]> Creatis software - cpPlugins.git/blobdiff - lib/cpExtensions/QT/SimpleMPRWidget.cxx
MVC integration at 50%
[cpPlugins.git] / lib / cpExtensions / QT / SimpleMPRWidget.cxx
index ab47c28a32e0e354b1e4a0dafcd57ac0ad852c80..f838a2ea704c118576580bd39897728d1f5277f1 100644 (file)
@@ -14,10 +14,10 @@ SimpleMPRWidget( QWidget* parent )
   this->m_UI->setupUi( this );
 
   // Configure VTK widgets
-  this->m_VTK[ 0 ] = this->m_UI->VTK01;
-  this->m_VTK[ 1 ] = this->m_UI->VTK00;
-  this->m_VTK[ 2 ] = this->m_UI->VTK10;
-  this->m_VTK[ 3 ] = this->m_UI->VTK11;
+  this->m_VTK[ 0 ] = this->m_UI->VTK_X;
+  this->m_VTK[ 1 ] = this->m_UI->VTK_Y;
+  this->m_VTK[ 2 ] = this->m_UI->VTK_Z;
+  this->m_VTK[ 3 ] = this->m_UI->VTK_3D;
 
   for( unsigned int i = 0; i < 4; ++i )
   {
@@ -66,15 +66,16 @@ Clear( )
 void cpExtensions::QT::SimpleMPRWidget::
 SetMainImage( vtkImageData* image )
 {
+  this->Clear( );
   for( unsigned int i = 0; i < 3; ++i )
   {
-    this->m_2DSlices[ i ] = vtkSmartPointer< TActors >::New( );
+    this->m_2DSlices[ i ] = vtkSmartPointer< TSliceActors >::New( );
     this->m_2DSlices[ i ]->SetInputData( image, i );
     this->m_2DSlices[ i ]->PushInto( this->m_Renderers[ i ] );
     this->m_VTK[ i ]->GetRenderWindow( )->GetInteractor( )->
       SetInteractorStyle( this->m_2DSlices[ i ]->GetStyle( ) );
 
-    this->m_3DSlices[ i ] = vtkSmartPointer< TActors >::New( );
+    this->m_3DSlices[ i ] = vtkSmartPointer< TSliceActors >::New( );
     this->m_3DSlices[ i ]->SetInputData( image, i );
     this->m_3DSlices[ i ]->PushInto( this->m_Renderers[ 3 ] );
     this->m_3DSlices[ i ]->SetStyle(
@@ -85,58 +86,133 @@ SetMainImage( vtkImageData* image )
       );
 
   } // rof
+  this->_AssociateSlices( );
+}
 
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+SetMainActor( vtkImageActor* actor )
+{
+  this->Clear( );
+  vtkImageData* image = NULL;
   for( unsigned int i = 0; i < 3; ++i )
   {
-    for( unsigned int j = 0; j < 3; ++j )
+    this->m_2DSlices[ i ] = vtkSmartPointer< TSliceActors >::New( );
+    if( i == 0 )
     {
-      if( i != j )
-        this->m_2DSlices[ i ]->AssociateSlice( this->m_2DSlices[ j ] );
-      this->m_2DSlices[ i ]->AssociateSlice( this->m_3DSlices[ j ] );
-
-    } // rof
+      this->m_2DSlices[ i ]->SetInputActor( actor, i );
+      image = this->m_2DSlices[ i ]->GetInputData( );
+    }
+    else
+      this->m_2DSlices[ i ]->SetInputData( image, i );
+    this->m_2DSlices[ i ]->PushInto( this->m_Renderers[ i ] );
+    this->m_VTK[ i ]->GetRenderWindow( )->GetInteractor( )->
+      SetInteractorStyle( this->m_2DSlices[ i ]->GetStyle( ) );
 
