this->Mapper != NULL ) this->Mapper->Delete( );
- if( this->Stripper != NULL ) this->Stripper->Delete( );
- if( this->Normals != NULL ) this->Normals->Delete( );
+ this->m_XImage->SetWindowLevel( name, wl );
+ this->m_YImage->SetWindowLevel( name, wl );
+ this->m_ZImage->SetWindowLevel( name, wl );
+ this->m_3DView->SetWindowLevel( name, wl );
}
// -------------------------------------------------------------------------
-void cpExtensions::QT::SimpleMPRWidget::PolyDataActor::
-Configure( vtkPolyData* pd )
+void cpExtensions::QT::SimpleMPRWidget::
+SetWindowLevel( const std::string& name, double w, double l )
{
- if( pd == NULL )
- return;
+ this->m_XImage->SetWindowLevel( name, w, l );
+ this->m_YImage->SetWindowLevel( name, w, l );
+ this->m_ZImage->SetWindowLevel( name, w, l );
+ this->m_3DView->SetWindowLevel( name, w, l );
+}
- double range[ 2 ];
- pd->GetScalarRange( range );
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetWindow( const std::string& name, double w )
+{
+ this->m_XImage->SetWindow( name, w );
+ this->m_YImage->SetWindow( name, w );
+ this->m_ZImage->SetWindow( name, w );
+ this->m_3DView->SetWindow( name, w );
+}
- this->Normals = vtkPolyDataNormals::New( );
- this->Stripper = vtkStripper::New( );
- this->Mapper = vtkPolyDataMapper::New( );
- this->Actor = vtkQuadricLODActor::New( );
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetLevel( const std::string& name, double l )
+{
+ this->m_XImage->SetLevel( name, l );
+ this->m_YImage->SetLevel( name, l );
+ this->m_ZImage->SetLevel( name, l );
+ this->m_3DView->SetLevel( name, l );
+}
- this->Mesh = pd;
- this->Normals->SetInputData( pd );
- this->Normals->SetFeatureAngle( 60.0 );
- this->Stripper->SetInputConnection( this->Normals->GetOutputPort( ) );
- this->Mapper->SetInputConnection( this->Stripper->GetOutputPort( ) );
- this->Mapper->UseLookupTableScalarRangeOff( );
- this->Mapper->SetScalarRange(
- range[ 0 ], ( ( range[ 1 ] - range[ 0 ] ) * 0.75 ) + range[ 0 ]
- );
- this->Actor->SetMapper( this->Mapper );
- this->Actor->DeferLODConstructionOff( );
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetImageInterpolation( const std::string& name, char i )
+{
+ this->m_XImage->SetImageInterpolation( name, i );
+ this->m_YImage->SetImageInterpolation( name, i );
+ this->m_ZImage->SetImageInterpolation( name, i );
+ this->m_3DView->SetImageInterpolation( name, i );
}
// -------------------------------------------------------------------------
-cpExtensions::QT::SimpleMPRWidget::Data::
-Data( )
+void cpExtensions::QT::SimpleMPRWidget::
+SetColor( const std::string& name, double r, double g, double b )
{
- this->Tag = Data::IMAGE;
- this->Image = NULL;
+ this->m_XImage->SetColor( name, r, g, b );
+ this->m_YImage->SetColor( name, r, g, b );
+ this->m_ZImage->SetColor( name, r, g, b );
+ this->m_3DView->SetColor( name, r, g, b );
}
// -------------------------------------------------------------------------
-cpExtensions::QT::SimpleMPRWidget::Data::
-~Data( )
+void cpExtensions::QT::SimpleMPRWidget::
+SetOpacity( const std::string& name, double o )
{
+ this->m_XImage->SetOpacity( name, o );
+ this->m_YImage->SetOpacity( name, o );
+ this->m_ZImage->SetOpacity( name, o );
+ this->m_3DView->SetOpacity( name, o );
}
// -------------------------------------------------------------------------
-cpExtensions::QT::SimpleMPRWidget::
-Data& cpExtensions::QT::SimpleMPRWidget::Data::
-operator=( const Data& data )
+void cpExtensions::QT::SimpleMPRWidget::
+SetPointSize( const std::string& name, double s )
{
- this->Tag = data.Tag;
- if( this->Tag == Data::IMAGE )
- this->Image = data.Image;
- else if( this->Tag == Data::MESH )
- this->Mesh = data.Mesh;
- return( *this );
+ this->m_XImage->SetPointSize( name, s );
+ this->m_YImage->SetPointSize( name, s );
+ this->m_ZImage->SetPointSize( name, s );
+ this->m_3DView->SetPointSize( name, s );
}
// -------------------------------------------------------------------------
-void cpExtensions::QT::SimpleMPRWidget::Data::
-SetImageData( vtkImageData* data )
+void cpExtensions::QT::SimpleMPRWidget::
+SetLineWidth( const std::string& name, double w )
{
- this->Tag = Data::IMAGE;
- this->Image = data;
+ this->m_XImage->SetLineWidth( name, w );
+ this->m_YImage->SetLineWidth( name, w );
+ this->m_ZImage->SetLineWidth( name, w );
+ this->m_3DView->SetLineWidth( name, w );
}
// -------------------------------------------------------------------------
-void cpExtensions::QT::SimpleMPRWidget::Data::
-SetPolyData( vtkPolyData* data )
+void cpExtensions::QT::SimpleMPRWidget::
+SetRepresentationToPoints( const std::string& name )
{
- this->Tag = Data::MESH;
- this->Mesh.Configure( data );
+ this->m_XImage->SetRepresentationToPoints( name );
+ this->m_YImage->SetRepresentationToPoints( name );
+ this->m_ZImage->SetRepresentationToPoints( name );
+ this->m_3DView->SetRepresentationToPoints( name );
}
// -------------------------------------------------------------------------
-vtkImageData* cpExtensions::QT::SimpleMPRWidget::Data::
-GetImage( )
+void cpExtensions::QT::SimpleMPRWidget::
+SetRepresentationToSurface( const std::string& name )
{
- if( this->Tag == Data::IMAGE )
- return( this->Image );
- else
- return( NULL );
+ this->m_XImage->SetRepresentationToSurface( name );
+ this->m_YImage->SetRepresentationToSurface( name );
+ this->m_ZImage->SetRepresentationToSurface( name );
+ this->m_3DView->SetRepresentationToSurface( name );
}
// -------------------------------------------------------------------------
-vtkPolyData* cpExtensions::QT::SimpleMPRWidget::Data::
-GetMesh( )
+void cpExtensions::QT::SimpleMPRWidget::
+SetRepresentationToWireframe( const std::string& name )
{
- if( this->Tag == Data::MESH )
- return( this->Mesh.Mesh );
- else
- return( NULL );
+ this->m_XImage->SetRepresentationToWireframe( name );
+ this->m_YImage->SetRepresentationToWireframe( name );
+ this->m_ZImage->SetRepresentationToWireframe( name );
+ this->m_3DView->SetRepresentationToWireframe( name );
}
// -------------------------------------------------------------------------
-vtkProp* cpExtensions::QT::SimpleMPRWidget::Data::
-GetMeshActor( )
+void cpExtensions::QT::SimpleMPRWidget::
+_SyncBottom( int a, int b )
{
- if( this->Tag == Data::MESH )
- return( this->Mesh.Actor );
- else
- return( NULL );
+ this->m_UI->Bottom->setSizes( this->m_UI->Top->sizes( ) );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+_SyncTop( int a, int b )
+{
+ this->m_UI->Top->setSizes( this->m_UI->Bottom->sizes( ) );
}
#endif // cpExtensions_QT4