void DelegateTDxEvent( unsigned long event, void* calldata );
// Possible mouse motion events
- virtual void OnMouseMove( ) { }
+ virtual void OnMouseMove( );
virtual void OnMouseWheelForward( ) { }
virtual void OnMouseWheelBackward( ) { }
// Possible mouse click-related events
inline ButtonID GetButtonID( ) const
{ return( this->ActiveButton ); }
- virtual void OnLeftButtonDown( ) { }
- virtual void OnLeftButtonUp( ) { }
+
+ virtual void OnLeftButtonDown( );
+ virtual void OnLeftButtonUp( );
+ virtual void OnMiddleButtonDown( );
+ virtual void OnMiddleButtonUp( );
+ virtual void OnRightButtonDown( );
+ virtual void OnRightButtonUp( );
+
virtual void OnLeftClick( ) { }
virtual void OnLeftDoubleClick( ) { }
- virtual void OnMiddleButtonDown( ) { }
- virtual void OnMiddleButtonUp( ) { }
virtual void OnMiddleClick( ) { }
virtual void OnMiddleDoubleClick( ) { }
- virtual void OnRightButtonDown( ) { }
- virtual void OnRightButtonUp( ) { }
virtual void OnRightClick( ) { }
virtual void OnRightDoubleClick( ) { }
virtual void OnEnter( ) { }
virtual void OnLeave( ) { }
- // Unused methods
- inline void StartState( int newstate ) { }
- inline void StopState( ) { }
- inline void StartAnimate( ) { }
- inline void StopAnimate( ) { }
- inline void StartRotate( ) { }
- inline void EndRotate( ) { }
- inline void StartZoom( ) { }
- inline void EndZoom( ) { }
- inline void StartPan( ) { }
- inline void EndPan( ) { }
- inline void StartSpin( ) { }
- inline void EndSpin( ) { }
- inline void StartDolly( ) { }
- inline void EndDolly( ) { }
- inline void StartUniformScale( ) { }
- inline void EndUniformScale( ) { }
- inline void StartTimer( ) { }
- inline void EndTimer( ) { }
- inline void StartTwoPointer( ) { }
- inline void EndTwoPointer( ) { }
- inline void OnTimer( ) { }
+ virtual void Dolly( );
+ virtual void Pan( );
protected:
BaseInteractorStyle( );
virtual ~BaseInteractorStyle( );
+ virtual void _Dolly( double factor );
+
static void _ProcessEvents(
vtkObject* object,
unsigned long event,
Self& operator=( const Self& );
protected:
+ double MotionFactor;
/**
* Button events