]> Creatis software - cpPlugins.git/blobdiff - lib/cpExtensions/Visualization/ImageSliceActors.cxx
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[cpPlugins.git] / lib / cpExtensions / Visualization / ImageSliceActors.cxx
index fc2e1a43e0815d9a6fbf3bb85ce1ede43cd871ff..6d67a66c62ee64f05e8bbaf8c020b5840c4dc463 100644 (file)
 #include <cpExtensions/Visualization/ImageSliceActors.h>
+#include <cpExtensions/Visualization/ImageOutlineActor.h>
+#include <cpExtensions/Visualization/LUTImageActor.h>
+#include <cpExtensions/Visualization/WindowLevelImageActor.h>
 
-#include <cmath>
-#include <sstream>
-
-#include <vtkAlgorithmOutput.h>
-#include <vtkCamera.h>
-#include <vtkCellArray.h>
 #include <vtkImageData.h>
-#include <vtkInformation.h>
 #include <vtkPlane.h>
-#include <vtkPoints.h>
-#include <vtkProperty.h>
-#include <vtkRenderer.h>
-#include <vtkRendererCollection.h>
-#include <vtkRenderWindow.h>
-#include <vtkRenderWindowInteractor.h>
-#include <vtkStreamingDemandDrivenPipeline.h>
-#include <vtkTextProperty.h>
-#include <vtkWindowLevelLookupTable.h>
 
 // -------------------------------------------------------------------------
-cpExtensions::Visualization::ImageSliceActors*
 cpExtensions::Visualization::ImageSliceActors::
+Self* cpExtensions::Visualization::ImageSliceActors::
 New( )
 {
   return( new Self( ) );
 }
 
