this->_ConfigureInput( orientation );
}
+// -------------------------------------------------------------------------
+void cpExtensions::Visualization::ImageSliceActors::
+SetInputActor( vtkProp* actor, int orientation )
+{
+ auto real_actor = dynamic_cast< vtkImageActor* >( actor );
+ if( real_actor == NULL )
+ return;
+ auto real_mapper =
+ dynamic_cast< vtkImageSliceMapper* >( real_actor->GetMapper( ) );
+ if( real_mapper == NULL )
+ return;
+ this->m_Mapper = real_mapper;
+ this->_ConfigureInput( orientation );
+}
+
// -------------------------------------------------------------------------
vtkImageData* cpExtensions::Visualization::ImageSliceActors::
GetInputData( )