#include <cpExtensions/Visualization/ImageSliceActors.h>
+#include <cpExtensions/Visualization/ImageOutlineActor.h>
+#include <cpExtensions/Visualization/LUTImageActor.h>
+#include <cpExtensions/Visualization/WindowLevelImageActor.h>
-#include <cstring>
-#include <sstream>
-
-#include <vtkAlgorithmOutput.h>
-#include <vtkCamera.h>
-#include <vtkCellArray.h>
#include <vtkImageData.h>
-#include <vtkImageProperty.h>
-#include <vtkPoints.h>
-#include <vtkProperty.h>
-#include <vtkRenderer.h>
-#include <vtkRendererCollection.h>
-#include <vtkRenderWindow.h>
-#include <vtkRenderWindowInteractor.h>
-#include <vtkTextProperty.h>
-
-// -------------------------------------------------------------------------
-double cpExtensions::Visualization::ImageSliceActors::
-m_PlaneColors[ 3 ][ 3 ] =
-{
- { 1, 0, 0 },
- { 0, 1, 0 },
- { 0, 0, 1 }
-};
+#include <vtkPlane.h>
// -------------------------------------------------------------------------
-cpExtensions::Visualization::ImageSliceActors*
cpExtensions::Visualization::ImageSliceActors::
+Self* cpExtensions::Visualization::ImageSliceActors::
New( )
{
return( new Self( ) );
}
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetAxis( int axis )
-{
- this->m_ImageMapper->SetOrientation( axis );
- this->m_BlenderMapper->SetOrientation( axis );
- this->m_ImageMapper->Update( );
- this->m_BlenderMapper->Update( );
- this->SetSliceNumber( this->GetSliceNumberMinValue( ) );
- this->m_ImageActor->Modified( );
- this->m_BlenderActor->Modified( );
- this->Modified( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetInputConnection( vtkAlgorithmOutput* aout )
-{
- // Get input vtkImageData
- if( aout == NULL )
- return;
-
- // Create mapper and actors
- this->m_ImageMapper->SetInputConnection( aout );
- this->_ConfigureInputImage( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetInputImage( vtkImageData* data )
-{
- // Get input vtkImageData
- if( data == NULL )
- return;
-
- // Create mapper and actors
- this->m_ImageMapper->SetInputData( data );
- this->_ConfigureInputImage( );
-}
-
-// -------------------------------------------------------------------------
-int cpExtensions::Visualization::ImageSliceActors::
-AddBinaryConnection(
- vtkAlgorithmOutput* aout,
- const double& r, const double& g, const double& b
- )
-{
- if( aout == NULL )
- return( -1 );
- this->m_Blender->AddInputConnection( aout );
- this->_ConfigureBinaryImage( r, g, b );
- return( this->m_Blender->GetNumberOfInputPorts( ) - 1 );
-}
-
-// -------------------------------------------------------------------------
-int cpExtensions::Visualization::ImageSliceActors::
-AddBinaryImage(
- vtkImageData* data,
- const double& r, const double& g, const double& b
- )
-{
- if( data == NULL )
- return( -1 );
- this->m_Blender->AddInputData( data );
- this->_ConfigureBinaryImage( r, g, b );
- return( this->m_Blender->GetNumberOfInputPorts( ) - 1 );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-Clear( )
-{
- // Unbind from container
- this->RemoveAllItems( );
-
- // Filters and mappers
- this->m_ImageMapper = vtkSmartPointer< vtkImageSliceMapper >::New( );
- this->m_ImageActor = vtkSmartPointer< vtkImageActor >::New( );
- this->m_Blender = vtkSmartPointer< TBlender >::New( );
- this->m_BlenderMapper = vtkSmartPointer< vtkImageSliceMapper >::New( );
- this->m_BlenderLUT = vtkSmartPointer< vtkLookupTable >::New( );
- this->m_BlenderActor = vtkSmartPointer< vtkImageActor >::New( );
-
- this->m_ImageActor->SetMapper( this->m_ImageMapper );
- this->m_BlenderMapper->
- SetInputConnection( this->m_Blender->GetOutputPort( ) );
-
- this->m_BlenderLUT->SetNumberOfTableValues( 1 );
- this->m_BlenderLUT->SetTableRange( 0, 1 );
- this->m_BlenderLUT->SetTableValue( 0, 0, 0, 0, 0 );
- this->m_BlenderLUT->Build( );
-
- this->m_BlenderActor->SetMapper( this->m_BlenderMapper );
- this->m_BlenderActor->GetProperty( )->SetLookupTable( this->m_BlenderLUT );
- this->m_BlenderActor->GetProperty( )->UseLookupTableScalarRangeOn( );
-
- // Remove associated objects
- this->m_AssociatedSlices.clear( );
-
- // White cursor
- vtkSmartPointer< vtkPoints > cursor_points =
- vtkSmartPointer< vtkPoints >::New( );
- vtkSmartPointer< vtkCellArray > cursor_lines =
- vtkSmartPointer< vtkCellArray >::New( );
- cursor_points->InsertNextPoint( 0, 0, 0 );
- cursor_points->InsertNextPoint( 0, 0, 0 );
- cursor_points->InsertNextPoint( 0, 0, 0 );
- cursor_points->InsertNextPoint( 0, 0, 0 );
- cursor_lines->InsertNextCell( 2 );
- cursor_lines->InsertCellPoint( 0 );
- cursor_lines->InsertCellPoint( 1 );
- cursor_lines->InsertNextCell( 2 );
- cursor_lines->InsertCellPoint( 2 );
- cursor_lines->InsertCellPoint( 3 );
-
- this->m_Cursor = vtkSmartPointer< vtkPolyData >::New( );
- this->m_CursorMapper = vtkSmartPointer< vtkPolyDataMapper >::New( );
- this->m_CursorActor = vtkSmartPointer< vtkActor >::New( );
-
- this->m_Cursor->SetPoints( cursor_points );
- this->m_Cursor->SetLines( cursor_lines );
- this->m_CursorMapper->SetInputData( this->m_Cursor );
- this->m_CursorActor->SetMapper( this->m_CursorMapper );