 // -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-AddInputConnection( vtkAlgorithmOutput* aout, int axis, LUTType lut )
-{
-  vtkImageData* data = dynamic_cast< vtkImageData* >(
-    aout->GetProducer( )->GetOutputDataObject( aout->GetIndex( ) )
-    );
-  if( data == NULL )
-    return;
-
-  vtkImageMapToColors* new_map =
-    dynamic_cast< vtkImageMapToColors* >( aout->GetProducer( ) );
-  if( new_map == NULL )
-  {
-    // Configure LUT
-    this->_ConfigureNewLUT( data, lut );
-    new_map = *( this->ImageMaps.rbegin( ) );
-    if( new_map != NULL )
-    {
-      new_map->SetInputConnection( aout );
-      new_map->Update( );
-
-    } // fi
-  }
-  else
-    this->ImageMaps.push_back( new_map );
-  
-  // Create mapper and actors
-  vtkSmartPointer< vtkImageSliceMapper > mapper =
-    vtkSmartPointer< vtkImageSliceMapper >::New( );
-  if( new_map != NULL )
-    mapper->SetInputConnection( new_map->GetOutputPort( ) );
-  else
-    mapper->SetInputConnection( aout );
-  this->SliceMappers.push_back( mapper );
-  this->_ConfigureNewInput( axis );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-AddInputData( vtkImageData* data, int axis, LUTType lut )
+vtkImageData* cpExtensions::Visualization::ImageSliceActors::
+GetImage( )
 {
-  // Configure LUT
-  this->_ConfigureNewLUT( data, lut );
-  vtkImageMapToColors* new_map = *( this->ImageMaps.rbegin( ) );
-  if( new_map != NULL )
-  {
-    new_map->SetInputData( data );
-    new_map->Update( );
-
-  } // fi
-
-  // Create mapper and actors
-  vtkSmartPointer< vtkImageSliceMapper > mapper =
-    vtkSmartPointer< vtkImageSliceMapper >::New( );
-  if( new_map != NULL )
-    mapper->SetInputConnection( new_map->GetOutputPort( ) );
-  else
-    mapper->SetInputData( data );
-  this->SliceMappers.push_back( mapper );
-  this->_ConfigureNewInput( axis );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-Clear( )
-{
-  // Unbind from container
-  this->RemoveAllItems( );
-
-  // Delete all images
-  this->ImageMaps.clear( );
-  this->SliceMappers.clear( );
-  this->ImageActors.clear( );
-  this->AssociatedActors.clear( );
-
-  // Reconfigure unique objects
-  this->Cursor        = vtkSmartPointer< vtkPolyData >::New( );
-  this->CursorMapper  = vtkSmartPointer< vtkPolyDataMapper >::New( );
-  this->CursorActor   = vtkSmartPointer< vtkActor >::New( );
-  this->PlaneFunction = vtkSmartPointer< vtkPlane >::New( );
-  this->PlaneSource   = vtkSmartPointer< vtkPolyData >::New( );
-  this->PlaneMapper   = vtkSmartPointer< vtkPolyDataMapper >::New( );
-  this->TextActor     = vtkSmartPointer< vtkTextActor >::New( );
-  this->PlaneActor    = vtkSmartPointer< vtkActor >::New( );
-  this->TextBuffer[ 0 ] = '\0';
-
-  // Unique objects configuration
-  vtkSmartPointer< vtkPoints > cursor_points =
-    vtkSmartPointer< vtkPoints >::New( );
-  vtkSmartPointer< vtkCellArray > cursor_lines =
-    vtkSmartPointer< vtkCellArray >::New( );
-  cursor_points->InsertNextPoint( 0, 0, 0 );
-  cursor_points->InsertNextPoint( 0, 0, 0 );
-  cursor_points->InsertNextPoint( 0, 0, 0 );
-  cursor_points->InsertNextPoint( 0, 0, 0 );
-  cursor_points->InsertNextPoint( 0, 0, 0 );
-  cursor_points->InsertNextPoint( 0, 0, 0 );
-  cursor_points->InsertNextPoint( 0, 0, 0 );
-  cursor_points->InsertNextPoint( 0, 0, 0 );
-  cursor_lines->InsertNextCell( 2 );
-  cursor_lines->InsertCellPoint( 0 );
-  cursor_lines->InsertCellPoint( 1 );
-  cursor_lines->InsertNextCell( 2 );
-  cursor_lines->InsertCellPoint( 2 );
-  cursor_lines->InsertCellPoint( 3 );
-  cursor_lines->InsertNextCell( 2 );
-  cursor_lines->InsertCellPoint( 4 );
-  cursor_lines->InsertCellPoint( 5 );
-  cursor_lines->InsertNextCell( 2 );
-  cursor_lines->InsertCellPoint( 6 );
-  cursor_lines->InsertCellPoint( 7 );
-  this->Cursor->SetPoints( cursor_points );
-  this->Cursor->SetLines( cursor_lines );
-  this->CursorMapper->SetInputData( this->Cursor );
-  this->CursorActor->SetMapper( this->CursorMapper );
-
-  vtkSmartPointer< vtkPoints > plane_points =
-    vtkSmartPointer< vtkPoints >::New( );
-  vtkSmartPointer< vtkCellArray > plane_lines =
-    vtkSmartPointer< vtkCellArray >::New( );
-
-  plane_points->InsertNextPoint( 0, 0, 0 );
-  plane_points->InsertNextPoint( 0, 1, 0 );
-  plane_points->InsertNextPoint( 1, 1, 0 );
-  plane_points->InsertNextPoint( 1, 0, 0 );
-  plane_lines->InsertNextCell( 5 );
-  plane_lines->InsertCellPoint( 0 );
-  plane_lines->InsertCellPoint( 1 );
-  plane_lines->InsertCellPoint( 2 );
-  plane_lines->InsertCellPoint( 3 );
-  plane_lines->InsertCellPoint( 0 );