-  } // rof
-  for( unsigned int i = 0; i < 3; ++i )
-  {
-    this->m_2DSlices[ i ]->GetStyle( )->
-      SetCurrentRenderer( this->m_Renderers[ i ] );
-    this->m_Renderers[ i ]->ResetCamera( );
-    this->m_VTK[ i ]->GetRenderWindow( )->Render( );
+    this->m_3DSlices[ i ] = vtkSmartPointer< TSliceActors >::New( );
+    this->m_3DSlices[ i ]->SetInputData( image, i );
+    this->m_3DSlices[ i ]->PushInto( this->m_Renderers[ 3 ] );
+    this->m_3DSlices[ i ]->SetStyle(
+      dynamic_cast< vtkInteractorStyle* >(
+        this->m_Renderers[ 3 ]->GetRenderWindow( )->
+        GetInteractor( )->GetInteractorStyle( )
+        )
+      );
 
   } // rof
-  this->m_Renderers[ 3 ]->ResetCamera( );
-  this->m_VTK[ 3 ]->GetRenderWindow( )->Render( );
+  this->_AssociateSlices( );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::QT::SimpleMPRWidget::
-AddMesh( vtkPolyData* mesh )
+AddImage( vtkImageData* image )
 {
-  PolyDataActor a;
-  a.Configure( mesh );
-  this->m_PolyDatas[ mesh ] = a;
-  this->m_Renderers[ 3 ]->AddViewProp( a.Actor );
+  std::cerr << "SimpleMPR: adding image" << std::endl;
+  std::exit( 1 );
+}
 
-  bool has_main_image = false;
-  for( unsigned int i = 0; i < 3; ++i )
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+AddImageActor( vtkImageActor* actor )
+{
+  unsigned int i = 0;
+  bool cont = true;
+  while( i < 3 && cont )
   {
     if( this->m_2DSlices[ i ].GetPointer( ) != NULL )
     {
-      if( this->m_2DSlices[ i ]->GetInputData( ) != NULL )
+      if( this->m_2DSlices[ i ]->GetImageActor( ) != NULL )
       {
-        has_main_image = true;
-        this->m_2DSlices[ i ]->AddMesh( mesh );
-        this->m_2DSlices[ i ]->Render( );
-
-      } // fi
+        // TODO: add image actor
+      }
+      else
+        cont = false;
 
     } // fi
+    i++;
 
   } // rof
-  if( !has_main_image )
-    this->m_Renderers[ 3 ]->ResetCamera( );
-  this->m_VTK[ 3 ]->GetRenderWindow( )->Render( );
+
+  // Add if no actors were found
+  if( cont )
+    this->SetMainActor( actor );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+AddMesh( vtkPolyData* mesh )
+{
+  std::cerr << "SimpleMPR: adding mesh" << std::endl;
+  std::exit( 1 );
+  /* TODO
+     PolyDataActor a;
+     a.Configure( mesh );
+     this->m_PolyDatas[ mesh ] = a;
+     this->m_Renderers[ 3 ]->AddViewProp( a.Actor );
+
+     bool has_main_image = false;
+     for( unsigned int i = 0; i < 3; ++i )
+     {
+     if( this->m_2DSlices[ i ].GetPointer( ) != NULL )
+     {
+     if( this->m_2DSlices[ i ]->GetInputData( ) != NULL )
+     {
+     has_main_image = true;
+     this->m_2DSlices[ i ]->AddMesh( mesh );
+     this->m_2DSlices[ i ]->Render( );
+
+     } // fi
+
+     } // fi
+
+     } // rof
+     if( !has_main_image )
+     this->m_Renderers[ 3 ]->ResetCamera( );
+     this->m_VTK[ 3 ]->GetRenderWindow( )->Render( );
+  */
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+AddMeshActor( vtkActor* actor )
+{
+  std::cerr << "SimpleMPR: adding mesh actor" << std::endl;
+  std::exit( 1 );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+AddActor( vtkProp* actor )
+{
+  auto ia = dynamic_cast< vtkImageActor* >( actor );
+  if( ia == NULL )
+  {
+    auto ma = dynamic_cast< vtkActor* >( actor );
+    if( ma != NULL )
+      this->AddMeshActor( ma );
+  }
+  else
+    this->AddImageActor( ia );
 }
 
 // -------------------------------------------------------------------------
@@ -160,39 +236,85 @@ GetRenderer( unsigned int i )
 }
 