- this->m_CursorActor->GetProperty( )->SetColor( 1, 1, 0 );
- this->m_CursorActor->GetProperty( )->SetLineWidth( 2 );
-
- // Plane intersections
- this->m_Axis1 = vtkSmartPointer< vtkPolyData >::New( );
- this->m_Axis1Mapper = vtkSmartPointer< vtkPolyDataMapper >::New( );
- this->m_Axis1Actor = vtkSmartPointer< vtkActor >::New( );
-
- vtkSmartPointer< vtkPoints > h_points =
- vtkSmartPointer< vtkPoints >::New( );
- vtkSmartPointer< vtkCellArray > h_lines =
- vtkSmartPointer< vtkCellArray >::New( );
- h_points->InsertNextPoint( 0, 0, 0 );
- h_points->InsertNextPoint( 0, 0, 0 );
- h_lines->InsertNextCell( 2 );
- h_lines->InsertCellPoint( 0 );
- h_lines->InsertCellPoint( 1 );
- this->m_Axis1->SetPoints( h_points );
- this->m_Axis1->SetLines( h_lines );
- this->m_Axis1Mapper->SetInputData( this->m_Axis1 );
- this->m_Axis1Actor->SetMapper( this->m_Axis1Mapper );
-
- this->m_Axis2 = vtkSmartPointer< vtkPolyData >::New( );
- this->m_Axis2Mapper = vtkSmartPointer< vtkPolyDataMapper >::New( );
- this->m_Axis2Actor = vtkSmartPointer< vtkActor >::New( );
-
- vtkSmartPointer< vtkPoints > v_points =
- vtkSmartPointer< vtkPoints >::New( );
- vtkSmartPointer< vtkCellArray > v_lines =
- vtkSmartPointer< vtkCellArray >::New( );
- v_points->InsertNextPoint( 0, 0, 0 );
- v_points->InsertNextPoint( 0, 0, 0 );
- v_lines->InsertNextCell( 2 );
- v_lines->InsertCellPoint( 0 );
- v_lines->InsertCellPoint( 1 );
- this->m_Axis2->SetPoints( v_points );
- this->m_Axis2->SetLines( v_lines );
- this->m_Axis2Mapper->SetInputData( this->m_Axis2 );
- this->m_Axis2Actor->SetMapper( this->m_Axis2Mapper );
-
- // Plane
- this->m_Plane = vtkSmartPointer< vtkPolyData >::New( );
- this->m_PlaneMapper = vtkSmartPointer< vtkPolyDataMapper >::New( );
- this->m_PlaneActor = vtkSmartPointer< vtkActor >::New( );
-
- vtkSmartPointer< vtkPoints > plane_points =
- vtkSmartPointer< vtkPoints >::New( );
- vtkSmartPointer< vtkCellArray > plane_lines =
- vtkSmartPointer< vtkCellArray >::New( );
- plane_points->InsertNextPoint( 0, 0, 0 );
- plane_points->InsertNextPoint( 0, 1, 0 );
- plane_points->InsertNextPoint( 1, 1, 0 );
- plane_points->InsertNextPoint( 1, 0, 0 );
- plane_lines->InsertNextCell( 5 );
- plane_lines->InsertCellPoint( 0 );
- plane_lines->InsertCellPoint( 1 );
- plane_lines->InsertCellPoint( 2 );
- plane_lines->InsertCellPoint( 3 );
- plane_lines->InsertCellPoint( 0 );
- this->m_Plane->SetPoints( plane_points );
- this->m_Plane->SetLines( plane_lines );
-
- this->m_PlaneMapper->SetInputData( this->m_Plane );
- this->m_PlaneActor->SetMapper( this->m_PlaneMapper );
-
- // Text actor
- this->m_TextActor = vtkSmartPointer< vtkTextActor >::New( );
- this->m_TextBuffer[ 0 ] = '\0';
- this->m_TextActor->SetTextScaleModeToNone( );
- vtkTextProperty* textprop = this->m_TextActor->GetTextProperty( );
- textprop->SetColor( 1, 1, 0 );
- textprop->SetFontFamilyToCourier( );
- textprop->SetFontSize( 18 );
- textprop->BoldOff( );
- textprop->ItalicOff( );
- textprop->ShadowOff( );
- textprop->SetJustificationToLeft( );
- textprop->SetVerticalJustificationToBottom( );
- vtkCoordinate* coord = this->m_TextActor->GetPositionCoordinate( );
- coord->SetCoordinateSystemToNormalizedViewport( );
- coord->SetValue( 0.01, 0.01 );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-AssociateSlice( Self* slice )
-{
- this->m_AssociatedSlices.push_back( slice );
- this->Modified( );
-}
-
-// -------------------------------------------------------------------------
-vtkInteractorStyle* cpExtensions::Visualization::ImageSliceActors::
-GetStyle( )
-{
- return( this->m_Style.GetPointer( ) );
-}
-
-// -------------------------------------------------------------------------
-const vtkInteractorStyle* cpExtensions::Visualization::ImageSliceActors::
-GetStyle( ) const
-{
- return( this->m_Style.GetPointer( ) );
-}
-
// -------------------------------------------------------------------------
vtkImageData* cpExtensions::Visualization::ImageSliceActors::
-GetInputImage( )
+GetImage( )
{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- return( this->m_ImageMapper->GetInput( ) );
+ if( this->m_WindowLevelImageActor.GetPointer( ) != NULL )
+ return( this->m_WindowLevelImageActor->GetImage( ) );
else
return( NULL );
}
// -------------------------------------------------------------------------
const vtkImageData* cpExtensions::Visualization::ImageSliceActors::
-GetInputImage( ) const
+GetImage( ) const
{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- return( this->m_ImageMapper->GetInput( ) );
+ if( this->m_WindowLevelImageActor.GetPointer( ) != NULL )
+ return( this->m_WindowLevelImageActor->GetImage( ) );
else
return( NULL );
}
// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-PushActorsInto( vtkRenderWindow* window, bool force_style )
-{
- this->m_Window = window;
- if( window == NULL )
- return;
- vtkRenderWindowInteractor* rwi = window->GetInteractor( );
- vtkRenderer* renderer = window->GetRenderers( )->GetFirstRenderer( );
- if( rwi == NULL || renderer == NULL )
- return;
-
- // Update style
- if( this->m_Style.GetPointer( ) != NULL && force_style )