-  this->PlaneSource->SetPoints( plane_points );
-  this->PlaneSource->SetLines( plane_lines );
-
-  this->PlaneMapper->SetInputData( this->PlaneSource );
-  this->PlaneActor->SetMapper( this->PlaneMapper );
-
-  this->TextActor->SetTextScaleModeToNone( );
-  vtkTextProperty* textprop = this->TextActor->GetTextProperty( );
-  textprop->SetColor( 1, 1, 1 );
-  textprop->SetFontFamilyToCourier( );
-  textprop->SetFontSize( 18 );
-  textprop->BoldOff( );
-  textprop->ItalicOff( );
-  textprop->ShadowOff( );
-  textprop->SetJustificationToLeft( );
-  textprop->SetVerticalJustificationToBottom( );
-  vtkCoordinate* coord = this->TextActor->GetPositionCoordinate( );
-  coord->SetCoordinateSystemToNormalizedViewport( );
-  coord->SetValue( 0.01, 0.01 );
-}
-
-// -------------------------------------------------------------------------
-vtkInteractorStyle* cpExtensions::Visualization::ImageSliceActors::
-GetStyle( )
-{
-  return( this->Style.GetPointer( ) );
-}
-
-// -------------------------------------------------------------------------
-const vtkInteractorStyle* cpExtensions::Visualization::ImageSliceActors::
-GetStyle( ) const
-{
-  return( this->Style.GetPointer( ) );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-PushActorsInto( vtkRenderWindow* window, bool force_style )
-{
-  vtkRenderWindowInteractor* rwi = window->GetInteractor( );
-  vtkRenderer* renderer = window->GetRenderers( )->GetFirstRenderer( );
-
-  // Update style
-  if( rwi != NULL && force_style )
-  {
-    if( rwi->GetInteractorStyle( ) != this->Style.GetPointer( ) )
-    {
-      rwi->SetInteractorStyle( this->Style );
-
-    } // fi
-
-  } // fi
-
-  if( renderer != NULL )
-  {
-    // Update actors
-    unsigned int N = this->GetNumberOfImageActors( );
-    for( unsigned int n = 0; n < N; ++n )
-      renderer->AddActor( this->GetImageActor( n ) );
-    renderer->AddActor( this->CursorActor );
-    renderer->AddActor( this->PlaneActor );
-    renderer->AddActor( this->TextActor );
-    renderer->Modified( );
-
-    // Configure camera
-    vtkCamera* camera = renderer->GetActiveCamera( );
-    if( camera == NULL )
-      return;
-
-    // Parallel projections are better when displaying 2D images
-    if( force_style )
-    {
-      int axis = this->GetAxis( );
-      camera->ParallelProjectionOn( );
-      camera->SetFocalPoint( double( 0 ), double( 0 ), double( 0 ) );
-      if( axis == 0 )
-      {
-        camera->SetPosition( double( 1 ), double( 0 ), double( 0 ) );
-        camera->SetViewUp  ( double( 0 ), double( 1 ), double( 0 ) );
-      }
-      else if( axis == 1 )
-      {
-        camera->SetPosition( double( 0 ), double( 1 ), double(  0 ) );
-        camera->SetViewUp  ( double( 0 ), double( 0 ), double( -1 ) );
-      }
-      else // if( axis == 2 )
-      {
-        camera->SetPosition( double( 0 ), double( 0 ), double( 1 ) );
-        camera->SetViewUp  ( double( 0 ), double( 1 ), double( 0 ) );
-
-      } // fi
-
-    } // fi
-    renderer->ResetCamera( );
-    rwi->Render( );
-
-  } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-PopActorsFrom( vtkRenderWindow* window )
-{
-  vtkRenderWindowInteractor* rwi = window->GetInteractor( );
-  vtkRenderer* renderer = window->GetRenderers( )->GetFirstRenderer( );
-
-  if( renderer != NULL )
-  {
-    // Update actors
-    unsigned int N = this->GetNumberOfImageActors( );
-    for( unsigned int n = 0; n < N; ++n )
-      renderer->RemoveActor( this->GetImageActor( n ) );
-    renderer->RemoveActor( this->CursorActor );
-    renderer->RemoveActor( this->PlaneActor );
-    renderer->RemoveActor( this->TextActor );
-    renderer->Modified( );
-
-  } // fi
-}
-
-// -------------------------------------------------------------------------
-unsigned int cpExtensions::Visualization::ImageSliceActors::
-GetNumberOfImageActors( ) const
-{
-  return( this->ImageActors.size( ) );
-}
-
-// -------------------------------------------------------------------------
-vtkImageActor* cpExtensions::Visualization::ImageSliceActors::
-GetImageActor( unsigned int id )
-{
-  if( id < this->ImageActors.size( ) )
-    return( this->ImageActors[ id ] );
-  else
-    return( NULL );
-}
-
-// -------------------------------------------------------------------------
-const vtkImageActor* cpExtensions::Visualization::ImageSliceActors::
-GetImageActor( unsigned int id ) const
-{
-  if( id < this->ImageActors.size( ) )
-    return( this->ImageActors[ id ] );
+  if( this->m_WindowLevelImageActor.GetPointer( ) != NULL )
+    return( this->m_WindowLevelImageActor->GetImage( ) );
   else
     return( NULL );
 }
 