 // -------------------------------------------------------------------------
-std::vector< std::pair< vtkImageActor*, vtkRenderer* > >
-cpExtensions::QT::SimpleMPRWidget::
-GetMainImageActors( )
+vtkRenderWindow* cpExtensions::QT::SimpleMPRWidget::
+GetRenderWindow( unsigned int i )
 {
-  std::vector< std::pair< vtkImageActor*, vtkRenderer* > > actors;
-  for( unsigned int i = 0; i < 3; ++i )
+  if( i < 4 )
   {
-    actors.push_back(
-      std::pair< vtkImageActor*, vtkRenderer* >(
-        this->m_2DSlices[ i ]->GetImageActor( ),
-        this->m_Renderers[ i ]
-        )
-      );
-    actors.push_back(
-      std::pair< vtkImageActor*, vtkRenderer* >(
-        this->m_3DSlices[ i ]->GetImageActor( ),
-        this->m_Renderers[ 3 ]
-        )
-      );
-
-  } // rof
-  return( actors );
+    if( this->m_Renderers[ i ].GetPointer( ) != NULL )
+      return( this->m_Renderers[ i ]->GetRenderWindow( ) );
+    else
+      return( NULL );
+  }
+  else
+    return( NULL );
 }
 
 // -------------------------------------------------------------------------
-vtkActor* cpExtensions::QT::SimpleMPRWidget::
-GetActor( vtkPolyData* mesh )
+/* TODO
+   std::vector< std::pair< vtkImageActor*, vtkRenderer* > >
+   cpExtensions::QT::SimpleMPRWidget::
+   GetMainImageActors( )
+   {
+   std::vector< std::pair< vtkImageActor*, vtkRenderer* > > actors;
+   for( unsigned int i = 0; i < 3; ++i )
+   {
+   actors.push_back(
+   std::pair< vtkImageActor*, vtkRenderer* >(
+   this->m_2DSlices[ i ]->GetImageActor( ),
+   this->m_Renderers[ i ]
+   )
+   );
+   actors.push_back(
+   std::pair< vtkImageActor*, vtkRenderer* >(
+   this->m_3DSlices[ i ]->GetImageActor( ),
+   this->m_Renderers[ 3 ]
+   )
+   );
+
+   } // rof
+   return( actors );
+   }
+*/
+
+// -------------------------------------------------------------------------
+/* TODO
+   vtkActor* cpExtensions::QT::SimpleMPRWidget::
+   GetActor( vtkPolyData* mesh )
+   {
+   auto i = this->m_PolyDatas.find( mesh );
+   if( i != this->m_PolyDatas.end( ) )
+   return( i->second.Actor.GetPointer( ) );
+   else
+   return( NULL );
+   }
+*/
+
+// -------------------------------------------------------------------------
+void cpExtensions::QT::SimpleMPRWidget::
+_AssociateSlices( )
 {
-  auto i = this->m_PolyDatas.find( mesh );
-  if( i != this->m_PolyDatas.end( ) )
-    return( i->second.Actor.GetPointer( ) );
-  else
-    return( NULL );
+  for( unsigned int i = 0; i < 3; ++i )
+  {
+    for( unsigned int j = 0; j < 3; ++j )
+    {
+      if( i != j )
+        this->m_2DSlices[ i ]->AssociateSlice( this->m_2DSlices[ j ] );
+      this->m_2DSlices[ i ]->AssociateSlice( this->m_3DSlices[ j ] );
+
+    } // rof
+
+  } // rof
+  for( unsigned int i = 0; i < 3; ++i )
+  {
+    this->m_2DSlices[ i ]->GetStyle( )->
+      SetCurrentRenderer( this->m_Renderers[ i ] );
+    this->m_Renderers[ i ]->ResetCamera( );
+    this->m_VTK[ i ]->GetRenderWindow( )->Render( );
+
+  } // rof
+  this->m_Renderers[ 3 ]->ResetCamera( );
+  this->m_VTK[ 3 ]->GetRenderWindow( )->Render( );
 }
 
 // -------------------------------------------------------------------------