- rwi->SetInteractorStyle( this->m_Style );
-
- // Update actors
- renderer->AddViewProp( this->m_ImageActor );
- renderer->AddViewProp( this->m_BlenderActor );
- if( force_style )
- {
- renderer->AddViewProp( this->m_CursorActor );
- renderer->AddViewProp( this->m_PlaneActor );
- renderer->AddViewProp( this->m_TextActor );
- renderer->AddViewProp( this->m_Axis1Actor );
- renderer->AddViewProp( this->m_Axis2Actor );
-
- } // fi
-
- // Configure camera
- vtkCamera* camera = renderer->GetActiveCamera( );
- if( camera != NULL && force_style )
- {
- // Parallel projections are better when displaying 2D images
- int axis = this->GetAxis( );
- camera->ParallelProjectionOn( );
- camera->SetFocalPoint( double( 0 ), double( 0 ), double( 0 ) );
- if( axis == 0 )
- {
- camera->SetPosition( double( 1 ), double( 0 ), double( 0 ) );
- camera->SetViewUp ( double( 0 ), double( 0 ), double( 1 ) );
- }
- else if( axis == 1 )
- {
- camera->SetPosition( double( 0 ), double( -1 ), double( 0 ) );
- camera->SetViewUp ( double( 0 ), double( 0 ), double( 1 ) );
- }
- else // if( axis == 2 )
- {
- camera->SetPosition( double( 0 ), double( 0 ), double( 1 ) );
- camera->SetViewUp ( double( 0 ), double( -1 ), double( 0 ) );
-
- } // fi
-
- } // fi
- renderer->ResetCamera( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-PopActorsFrom( vtkRenderWindow* window )
-{
- vtkRenderWindowInteractor* rwi = window->GetInteractor( );
- vtkRenderer* renderer = window->GetRenderers( )->GetFirstRenderer( );
- if( renderer != NULL )
- {
- renderer->RemoveViewProp( this->m_ImageActor );
- renderer->RemoveViewProp( this->m_BlenderActor );
- renderer->RemoveViewProp( this->m_CursorActor );
- renderer->RemoveViewProp( this->m_PlaneActor );
- renderer->RemoveViewProp( this->m_TextActor );
- renderer->RemoveViewProp( this->m_Axis1Actor );
- renderer->RemoveViewProp( this->m_Axis2Actor );
-
- } // fi
-}
-
-// -------------------------------------------------------------------------
-unsigned int cpExtensions::Visualization::ImageSliceActors::
-GetNumberOfImages( ) const
-{
- return( this->m_Blender->GetNumberOfInputPorts( ) );
-}
-
-// -------------------------------------------------------------------------
-vtkImageActor* cpExtensions::Visualization::ImageSliceActors::
-GetImageActor( )
-{
- return( this->m_ImageActor );
-}
-
-// -------------------------------------------------------------------------
-const vtkImageActor* cpExtensions::Visualization::ImageSliceActors::
-GetImageActor( ) const
+cpExtensions::Visualization::
+WindowLevelImageActor* cpExtensions::Visualization::ImageSliceActors::
+GetWindowLevelImageActor( )
{
- return( this->m_ImageActor );
+ return( this->m_WindowLevelImageActor.GetPointer( ) );
}
// -------------------------------------------------------------------------
-vtkImageActor* cpExtensions::Visualization::ImageSliceActors::
-GetBinaryActor( )
+const cpExtensions::Visualization::
+WindowLevelImageActor* cpExtensions::Visualization::ImageSliceActors::
+GetWindowLevelImageActor( ) const
{
- return( this->m_BlenderActor );
+ return( this->m_WindowLevelImageActor.GetPointer( ) );
}
// -------------------------------------------------------------------------
-const vtkImageActor* cpExtensions::Visualization::ImageSliceActors::
-GetBinaryActor( ) const
+cpExtensions::Visualization::
+LUTImageActor* cpExtensions::Visualization::ImageSliceActors::
+GetLUTImageActor( )
{
- return( this->m_BlenderActor );
+ return( this->m_LUTImageActor.GetPointer( ) );
}
// -------------------------------------------------------------------------
-vtkTextActor* cpExtensions::Visualization::ImageSliceActors::
-GetTextActor( )
+const cpExtensions::Visualization::
+LUTImageActor* cpExtensions::Visualization::ImageSliceActors::
+GetLUTImageActor( ) const
{
- return( this->m_TextActor );
+ return( this->m_LUTImageActor.GetPointer( ) );
}
// -------------------------------------------------------------------------
-const vtkTextActor* cpExtensions::Visualization::ImageSliceActors::
-GetTextActor( ) const
+cpExtensions::Visualization::
+ImageOutlineActor* cpExtensions::Visualization::ImageSliceActors::
+GetImageOutlineActor( )
{
- return( this->m_TextActor );
+ return( this->m_ImageOutlineActor.GetPointer( ) );
}
// -------------------------------------------------------------------------
-vtkActor* cpExtensions::Visualization::ImageSliceActors::
-GetPlaneActor( )
+const cpExtensions::Visualization::
+ImageOutlineActor* cpExtensions::Visualization::ImageSliceActors::
+GetImageOutlineActor( ) const
{
- return( this->m_PlaneActor );
+ return( this->m_ImageOutlineActor.GetPointer( ) );
}
// -------------------------------------------------------------------------
-const vtkActor* cpExtensions::Visualization::ImageSliceActors::
-GetPlaneActor( ) const
-{
- return( this->m_PlaneActor );
-}
-
-// -------------------------------------------------------------------------
-vtkPlane* cpExtensions::Visualization::ImageSliceActors::
-GetPlaneFunction( )
-{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- return( this->m_ImageMapper->GetSlicePlane( ) );