 // -------------------------------------------------------------------------
-vtkTextActor* cpExtensions::Visualization::ImageSliceActors::
-GetTextActor( )
-{
-  return( this->TextActor );
-}
-
-// -------------------------------------------------------------------------
-const vtkTextActor* cpExtensions::Visualization::ImageSliceActors::
-GetTextActor( ) const
-{
-  return( this->TextActor );
-}
-
-// -------------------------------------------------------------------------
-vtkActor* cpExtensions::Visualization::ImageSliceActors::
-GetPlaneActor( )
-{
-  return( this->PlaneActor );
-}
-
-// -------------------------------------------------------------------------
-const vtkActor* cpExtensions::Visualization::ImageSliceActors::
-GetPlaneActor( ) const
-{
-  return( this->PlaneActor );
-}
-
-// -------------------------------------------------------------------------
-vtkPlane* cpExtensions::Visualization::ImageSliceActors::
-GetPlaneFunction( )
-{
-  return( this->PlaneFunction );
-}
-
-// -------------------------------------------------------------------------
-const vtkPlane* cpExtensions::Visualization::ImageSliceActors::
-GetPlaneFunction( ) const
-{
-  return( this->PlaneFunction );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-AddActor( vtkAlgorithm* algorithm, vtkActor* actor )
-{
-  this->AssociatedActors.push_back( TAssociatedActor( algorithm, actor ) );
-  this->AddItem( actor );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-AddActor( vtkActor* actor )
-{
-  this->AddActor( NULL, actor );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetInterpolate( bool v )
-{
-  if( this->Interpolate != v )
-  {
-    for( unsigned int i = 0; i < this->ImageActors.size( ); ++i )
-      this->ImageActors[ i ]->SetInterpolate( v );
-    this->Interpolate = v;
-    this->Modified( );
-
-  } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-InterpolateOn( )
-{
-  this->SetInterpolate( true );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-InterpolateOff( )
+const vtkImageData* cpExtensions::Visualization::ImageSliceActors::
+GetImage( ) const
 {
-  this->SetInterpolate( false );
-}
-
-// -------------------------------------------------------------------------
-double* cpExtensions::Visualization::ImageSliceActors::
-GetDisplayBounds( ) const
-{
-  if( this->ImageActors.size( ) > 0 )
-    return( this->ImageActors[ 0 ]->GetDisplayBounds( ) );
+  if( this->m_WindowLevelImageActor.GetPointer( ) != NULL )
+    return( this->m_WindowLevelImageActor->GetImage( ) );
   else
     return( NULL );
 }
 
 // -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-GetDisplayBounds( double bounds[ 6 ] ) const
+cpExtensions::Visualization::
+WindowLevelImageActor* cpExtensions::Visualization::ImageSliceActors::
+GetWindowLevelImageActor( )
 {
-  if( this->ImageActors.size( ) == 0 )
-  {
-    bounds[ 0 ] = bounds[ 2 ] = bounds[ 4 ] = double( -1 );
-    bounds[ 1 ] = bounds[ 3 ] = bounds[ 5 ] = double( -1 );
-  }
-  else
-    this->ImageActors[ 0 ]->GetDisplayBounds( bounds );
+  return( this->m_WindowLevelImageActor.GetPointer( ) );
 }
 
 // -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-ResetCursor( )
+const cpExtensions::Visualization::
+WindowLevelImageActor* cpExtensions::Visualization::ImageSliceActors::
+GetWindowLevelImageActor( ) const
 {
-  vtkPoints* points = this->Cursor->GetPoints( );
-  points->SetPoint( 0, 0, 0, 0 );
-  points->SetPoint( 1, 0, 0, 0 );
-  points->SetPoint( 2, 0, 0, 0 );
-  points->SetPoint( 3, 0, 0, 0 );
-  points->SetPoint( 4, 0, 0, 0 );
-  points->SetPoint( 5, 0, 0, 0 );
-  points->SetPoint( 6, 0, 0, 0 );
-  points->SetPoint( 7, 0, 0, 0 );
-  this->Cursor->Modified( );
-  this->CursorMapper->Modified( );
-  this->CursorActor->Modified( );
+  return( this->m_WindowLevelImageActor.GetPointer( ) );
 }
 
 // -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetCursor( double pos[ 3 ] )
+cpExtensions::Visualization::
+LUTImageActor* cpExtensions::Visualization::ImageSliceActors::
+GetLUTImageActor( )
 {
-  if( this->SliceMappers.size( ) == 0 )
-    return;
-
-  // Get ordered axes
-  int a0 = this->GetAxis( );
-  int a1 = ( a0 + 1 ) % 3;
-  int a2 = ( a0 + 2 ) % 3;
-  int ma0 = a0 << 1;
-  int ma1 = a1 << 1;
-  int ma2 = a2 << 1;
-
-  double bounds[ 6 ];
-  this->SliceMappers[ 0 ]->GetInput( )->GetBounds( bounds );
-
-  double
-    p0[ 3 ], p1[ 3 ], p2[ 3 ], p3[ 3 ],
-    p4[ 3 ], p5[ 3 ], p6[ 3 ], p7[ 3 ];
-
-  p0[ a2 ] = p1[ a2 ] = p4[ a2 ] = p5[ a2 ] = pos[ a2 ];
-  p2[ a1 ] = p3[ a1 ] = p6[ a1 ] = p7[ a1 ] = pos[ a1 ];
-  p0[ a0 ] = p1[ a0 ] = p2[ a0 ] = p3[ a0 ] = bounds[ ma0 ];
-  p4[ a0 ] = p5[ a0 ] = p6[ a0 ] = p7[ a0 ] = bounds[ ma0 + 1 ];
-  p0[ a1 ] = p4[ a1 ] = bounds[ ma1 ];
-  p1[ a1 ] = p5[ a1 ] = bounds[ ma1 + 1 ];
-  p2[ a2 ] = p6[ a2 ] = bounds[ ma2 ];
-  p3[ a2 ] = p7[ a2 ] = bounds[ ma2 + 1 ];
-
-  vtkPoints* points = this->Cursor->GetPoints( );
-  points->SetPoint( 0, p0 );
-  points->SetPoint( 1, p1 );
-  points->SetPoint( 2, p2 );
-  points->SetPoint( 3, p3 );
-  points->SetPoint( 4, p4 );
-  points->SetPoint( 5, p5 );
-  points->SetPoint( 6, p6 );
-  points->SetPoint( 7, p7 );
-  this->Cursor->Modified( );
-  this->CursorMapper->Modified( );
-  this->CursorActor->Modified( );
+  return( this->m_LUTImageActor.GetPointer( ) );
 }
 
 // -------------------------------------------------------------------------
-vtkImageMapToColors* cpExtensions::Visualization::ImageSliceActors::
-GetImageMap( unsigned int id )
+const cpExtensions::Visualization::
+LUTImageActor* cpExtensions::Visualization::ImageSliceActors::
+GetLUTImageActor( ) const
 {
-  if( id < this->ImageMaps.size( ) )
-    return( this->ImageMaps[ id ].GetPointer( ) );
-  else
-    return( NULL );
+  return( this->m_LUTImageActor.GetPointer( ) );
 }
 
 // -------------------------------------------------------------------------
-const vtkImageMapToColors* cpExtensions::Visualization::ImageSliceActors::
-GetImageMap( unsigned int id ) const
+cpExtensions::Visualization::
+ImageOutlineActor* cpExtensions::Visualization::ImageSliceActors::
+GetImageOutlineActor( )
 {
-  if( id < this->ImageMaps.size( ) )
-    return( this->ImageMaps[ id ].GetPointer( ) );
-  else
-    return( NULL );
+  return( this->m_ImageOutlineActor.GetPointer( ) );
 }
 
 // -------------------------------------------------------------------------
-double cpExtensions::Visualization::ImageSliceActors::
-GetWindow( unsigned int id ) const
+const cpExtensions::Visualization::
+ImageOutlineActor* cpExtensions::Visualization::ImageSliceActors::
+GetImageOutlineActor( ) const
 {
-  if( this->ImageMaps[ id ].GetPointer( ) != NULL )
-  {
-    vtkWindowLevelLookupTable* lut =
-      dynamic_cast< vtkWindowLevelLookupTable* >(
-        this->ImageMaps[ id ]->GetLookupTable( )
-        );
-    if( lut != NULL )
-      return( lut->GetWindow( ) );
-    else
-      return( double( 0 ) );
-  }
-  else
-    return( double( 0 ) );
+  return( this->m_ImageOutlineActor.GetPointer( ) );
 }
 
 // -------------------------------------------------------------------------
-double cpExtensions::Visualization::ImageSliceActors::
-GetLevel( unsigned int id ) const
+int cpExtensions::Visualization::ImageSliceActors::
+GetOrientation( ) const
 {
-  if( this->ImageMaps[ id ].GetPointer( ) != NULL )
-  {
-    vtkWindowLevelLookupTable* lut =
-      dynamic_cast< vtkWindowLevelLookupTable* >(
-        this->ImageMaps[ id ]->GetLookupTable( )
-        );
-    if( lut != NULL )
-      return( lut->GetLevel( ) );
-    else
-      return( double( 0 ) );
-  }
+  if( this->m_WindowLevelImageActor.GetPointer( ) != NULL )
+    return( this->m_WindowLevelImageActor->GetOrientation( ) );
   else
-    return( double( 0 ) );
+    return( 0 );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::Visualization::ImageSliceActors::
-SetWindow( unsigned int id, double w )
+SetImage( vtkImageData* image, int orientation )
 {
-  if( this->ImageMaps[ id ].GetPointer( ) != NULL )
-  {
-    vtkWindowLevelLookupTable* lut =
-      dynamic_cast< vtkWindowLevelLookupTable* >(
-        this->ImageMaps[ id ]->GetLookupTable( )
-        );
-    if( lut != NULL )
-    {
-      lut->SetWindow( w );
-      lut->Build( );
-      this->ImageMaps[ id ]->Modified( );
-      this->Modified( );
+  this->m_WindowLevelImageActor =
+    vtkSmartPointer< WindowLevelImageActor >::New( );
+  this->m_WindowLevelImageActor->SetImage( image );
+  this->m_WindowLevelImageActor->SetOrientation( orientation );
+  this->m_ImageOutlineActor = vtkSmartPointer< ImageOutlineActor >::New( );
+  this->m_LUTImageActor = NULL;
 