- else
- return( NULL );
-}
-
-// -------------------------------------------------------------------------
-const vtkPlane* cpExtensions::Visualization::ImageSliceActors::
-GetPlaneFunction( ) const
+int cpExtensions::Visualization::ImageSliceActors::
+GetOrientation( ) const
{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- return( this->m_ImageMapper->GetSlicePlane( ) );
+ if( this->m_WindowLevelImageActor.GetPointer( ) != NULL )
+ return( this->m_WindowLevelImageActor->GetOrientation( ) );
else
- return( NULL );
+ return( 0 );
}
// -------------------------------------------------------------------------
void cpExtensions::Visualization::ImageSliceActors::
-SetInterpolate( bool v )
+SetImage( vtkImageData* image, int orientation )
{
- if( this->m_Interpolate != v )
- {
- this->m_ImageActor->SetInterpolate( v );
- this->m_BlenderActor->SetInterpolate( v );
- this->m_Interpolate = v;
- this->Modified( );
-
- } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-InterpolateOn( )
-{
- this->SetInterpolate( true );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-InterpolateOff( )
-{
- this->SetInterpolate( false );
-}
+ this->m_WindowLevelImageActor =
+ vtkSmartPointer< WindowLevelImageActor >::New( );
+ this->m_WindowLevelImageActor->SetImage( image );
+ this->m_WindowLevelImageActor->SetOrientation( orientation );
+ this->m_ImageOutlineActor = vtkSmartPointer< ImageOutlineActor >::New( );
+ this->m_LUTImageActor = NULL;
-// -------------------------------------------------------------------------
-double* cpExtensions::Visualization::ImageSliceActors::
-GetDisplayBounds( ) const
-{
- if( this->m_ImageActor.GetPointer( ) != NULL )
- return( this->m_ImageActor->GetDisplayBounds( ) );
- else
- return( NULL );
-}
+ // Put an initial slice
+ int ext[ 6 ];
+ image->GetExtent( ext );
+ this->SetSliceNumber(
+ ext[ this->m_WindowLevelImageActor->GetOrientation( ) << 1 ]
+ );
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-GetDisplayBounds( double bounds[ 6 ] ) const
-{
- if( this->m_ImageActor.GetPointer( ) == NULL )
- {
- bounds[ 0 ] = bounds[ 2 ] = bounds[ 4 ] = double( 0 );
- bounds[ 1 ] = bounds[ 3 ] = bounds[ 5 ] = double( -1 );
- }
- else
- this->m_ImageActor->GetDisplayBounds( bounds );
+ // Update collection
+ this->RemoveAllItems( );
+ this->AddItem( this->m_ImageOutlineActor );
+ this->AddItem( this->m_WindowLevelImageActor );
}
// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-ResetCursor( )
+unsigned int cpExtensions::Visualization::ImageSliceActors::
+AddLUTImage( vtkImageData* image )
{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- {
- double pos[] =
- {
- this->m_VisibleBounds[ 0 ],
- this->m_VisibleBounds[ 2 ],
- this->m_VisibleBounds[ 4 ]
- };
- this->SetCursor( pos );
- }
- else
+ if( this->GetImage( ) != NULL )
{
- vtkPoints* points = this->m_Cursor->GetPoints( );
- points->SetPoint( 0, 0, 0, 0 );
- points->SetPoint( 1, 0, 0, 0 );
- points->SetPoint( 2, 0, 0, 0 );
- points->SetPoint( 3, 0, 0, 0 );
- this->m_Cursor->Modified( );
- this->m_CursorMapper->Modified( );
- this->m_CursorActor->Modified( );
-
- } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetCursor( double pos[ 3 ] )
-{
- if( this->m_ImageMapper.GetPointer( ) == NULL )
- return;
-
- // Get ordered axes
- int a0 = this->GetAxis( );
- int a1 = ( a0 + 1 ) % 3;
- int a2 = ( a0 + 2 ) % 3;
- int ma0 = a0 << 1;
- int ma1 = a1 << 1;
- int ma2 = a2 << 1;
-
- // Update cross
- double* bounds = this->m_VisibleBounds;
- double p0[ 3 ], p1[ 3 ], p2[ 3 ], p3[ 3 ];
-
- p0[ a2 ] = p1[ a2 ] = pos[ a2 ];
- p2[ a1 ] = p3[ a1 ] = pos[ a1 ];
- p0[ a0 ] = p1[ a0 ] = p2[ a0 ] = p3[ a0 ] = bounds[ ma0 ];
- p0[ a1 ] = bounds[ ma1 ];
- p1[ a1 ] = bounds[ ma1 + 1 ];
- p2[ a2 ] = bounds[ ma2 ];
- p3[ a2 ] = bounds[ ma2 + 1 ];
-
- vtkPoints* points = this->m_Cursor->GetPoints( );
- points->SetPoint( 0, p0 );
- points->SetPoint( 1, p1 );
- points->SetPoint( 2, p2 );
- points->SetPoint( 3, p3 );
- this->m_Cursor->Modified( );
- this->m_CursorMapper->Modified( );
- this->m_CursorActor->Modified( );
-}
+ if( this->m_LUTImageActor.GetPointer( ) == NULL )
+ {
+ this->m_LUTImageActor = vtkSmartPointer< LUTImageActor >::New( );
+ this->m_LUTImageActor->SetOrientation( this->GetOrientation( ) );
+ this->AddItem( this->m_LUTImageActor );
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-ResetAxesCursor( )
-{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- {
- double pos[] =
- {
- this->m_VisibleBounds[ 0 ],
- this->m_VisibleBounds[ 2 ],
- this->m_VisibleBounds[ 4 ]
- };
- this->SetAxesCursor( pos );
+ } // fi
+ this->m_LUTImageActor->AddImage( image );
+ return( this->m_LUTImageActor->GetNumberOfImages( ) );
}
else
- {
- vtkPoints* points = this->m_Axis1->GetPoints( );
- points->SetPoint( 0, 0, 0, 0 );
- points->SetPoint( 1, 0, 0, 0 );
- this->m_Axis1->Modified( );
- this->m_Axis1Mapper->Modified( );
- this->m_Axis1Actor->Modified( );
-
- points = this->m_Axis2->GetPoints( );
- points->SetPoint( 0, 0, 0, 0 );
- points->SetPoint( 1, 0, 0, 0 );
- this->m_Axis2->Modified( );