-    } // fi
-
-  } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetLevel( unsigned int id, double l )
-{
-  if( this->ImageMaps[ id ].GetPointer( ) != NULL )
-  {
-    vtkWindowLevelLookupTable* lut =
-      dynamic_cast< vtkWindowLevelLookupTable* >(
-        this->ImageMaps[ id ]->GetLookupTable( )
-        );
-    if( lut != NULL )
-    {
-      lut->SetLevel( l );
-      lut->Build( );
-      this->ImageMaps[ id ]->Modified( );
-      this->Modified( );
-
-    } // fi
+  // Put an initial slice
+  int ext[ 6 ];
+  image->GetExtent( ext );
+  this->SetSliceNumber(
+    ext[ this->m_WindowLevelImageActor->GetOrientation( ) << 1 ]
+    );
 
-  } // fi
+  // Update collection
+  this->RemoveAllItems( );
+  this->AddItem( this->m_ImageOutlineActor );
+  this->AddItem( this->m_WindowLevelImageActor );
 }
 
 // -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-SetWindowLevel( unsigned int id, double w, double l )
+unsigned int cpExtensions::Visualization::ImageSliceActors::
+AddLUTImage( vtkImageData* image )
 {
-  if( this->ImageMaps[ id ].GetPointer( ) != NULL )
+  if( this->GetImage( ) != NULL )
   {
-    vtkWindowLevelLookupTable* lut =
-      dynamic_cast< vtkWindowLevelLookupTable* >(
-        this->ImageMaps[ id ]->GetLookupTable( )
-        );
-    if( lut != NULL )
+    if( this->m_LUTImageActor.GetPointer( ) == NULL )
     {
-      lut->SetWindow( w );
-      lut->SetLevel( l );
-      lut->Build( );
-      this->ImageMaps[ id ]->Modified( );
-      this->UpdateText( w, l );
-      this->Modified( );
+      this->m_LUTImageActor = vtkSmartPointer< LUTImageActor >::New( );
+      this->m_LUTImageActor->SetOrientation( this->GetOrientation( ) );
+      this->AddItem( this->m_LUTImageActor );
 
     } // fi
-
-  } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-ResetWindowLevel( unsigned int id )
-{
-}
-
-// -------------------------------------------------------------------------
-int cpExtensions::Visualization::ImageSliceActors::
-GetAxis( ) const
-{
-  if( this->SliceMappers.size( ) > 0 )
-    return( this->SliceMappers[ 0 ]->GetOrientation( ) );
+    this->m_LUTImageActor->AddImage( image );
+    return( this->m_LUTImageActor->GetNumberOfImages( ) );
+  }
   else
-    return( -1 );
+    return( 0 );
 }
 
 // -------------------------------------------------------------------------
 int cpExtensions::Visualization::ImageSliceActors::
 GetSliceNumber( ) const
 {
-  if( this->SliceMappers.size( ) > 0 )
-    return( this->SliceMappers[ 0 ]->GetSliceNumber( ) );
-  else
-    return( -1 );
-}
-
-// -------------------------------------------------------------------------
-int cpExtensions::Visualization::ImageSliceActors::
-GetSliceNumberMinValue( ) const
-{
-  if( this->SliceMappers.size( ) > 0 )
-    return( this->SliceMappers[ 0 ]->GetSliceNumberMinValue( ) );
-  else
-    return( -1 );
-}
-
-// -------------------------------------------------------------------------
-int cpExtensions::Visualization::ImageSliceActors::
-GetSliceNumberMaxValue( ) const
-{
-  if( this->SliceMappers.size( ) > 0 )
-    return( this->SliceMappers[ 0 ]->GetSliceNumberMaxValue( ) );
-  else
-    return( -1 );
+  return( this->m_WindowLevelImageActor->GetSliceNumber( ) );
 }
 
 // -------------------------------------------------------------------------
 void cpExtensions::Visualization::ImageSliceActors::
-SetSliceNumber( const int& slice )
+SetSliceNumber( int slice )
 {
-  unsigned int nImages = this->SliceMappers.size( );
-  if( nImages == 0 )
-    return;
-
-  // Change visualization extent
-  for( unsigned int i = 0; i < nImages; ++i )
-  {
-    this->SliceMappers[ i ]->SetSliceNumber( slice );
-    this->SliceMappers[ i ]->Modified( );
-    this->ImageActors[ i ]->Modified( );
-    this->SliceMappers[ i ]->Update( );
-
-  } // rof
-
-  // Compute plane
-  vtkAlgorithm* algo = this->SliceMappers[ 0 ]->GetInputAlgorithm( );
-  vtkInformation* info = algo->GetOutputInformation( 0 );
-  int ext[ 6 ];
-  double ori[ 3 ], spac[ 3 ], pos[ 3 ];
-  info->Get( vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT( ), ext );
-  info->Get( vtkDataObject::ORIGIN( ), ori );
-  info->Get( vtkDataObject::SPACING( ), spac );
-  this->SliceMappers[ 0 ]->GetSlicePlane( )->GetOrigin( pos );
-
-  // Prevent obscuring voxels by offsetting the plane geometry
-  double xbnds[ ] =
-    {
-      ori[ 0 ] + ( spac[ 0 ] * double( ext[ 0 ] ) ),
-      ori[ 0 ] + ( spac[ 0 ] * double( ext[ 1 ] ) )
-    };
-  double ybnds[ ] =
-    {
-      ori[ 1 ] + ( spac[ 1 ] * double( ext[ 2 ] ) ),
-      ori[ 1 ] + ( spac[ 1 ] * double( ext[ 3 ] ) )
-    };
-  double zbnds[ ] =
-    {
-      ori[ 2 ] + ( spac[ 2 ] * double( ext[ 4 ] ) ),
-      ori[ 2 ] + ( spac[ 2 ] * double( ext[ 5 ] ) )
-    };
-
-  if( spac[ 0 ] < double( 0 ) )
-  {
-    double t = xbnds[ 0 ];
-    xbnds[ 0 ] = xbnds[ 1 ];
-    xbnds[ 1 ] = t;
-
-  } // fi
-  if( spac[ 1 ] < double( 0 ) )
-  {
-    double t = ybnds[ 0 ];
-    ybnds[ 0 ] = ybnds[ 1 ];
-    ybnds[ 1 ] = t;
+  this->m_WindowLevelImageActor->SetSliceNumber( slice );
+  if( this->m_LUTImageActor.GetPointer( ) != NULL )
+    this->m_LUTImageActor->SetSliceNumber( slice );
 