- this->m_Axis2Mapper->Modified( );
- this->m_Axis2Actor->Modified( );
-
- } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetAxesCursor( double pos[ 3 ] )
-{
- if( this->m_ImageMapper.GetPointer( ) == NULL )
- return;
-
- // Get ordered axes
- int a0 = this->GetAxis( );
- int a1 = ( a0 + 1 ) % 3;
- int a2 = ( a0 + 2 ) % 3;
- int ma0 = a0 << 1;
- int ma1 = a1 << 1;
- int ma2 = a2 << 1;
-
- // Update cross
- double* bounds = this->m_VisibleBounds;
- double p0[ 3 ], p1[ 3 ], p2[ 3 ], p3[ 3 ];
-
- p0[ a2 ] = p1[ a2 ] = pos[ a2 ];
- p2[ a1 ] = p3[ a1 ] = pos[ a1 ];
- p0[ a0 ] = p1[ a0 ] = p2[ a0 ] = p3[ a0 ] = bounds[ ma0 ];
- p0[ a1 ] = bounds[ ma1 ];
- p1[ a1 ] = bounds[ ma1 + 1 ];
- p2[ a2 ] = bounds[ ma2 ];
- p3[ a2 ] = bounds[ ma2 + 1 ];
-
- vtkPoints* points1 = this->m_Axis1->GetPoints( );
- points1->SetPoint( 0, p2 );
- points1->SetPoint( 1, p3 );
-
- vtkPoints* points2 = this->m_Axis2->GetPoints( );
- points2->SetPoint( 0, p0 );
- points2->SetPoint( 1, p1 );
-
- this->m_Axis1->Modified( );
- this->m_Axis1Mapper->Modified( );
- this->m_Axis1Actor->Modified( );
-
- this->m_Axis2->Modified( );
- this->m_Axis2Mapper->Modified( );
- this->m_Axis2Actor->Modified( );
-}
-
-// -------------------------------------------------------------------------
-double cpExtensions::Visualization::ImageSliceActors::
-GetMinWindow( ) const
-{
- return( this->m_WLRange[ 0 ] );
-}
-
-// -------------------------------------------------------------------------
-double cpExtensions::Visualization::ImageSliceActors::
-GetMaxWindow( ) const
-{
- return( this->m_WLRange[ 1 ] );
-}
-
-// -------------------------------------------------------------------------
-double cpExtensions::Visualization::ImageSliceActors::
-GetMinLevel( ) const
-{
- return( this->m_WLRange[ 2 ] );
-}
-
-// -------------------------------------------------------------------------
-double cpExtensions::Visualization::ImageSliceActors::
-GetMaxLevel( ) const
-{
- return( this->m_WLRange[ 3 ] );
-}
-
-// -------------------------------------------------------------------------
-double cpExtensions::Visualization::ImageSliceActors::
-GetWindow( ) const
-{
- if( this->m_ImageActor.GetPointer( ) != NULL )
- return( this->m_ImageActor->GetProperty( )->GetColorWindow( ) );
- else
- return( double( 0 ) );
-}
-
-// -------------------------------------------------------------------------
-double cpExtensions::Visualization::ImageSliceActors::
-GetLevel( ) const
-{
- if( this->m_ImageActor.GetPointer( ) != NULL )
- return( this->m_ImageActor->GetProperty( )->GetColorLevel( ) );
- else
- return( double( 0 ) );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetWindow( double w )
-{
- if( this->m_ImageActor.GetPointer( ) == NULL )
- return;
- double v = ( w < this->m_WLRange[ 0 ] )? this->m_WLRange[ 0 ]: w;
- v = ( v > this->m_WLRange[ 1 ] )? this->m_WLRange[ 1 ]: v;
- this->m_ImageActor->GetProperty( )->SetColorWindow( v );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetLevel( double l )
-{
- if( this->m_ImageActor.GetPointer( ) == NULL )
- return;
- double v = ( l < this->m_WLRange[ 2 ] )? this->m_WLRange[ 2 ]: l;
- v = ( v > this->m_WLRange[ 3 ] )? this->m_WLRange[ 3 ]: v;
- this->m_ImageActor->GetProperty( )->SetColorLevel( v );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetWindowLevel( double w, double l )
-{
- if( this->m_ImageActor.GetPointer( ) == NULL )
- return;
- double a = ( w < this->m_WLRange[ 0 ] )? this->m_WLRange[ 0 ]: w;
- a = ( a > this->m_WLRange[ 1 ] )? this->m_WLRange[ 1 ]: a;
- double b = ( l < this->m_WLRange[ 2 ] )? this->m_WLRange[ 2 ]: l;
- b = ( b > this->m_WLRange[ 3 ] )? this->m_WLRange[ 3 ]: b;
- this->m_ImageActor->GetProperty( )->SetColorWindow( a );
- this->m_ImageActor->GetProperty( )->SetColorLevel( b );
- this->UpdateText( a, b );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-ResetWindowLevel( )
-{
- this->SetWindowLevel(
- this->m_WLRange[ 1 ] * double( 0.5 ),
- ( this->m_WLRange[ 3 ] + this->m_WLRange[ 2 ] ) * double( 0.5 )
- );
-}
-
-// -------------------------------------------------------------------------
-int cpExtensions::Visualization::ImageSliceActors::
-GetAxis( ) const
-{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- return( this->m_ImageMapper->GetOrientation( ) );
- else
- return( -1 );
+ return( 0 );
}
// -------------------------------------------------------------------------
int cpExtensions::Visualization::ImageSliceActors::
GetSliceNumber( ) const
{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- return( this->m_ImageMapper->GetSliceNumber( ) );
- else
- return( -1 );
-}
-
-// -------------------------------------------------------------------------
-int cpExtensions::Visualization::ImageSliceActors::
-GetSliceNumberMinValue( ) const
-{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- return( this->m_ImageMapper->GetSliceNumberMinValue( ) );
- else
- return( -1 );
-}
-
-// -------------------------------------------------------------------------
-int cpExtensions::Visualization::ImageSliceActors::
-GetSliceNumberMaxValue( ) const