-  } // fi
-  if( spac[ 2 ] < double( 0 ) )
-  {
-    double t = zbnds[ 0 ];
-    zbnds[ 0 ] = zbnds[ 1 ];
-    zbnds[ 1 ] = t;
-
-  } // fi
-
-  // Plane function origin
-  this->PlaneFunction->SetOrigin( pos );
-
-  // Configure visualization and implicit plane orientation
-  int axis = this->SliceMappers[ 0 ]->GetOrientation( );
-  this->PlaneActor->GetProperty( )->SetRepresentationToWireframe( );
-  this->PlaneActor->GetProperty( )->SetLineWidth( 2 );
-  vtkPoints* plane_points = this->PlaneSource->GetPoints( );
-  if( axis == 0 ) // YZ, x-normal
-  {
-    this->PlaneFunction->SetNormal( 1, 0, 0 );
-    plane_points->SetPoint( 0, pos[ 0 ], ybnds[ 0 ], zbnds[ 0 ] );
-    plane_points->SetPoint( 1, pos[ 0 ], ybnds[ 1 ], zbnds[ 0 ] );
-    plane_points->SetPoint( 2, pos[ 0 ], ybnds[ 1 ], zbnds[ 1 ] );
-    plane_points->SetPoint( 3, pos[ 0 ], ybnds[ 0 ], zbnds[ 1 ] );
-    this->PlaneActor->GetProperty( )->SetColor( 1, 0, 0 );
-  }
-  else if( axis == 1 ) // ZX, y-normal
-  {
-    this->PlaneFunction->SetNormal( 0, 1, 0 );
-    plane_points->SetPoint( 0, xbnds[ 0 ], pos[ 1 ], zbnds[ 0 ] );
-    plane_points->SetPoint( 1, xbnds[ 0 ], pos[ 1 ], zbnds[ 1 ] );
-    plane_points->SetPoint( 2, xbnds[ 1 ], pos[ 1 ], zbnds[ 1 ] );
-    plane_points->SetPoint( 3, xbnds[ 1 ], pos[ 1 ], zbnds[ 0 ] );
-    this->PlaneActor->GetProperty( )->SetColor( 0, 1, 0 );
-  }
-  else // XY, z-normal
-  {
-    this->PlaneFunction->SetNormal( 0, 0, 1 );
-    plane_points->SetPoint( 0, xbnds[ 0 ], ybnds[ 0 ], pos[ 2 ] );
-    plane_points->SetPoint( 1, xbnds[ 1 ], ybnds[ 0 ], pos[ 2 ] );
-    plane_points->SetPoint( 2, xbnds[ 1 ], ybnds[ 1 ], pos[ 2 ] );
-    plane_points->SetPoint( 3, xbnds[ 0 ], ybnds[ 1 ], pos[ 2 ] );
-    this->PlaneActor->GetProperty( )->SetColor( 0, 0, 1 );
-
-  } // fi
-  this->PlaneFunction->Modified( );
-  this->PlaneSource->Modified( );
-  this->PlaneMapper->Modified( );
-  this->PlaneActor->Modified( );
-
-  // Prepare other actors to update
-  /* TODO
-     for( unsigned int i = 0; i < this->OtherActors.size( ); ++i )
-     {
-     if( this->OtherActors[ i ].first.GetPointer( ) != NULL )
-     {
-     this->OtherActors[ i ].first->Modified( );
-     this->OtherActors[ i ].first->Update( );
-
-     } // fi
-
-     if( this->OtherActors[ i ].second.GetPointer( ) != NULL )
-     {
-     this->OtherActors[ i ].second->GetMapper( )->Modified( );
-     this->OtherActors[ i ].second->Modified( );
-
-     } // fi
-
-     } // rof
-
-     if( this->m_UpdateCommand != NULL )
-     this->m_UpdateCommand( this->m_UpdateData );
-  */
-
-  // Update text
-  this->UpdateText( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-UpdateText( )
-{
-  if( this->SliceMappers.size( ) > 0 )
-  {
-    char axis;
-    int axId = this->SliceMappers[ 0 ]->GetOrientation( );
-    if     ( axId == 0 ) axis = 'X';
-    else if( axId == 1 ) axis = 'Y';
-    else if( axId == 2 ) axis = 'Z';
-
-    std::sprintf(
-      this->TextBuffer, "Axis: %c (%d)",
-      axis, this->SliceMappers[ 0 ]->GetSliceNumber( )
-      );
-  }
-  else
-    this->TextBuffer[ 0 ] = '\0';
-  this->TextActor->SetInput( this->TextBuffer );
-  this->TextActor->Modified( );
-  this->Modified( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-UpdateText( double pos[ 3 ] )
-{
-  if( this->SliceMappers.size( ) > 0 )
-  {
-    char axis;
-    int axId = this->SliceMappers[ 0 ]->GetOrientation( );
-    if     ( axId == 0 ) axis = 'X';
-    else if( axId == 1 ) axis = 'Y';
-    else if( axId == 2 ) axis = 'Z';
-    int slice = this->GetSliceNumber( );
-
-    vtkImageData* image;
-    if( this->ImageMaps[ 0 ] != NULL )
-      image =
-        dynamic_cast< vtkImageData* >( this->ImageMaps[ 0 ]->GetInput( ) );
-    else
-      image = this->SliceMappers[ 0 ]->GetInput( );
-
-    int ijk[ 3 ];
-    double pcoords[ 3 ];
-    image->ComputeStructuredCoordinates( pos, ijk, pcoords );
-    ijk[ axId ] = slice;
-
-    int ext[ 6 ];
-    image->GetExtent( ext );
-    if(
-      ext[ 0 ] <= ijk[ 0 ] && ijk[ 0 ] <= ext[ 1 ] &&
-      ext[ 2 ] <= ijk[ 1 ] && ijk[ 1 ] <= ext[ 3 ] &&
-      ext[ 4 ] <= ijk[ 2 ] && ijk[ 2 ] <= ext[ 5 ]
-      )
-    {
-      int nScl = image->GetNumberOfScalarComponents( );
-      std::stringstream str;
-      str
-        << "[" << ijk[ 0 ]
-        << "," << ijk[ 1 ]
-        << "," << ijk[ 2 ] << "]=(";
-      str <<
-        image->GetScalarComponentAsFloat( ijk[ 0 ], ijk[ 1 ], ijk[ 2 ], 0 );
-      for( int n = 1; n < nScl; ++n )
-        str
-          << " "
-          << image->GetScalarComponentAsFloat(
-            ijk[ 0 ], ijk[ 1 ], ijk[ 2 ], n
-            );
-      str << ")";
-      std::sprintf(
-        this->TextBuffer, "Axis: %c (%d) | Pixel %s",
-        axis, slice, str.str( ).c_str( )
-        );
-
-    } // fi
-  }
-  else
-    this->TextBuffer[ 0 ] = '\0';
-  this->TextActor->SetInput( this->TextBuffer );
-  this->TextActor->Modified( );
-  this->Modified( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-UpdateText( const double& w, const double& l )
-{
-  if( this->SliceMappers.size( ) > 0 )
-  {
-    char axis;
-    int axId = this->SliceMappers[ 0 ]->GetOrientation( );
-    if     ( axId == 0 ) axis = 'X';
-    else if( axId == 1 ) axis = 'Y';
-    else if( axId == 2 ) axis = 'Z';
-
-    std::sprintf(
-      this->TextBuffer, "Axis: %c (%d) | W/L (%.2f/%.2f)",
-      axis, this->SliceMappers[ 0 ]->GetSliceNumber( ), w, l
-      );
-  }
-  else
-    this->TextBuffer[ 0 ] = '\0';
-  this->TextActor->SetInput( this->TextBuffer );
-  this->TextActor->Modified( );
-  this->Modified( );
+  double bounds[ 6 ];
+  this->m_WindowLevelImageActor->GetImage( )->GetBounds( bounds );
+  int o = this->m_WindowLevelImageActor->GetOrientation( );
+  double p = this->m_WindowLevelImageActor->GetSlicePlane( )->GetOrigin( )[ o ];
+  this->m_ImageOutlineActor->SetBounds( o, p, bounds );
 }
 