-{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- return( this->m_ImageMapper->GetSliceNumberMaxValue( ) );
- else
- return( -1 );
+ return( this->m_WindowLevelImageActor->GetSliceNumber( ) );
}
// -------------------------------------------------------------------------
void cpExtensions::Visualization::ImageSliceActors::
-SetSliceNumber( const int& slice )
+SetSliceNumber( int slice )
{
- if( this->m_ImageMapper.GetPointer( ) == NULL )
- return;
-
- int axis = this->GetAxis( );
- double prev_pos = this->m_VisibleBounds[ axis << 1 ];
-
- // Update mappers and display bounds
- this->m_ImageMapper->SetSliceNumber( slice );
- this->m_BlenderMapper->SetSliceNumber( slice );
- this->m_ImageMapper->Modified( );
- this->m_BlenderMapper->Modified( );
- this->m_ImageActor->Modified( );
- this->m_BlenderActor->Modified( );
+ this->m_WindowLevelImageActor->SetSliceNumber( slice );
+ if( this->m_LUTImageActor.GetPointer( ) != NULL )
+ this->m_LUTImageActor->SetSliceNumber( slice );
- // Update display extent (this isn't done automatically)
- this->m_ImageMapper->GetInput( )->GetExtent( this->m_VisibleExtent );
- this->m_VisibleExtent[ axis << 1 ] = slice;
- this->m_VisibleExtent[ ( axis << 1 ) + 1 ] = slice;
- this->m_ImageActor->SetDisplayExtent( this->m_VisibleExtent );
-
- // Prepare plane data
- this->m_ImageMapper->GetBounds( this->m_VisibleBounds );
- double x0[][ 3 ] =
- {
- {
- this->m_VisibleBounds[ 0 ],
- this->m_VisibleBounds[ 2 ],
- this->m_VisibleBounds[ 4 ]
- },
- {
- this->m_VisibleBounds[ 1 ],
- this->m_VisibleBounds[ 3 ],
- this->m_VisibleBounds[ 5 ]
- }
- };
- double p0[ 2 ][ 3 ];
-
- vtkPlane* plane = this->m_ImageMapper->GetSlicePlane( );
- plane->GeneralizedProjectPoint( x0[ 0 ], p0[ 0 ] );
- plane->GeneralizedProjectPoint( x0[ 1 ], p0[ 1 ] );
-
- this->m_VisibleBounds[ 0 ] = p0[ 0 ][ 0 ];
- this->m_VisibleBounds[ 1 ] = p0[ 1 ][ 0 ];
- this->m_VisibleBounds[ 2 ] = p0[ 0 ][ 1 ];
- this->m_VisibleBounds[ 3 ] = p0[ 1 ][ 1 ];
- this->m_VisibleBounds[ 4 ] = p0[ 0 ][ 2 ];
- this->m_VisibleBounds[ 5 ] = p0[ 1 ][ 2 ];
- double* bnds = this->m_VisibleBounds;
-
- // Configure visualization and implicit plane orientation
- this->m_PlaneActor->GetProperty( )->SetRepresentationToWireframe( );
- this->m_PlaneActor->GetProperty( )->SetLineWidth( 3 );
- vtkPoints* plane_points = this->m_Plane->GetPoints( );
- plane_points->SetPoint( 0, bnds[ 0 ], bnds[ 2 ], bnds[ 4 ] );
- plane_points->SetPoint( 2, bnds[ 1 ], bnds[ 3 ], bnds[ 5 ] );
- if( axis == 0 || axis == 2 ) // YZ, x-normal
- {
- plane_points->SetPoint( 1, bnds[ 1 ], bnds[ 2 ], bnds[ 5 ] );
- plane_points->SetPoint( 3, bnds[ 0 ], bnds[ 3 ], bnds[ 4 ] );
- }
- else if( axis == 1 ) // ZX, y-normal
- {
- plane_points->SetPoint( 1, bnds[ 0 ], bnds[ 2 ], bnds[ 5 ] );
- plane_points->SetPoint( 3, bnds[ 1 ], bnds[ 3 ], bnds[ 4 ] );
-
- } // fi
-
- // Set plane colors
- this->m_PlaneActor->GetProperty( )->
- SetColor( this->m_PlaneColors[ axis ] );
- this->m_Axis1Actor->GetProperty( )->
- SetColor( this->m_PlaneColors[ ( axis + 1 ) % 3 ] );
- this->m_Axis2Actor->GetProperty( )->
- SetColor( this->m_PlaneColors[ ( axis + 2 ) % 3 ] );
-
- this->m_Plane->Modified( );
- this->m_PlaneMapper->Modified( );
- this->m_PlaneActor->Modified( );
-
- this->m_Axis1->Modified( );
- this->m_Axis1Mapper->Modified( );
- this->m_Axis1Actor->Modified( );
-
- this->m_Axis2->Modified( );
- this->m_Axis2Mapper->Modified( );
- this->m_Axis2Actor->Modified( );
-
- // Update text
- this->UpdateText( );
-
- // Update lines from associated slices
- /* TODO
- auto sIt = this->m_AssociatedSlices.begin( );
- for( ; sIt != this->m_AssociatedSlices.end( ); ++sIt )
- {
- Self* slice = *sIt;
- for( unsigned int id = 0; id < slice->m_AssociatedSlices.size( ); ++id )
- {
- std::cout << id << std::endl;
- if( slice->m_AssociatedSlices[ id ] != this )
- continue;
-
- std::cout << "id : " << id << std::endl;
-
- } // rof
-
- } // rof
- */
-
- // Update camera position
- if( this->m_Window == NULL )
- return;
- vtkRenderer* renderer =
- this->m_Window->GetRenderers( )->GetFirstRenderer( );
- if( renderer == NULL )
- return;
- vtkCamera* camera = renderer->GetActiveCamera( );
- if( camera == NULL )
- return;
- double cam_pos[ 3 ];
- camera->GetPosition( cam_pos );
- cam_pos[ axis ] += this->m_VisibleBounds[ axis << 1 ] - prev_pos;
- camera->SetPosition( cam_pos );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetSlice( double* pos )
-{
- vtkImageData* image = this->GetInputImage( );
- if( image == NULL )
- return;
-
- int ijk[ 3 ];
- double pcoords[ 3 ];
- image->ComputeStructuredCoordinates( pos, ijk, pcoords );
- this->SetSliceNumber( ijk[ this->GetAxis( ) ] );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-UpdateText( )
-{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- {
- char axis;
- int axId = this->m_ImageMapper->GetOrientation( );
- if ( axId == 0 ) axis = 'X';
- else if( axId == 1 ) axis = 'Y';
- else if( axId == 2 ) axis = 'Z';
-
- std::sprintf(
- this->m_TextBuffer, "Axis: %c (%d)",
- axis, this->m_ImageMapper->GetSliceNumber( )
- );
- }
- else
- this->m_TextBuffer[ 0 ] = '\0';
- this->m_TextActor->SetInput( this->m_TextBuffer );
- this->m_TextActor->Modified( );
- this->Modified( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-UpdateText( double pos[ 3 ] )
-{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- {
- char axis;
- int axId = this->m_ImageMapper->GetOrientation( );
- if ( axId == 0 ) axis = 'X';
- else if( axId == 1 ) axis = 'Y';
- else if( axId == 2 ) axis = 'Z';
- int slice = this->GetSliceNumber( );
-
- vtkImageData* image = this->GetInputImage( );
- int ijk[ 3 ];
- double pcoords[ 3 ];
- image->ComputeStructuredCoordinates( pos, ijk, pcoords );
- ijk[ axId ] = slice;
-
- int ext[ 6 ];
- image->GetExtent( ext );
- if(
- ext[ 0 ] <= ijk[ 0 ] && ijk[ 0 ] <= ext[ 1 ] &&
- ext[ 2 ] <= ijk[ 1 ] && ijk[ 1 ] <= ext[ 3 ] &&
- ext[ 4 ] <= ijk[ 2 ] && ijk[ 2 ] <= ext[ 5 ]
- )
- {
- int nScl = image->GetNumberOfScalarComponents( );
- std::stringstream str;
- str
- << "[" << ijk[ 0 ]
- << "," << ijk[ 1 ]
- << "," << ijk[ 2 ] << "]=(";
- str <<
- image->GetScalarComponentAsFloat( ijk[ 0 ], ijk[ 1 ], ijk[ 2 ], 0 );
- for( int n = 1; n < nScl; ++n )
- str
- << " "
- << image->GetScalarComponentAsFloat(
- ijk[ 0 ], ijk[ 1 ], ijk[ 2 ], n
- );
- str << ")";
- std::sprintf(
- this->m_TextBuffer, "Axis: %c (%d)\nPixel %s",
- axis, slice, str.str( ).c_str( )
- );
-
- } // fi
- }
- else
- this->m_TextBuffer[ 0 ] = '\0';
- this->m_TextActor->SetInput( this->m_TextBuffer );
- this->m_TextActor->Modified( );
- this->Modified( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-UpdateText( const double& w, const double& l )
-{
- if( this->m_ImageMapper.GetPointer( ) != NULL )
- {
- char axis;
- int axId = this->m_ImageMapper->GetOrientation( );
- if ( axId == 0 ) axis = 'X';
- else if( axId == 1 ) axis = 'Y';
- else if( axId == 2 ) axis = 'Z';
-
- std::sprintf(
- this->m_TextBuffer, "Axis: %c (%d)\nW/L (%.2f/%.2f)",
- axis, this->m_ImageMapper->GetSliceNumber( ), w, l
- );
- }
- else
- this->m_TextBuffer[ 0 ] = '\0';
- this->m_TextActor->SetInput( this->m_TextBuffer );
- this->m_TextActor->Modified( );
- this->Modified( );
+ double bounds[ 6 ];
+ this->m_WindowLevelImageActor->GetImage( )->GetBounds( bounds );
+ int o = this->m_WindowLevelImageActor->GetOrientation( );
+ double p = this->m_WindowLevelImageActor->GetSlicePlane( )->GetOrigin( )[ o ];
+ this->m_ImageOutlineActor->SetBounds( o, p, bounds );
}
// -------------------------------------------------------------------------
cpExtensions::Visualization::ImageSliceActors::
ImageSliceActors( )
- : Superclass( ),
- m_Window( NULL ),
- m_Interpolate( false )
+ : Superclass( )
{
- this->Clear( );
- this->_ConfigureStyle( );
}
// -------------------------------------------------------------------------
{
}
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_Render( )
-{
- if( this->m_Window == NULL )
- return;
- vtkRenderer* renderer =
- this->m_Window->GetRenderers( )->GetFirstRenderer( );
- if( renderer == NULL )
- return;
- renderer->SetAllocatedRenderTime( 1e-3 );
- this->m_Window->Render( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_ResetCamera( )
-{
- if( this->m_Window == NULL )
- return;
- vtkRenderer* renderer =
- this->m_Window->GetRenderers( )->GetFirstRenderer( );
- if( renderer == NULL )
- return;
- renderer->ResetCamera( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_ConfigureStyle( )
-{
- // Connect this view with a controller
- this->m_Style = vtkSmartPointer< TStyle >::New( );
- this->m_Style->AddMouseMoveCommand( Self::_MouseMoveCommand, this );
- this->m_Style->AddMouseClickCommand( Self::_MouseClickCommand, this );
- this->m_Style->AddMouseWheelCommand( Self::_MouseWheelCommand, this );
- this->m_Style->AddKeyCommand( Self::_KeyCommand, this );
- this->m_Style->AddEnterCommand( Self::_EnterCommand, this );
- this->m_Style->AddLeaveCommand( Self::_LeaveCommand, this );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_ConfigureInputImage( )
-{
- this->m_ImageMapper->SetOrientation( 0 );
- this->m_ImageMapper->Update( );
-
- // Create actor
- this->m_ImageActor->SetInterpolate( this->m_Interpolate );
- this->m_ImageActor->Modified( );
-
- if( this->m_Style.GetPointer( ) != NULL )
- this->m_Style->AssociateImageActor( this->m_ImageActor );
- this->AddItem( this->m_ImageActor );
-
- this->SetSliceNumber( this->GetSliceNumberMinValue( ) );
- this->ResetCursor( );
- this->Modified( );
-
- // Reset cursors
- this->ResetCursor( );
- this->ResetAxesCursor( );
-
- // Update window/level ranges
- vtkImageData* data = this->GetInputImage( );
- if( data != NULL )
- {
- double r[ 2 ];
- data->GetScalarRange( r );
- this->m_WLRange[ 0 ] = double( 0 );
- this->m_WLRange[ 1 ] = r[ 1 ] - r[ 0 ];
- this->m_WLRange[ 2 ] = r[ 0 ];
- this->m_WLRange[ 3 ] = r[ 1 ];
- this->ResetWindowLevel( );
-
- // Configure blender
- this->m_BlenderBase = vtkSmartPointer< vtkImageData >::New( );
- this->m_BlenderBase->ShallowCopy( data );
- this->m_BlenderBase->AllocateScalars( VTK_UNSIGNED_CHAR, 1 );
- std::memset(
- this->m_BlenderBase->GetScalarPointer( ), 0,
- this->m_BlenderBase->GetActualMemorySize( )
- );
- this->m_Blender->AddInputData( this->m_BlenderBase );
-
- } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_ConfigureBinaryImage( const double& r, const double& g, const double& b )
-{
- unsigned int nValues = this->m_BlenderLUT->GetNumberOfTableValues( );
- this->m_BlenderLUT->SetNumberOfTableValues( nValues + 1 );
- this->m_BlenderLUT->SetTableRange( 0, nValues );
- this->m_BlenderLUT->SetTableValue( nValues, r, g, b, 0.5 );
- this->m_BlenderLUT->Build( );
-
- this->m_BlenderLUT->Modified( );
- this->m_Blender->Modified( );
- this->m_Blender->Update( );
-
- this->m_BlenderMapper->Modified( );
- this->m_BlenderActor->Modified( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_MouseMoveCommand(
- void* data, const TStyle::ButtonID& btn, int* idx, double* pos,
- bool alt, bool ctr, bool sft
- )
-{
- ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
- if( actors == NULL )
- return;
-
- if( btn == TStyle::ButtonID_None )
- {
- // Just show the pixel information
- actors->SetCursor( pos );
- actors->UpdateText( pos );
- actors->_Render( );
- }
- else if( btn == TStyle::ButtonID_Left )
- {
- if( !alt && ctr && !sft )
- {
- // Show axes in current renderer
- actors->SetAxesCursor( pos );
- actors->_Render( );
-
- // Interactively move slices
- auto i = actors->m_SlicesCommands.begin( );
- for( ; i != actors->m_SlicesCommands.end( ); ++i )
- i->first( pos, actors->GetAxis( ), i->second );
-
- } // fi
- }
- else if( btn == TStyle::ButtonID_Right )
- {
- if( !alt && !ctr && sft )
- {
- // Change image window level
- double bounds[ 6 ];
- actors->m_ImageMapper->GetBounds( bounds );
-
- int a0 = actors->GetAxis( );
- int a1 = ( a0 + 1 ) % 3;
- int a2 = ( a0 + 2 ) % 3;
- double dx = pos[ a1 ] - actors->m_StartWindowLevelPos[ a1 ];
- double dy = pos[ a2 ] - actors->m_StartWindowLevelPos[ a2 ];
- dx /= bounds[ ( a1 << 1 ) + 1 ] - bounds[ a1 << 1 ];
- dy /= bounds[ ( a2 << 1 ) + 1 ] - bounds[ a2 << 1 ];
-
- dx *= actors->m_StartWindowLevel[ 0 ];
- dy *= actors->m_StartWindowLevel[ 1 ];
- dx += actors->m_StartWindowLevel[ 0 ];
- dy += actors->m_StartWindowLevel[ 1 ];
- actors->SetWindowLevel( dx, dy );
- actors->_Render( );
-
- // Associate objects
- auto i = actors->m_WindowLevelCommands.begin( );
- for( ; i != actors->m_WindowLevelCommands.end( ); ++i )
- i->first( dx, dy, i->second );
-
- } // fi
-
- } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_MouseClickCommand(
- void* data, const TStyle::ButtonID& btn, int* idx, double* pos,
- bool alt, bool ctr, bool sft
- )
-{
- ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
- if( actors == NULL )
- return;
-
- actors->m_StartWindowLevelPos[ 0 ] = pos[ 0 ];
- actors->m_StartWindowLevelPos[ 1 ] = pos[ 1 ];
- actors->m_StartWindowLevelPos[ 2 ] = pos[ 2 ];
- actors->m_StartWindowLevel[ 0 ] = actors->GetWindow( );
- actors->m_StartWindowLevel[ 1 ] = actors->GetLevel( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_MouseWheelCommand(
- void* data, const int& dir,
- bool alt, bool ctr, bool sft
- )
-{
- ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
- if( actors == NULL )
- return;
-
- if( !alt && !ctr )
- {
- int slice = actors->GetSliceNumber( ) + ( dir * ( ( sft )? 10: 1 ) );
- if( slice < actors->GetSliceNumberMinValue( ) )
- slice = actors->GetSliceNumberMinValue( );
- if( slice > actors->GetSliceNumberMaxValue( ) )
- slice = actors->GetSliceNumberMaxValue( );
- actors->SetSliceNumber( slice );
- actors->_Render( );
-
- auto a = actors->m_AssociatedSlices.begin( );
- for( ; a != actors->m_AssociatedSlices.end( ); ++a )
- ( *a )->SetSliceNumber( slice );
-
- // Associate objects
- auto i = actors->m_RenderCommands.begin( );
- for( ; i != actors->m_RenderCommands.end( ); ++i )
- i->first( i->second );
-
- } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_KeyCommand( void* data, const char& key )
-{
- ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
- if( actors == NULL )
- return;
-
- switch( key )
- {
- case 'r': case 'R':
- {
- actors->_ResetCamera( );
- actors->_Render( );
-
- // Associate objects
- auto i = actors->m_RenderCommands.begin( );
- for( ; i != actors->m_RenderCommands.end( ); ++i )
- i->first( i->second );
- }
- break;
- case 'w': case 'W':
- {
- actors->ResetWindowLevel( );
- actors->_Render( );
-
- // Associate objects
- auto i = actors->m_RenderCommands.begin( );
- for( ; i != actors->m_RenderCommands.end( ); ++i )
- i->first( i->second );
- }
- break;
- default:
- break;
- } // hctiws
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_EnterCommand( void* data )
-{
- ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
- if( actors == NULL )
- return;
-
- actors->ResetCursor( );
- actors->m_CursorActor->VisibilityOn( );
- actors->_Render( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_LeaveCommand( void* data )
-{
- ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
- if( actors == NULL )
- return;
-
- actors->ResetCursor( );
- actors->m_CursorActor->VisibilityOff( );
- actors->_Render( );
-}
-
// eof - $RCSfile$