 // -------------------------------------------------------------------------
 cpExtensions::Visualization::ImageSliceActors::
 ImageSliceActors( )
-  : Superclass( ),
-    Interpolate( false )
+  : Superclass( )
 {
-  this->Clear( );
-
-  // Connect this view with a controller
-  this->Style = vtkSmartPointer< ImageInteractorStyle >::New( );
-  this->Style->AssociateView( this );
-  this->Style->SetMouseMoveCommand( Self::_MouseMoveCommand );
-  this->Style->SetMouseClickCommand( Self::_MouseClickCommand );
-  this->Style->SetMouseDoubleClickCommand( Self::_MouseDoubleClickCommand );
-  this->Style->SetMouseWheelCommand( Self::_MouseWheelCommand );
-  this->Style->SetKeyCommand( Self::_KeyCommand );
 }
 
 // -------------------------------------------------------------------------
@@ -919,243 +171,4 @@ cpExtensions::Visualization::ImageSliceActors::
 {
 }
 
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_ConfigureNewLUT( vtkImageData* data, LUTType lut_t )
-{
-  static const double _0 = double( 0 );
-  static const double _1 = double( 1 );
-  static const double _2 = double( 2 );
-  static const double _4 = double( 4 );
-  static const double _6 = double( 6 );
-  static const double _OPACITY = double( 0.6 );
-
-  // Configure LUT
-  vtkSmartPointer< vtkImageMapToColors > new_map( NULL );
-  if( data->GetNumberOfScalarComponents( ) == 1 )
-  {
-    double range[ 2 ];
-    data->GetScalarRange( range );
-    if( lut_t == Self::LUTType_WindowLevel )
-    {
-      vtkSmartPointer< vtkWindowLevelLookupTable > lut =
-        vtkSmartPointer< vtkWindowLevelLookupTable >::New( );
-      lut->SetScaleToLinear( );
-      lut->SetTableRange( range );
-      lut->SetWindow( range[ 1 ] - range[ 0 ] );
-      lut->SetLevel( ( range[ 1 ] + range[ 0 ] ) / double( 2 ) );
-      lut->Build( );
-
-      new_map = vtkSmartPointer< vtkImageMapToColors >::New( );
-      new_map->SetLookupTable( lut );
-    }
-    else if( lut_t == LUTType_Colors )
-    {
-      // Get HSV from display color
-      double r = 1, g = 0, b = 0;
-      double cmax = ( r > g )? r: g; cmax = ( b > cmax )? b: cmax;
-      double cmin = ( r < g )? r: g; cmin = ( b < cmin )? b: cmin;
-      double d = cmax - cmin;
-
-      double saturation = ( std::fabs( cmax ) > _0 )? d / cmax: _0;
-      double value = cmax;
-      double hue = _0;
-      if( d > _0 )
-      {
-        if( r == cmax )
-          hue = std::fmod( ( g - b ) / d, _6 );
-        else if( g == cmax )
-          hue = ( ( b - r ) / d ) + _2;
-        else if( b == cmax )
-          hue = ( ( r - g ) / d ) + _4;
-        hue *= _1 / _6;
-
-      } // fi
-
-      // Define new lookup table
-      vtkSmartPointer< vtkLookupTable > lut =
-        vtkSmartPointer< vtkLookupTable >::New( );
-      lut->SetScaleToLinear( );
-      lut->SetNanColor( _0, _0, _0, _0 );
-      lut->SetTableRange( range[ 0 ], range[ 1 ] );
-      lut->SetAlphaRange( _0, _OPACITY );
-      lut->SetHueRange( _0, hue );
-      lut->SetSaturationRange( _0, saturation );
-      lut->SetValueRange( _0, value );
-      lut->Build( );
-
-      new_map = vtkSmartPointer< vtkImageMapToColors >::New( );
-      new_map->SetLookupTable( lut );
-
-    } // fi
-
-  } // fi
-  this->ImageMaps.push_back( new_map );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_ConfigureNewInput( int axis )
-{
-  unsigned int nImages = this->ImageActors.size( );
-
-  // Configure mapper
-  vtkImageSliceMapper* mapper = this->SliceMappers[ nImages ];
-  if( nImages == 0 )
-    mapper->SetOrientation( axis );
-  else
-    mapper->SetOrientation( this->SliceMappers[ 0 ]->GetOrientation( ) );
-  mapper->Update( );
-
-  // Create actor
-  vtkSmartPointer< vtkImageActor > actor =
-    vtkSmartPointer< vtkImageActor >::New( );
-  this->ImageActors.push_back( actor );
-  actor->SetMapper( mapper );
-  actor->SetInterpolate( this->Interpolate );
-  actor->Modified( );
-
-  if( nImages == 0 )
-  {
-    this->AddItem( this->CursorActor );
-    this->AddItem( this->PlaneActor );
-    this->AddItem( this->TextActor );
-    this->Style->AssociateImageActor( actor );
-
-  } // fi
-  this->AddItem( actor );
-
-  if( nImages > 1 )
-    this->SetSliceNumber( this->GetSliceNumber( ) );
-  this->Modified( );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_MouseMoveCommand(
-  void* data,
-  const ImageInteractorStyle::ButtonID& btn, double* pos,
-  bool alt, bool ctr, bool sft
-  )
-{
-  ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
-  if( actors == NULL )
-    return;
-
-  if( btn == ImageInteractorStyle::ButtonID_None )
-  {
-    actors->UpdateText( pos );
-  }
-  else if( btn == ImageInteractorStyle::ButtonID_Left )
-  {
-  }
-  else if( btn == ImageInteractorStyle::ButtonID_Middle )
-  {
-  }
-  else if( btn == ImageInteractorStyle::ButtonID_Right )
-  {
-    if( !alt && !ctr && sft )
-    {
-      double bounds[ 6 ];
-      actors->SliceMappers[ 0 ]->GetBounds( bounds );
-
-      int a0 = actors->GetAxis( );
-      int a1 = ( a0 + 1 ) % 3;
-      int a2 = ( a0 + 2 ) % 3;
-      double dx = pos[ a1 ] - actors->StartWindowLevelPos[ a1 ];
-      double dy = pos[ a2 ] - actors->StartWindowLevelPos[ a2 ];
-      dx /= bounds[ ( a1 << 1 ) + 1 ] - bounds[ a1 << 1 ];
-      dy /= bounds[ ( a2 << 1 ) + 1 ] - bounds[ a2 << 1 ];
-
-      dx *= actors->StartWindowLevel[ 0 ];
-      dy *= actors->StartWindowLevel[ 1 ];
-      actors->SetWindowLevel(
-        0,
-        actors->StartWindowLevel[ 0 ] + dx,
-        actors->StartWindowLevel[ 1 ] + dy
-        );
-
-    } // fi
-
-  } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_MouseClickCommand(
-  void* data,
-  const ImageInteractorStyle::ButtonID& btn, double* pos,
-  bool alt, bool ctr, bool sft
-  )
-{
-  ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
-  if( actors == NULL )
-    return;
-
-  actors->StartWindowLevelPos[ 0 ] = pos[ 0 ];
-  actors->StartWindowLevelPos[ 1 ] = pos[ 1 ];
-  actors->StartWindowLevelPos[ 2 ] = pos[ 2 ];
-  actors->StartWindowLevel[ 0 ] = actors->GetWindow( 0 );
-  actors->StartWindowLevel[ 1 ] = actors->GetLevel( 0 );
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_MouseDoubleClickCommand(
-  void* data,
-  const ImageInteractorStyle::ButtonID& btn, double* pos,
-  bool alt, bool ctr, bool sft
-  )
-{
-  ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
-  if( actors == NULL )
-    return;
-
-  if( btn == ImageInteractorStyle::ButtonID_Left )
-  {
-    if( !alt && !ctr && !sft )
-    {
-      actors->SetCursor( pos );
-
-    } // fi
-  }
-  else if( btn == ImageInteractorStyle::ButtonID_Middle )
-  {
-  }
-  else if( btn == ImageInteractorStyle::ButtonID_Right )
-  {
-  } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_MouseWheelCommand(
-  void* data,
-  const int& dir, bool alt, bool ctr, bool sft
-  )
-{
-  ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data );
-  if( actors == NULL )
-    return;
-
-  if( !alt && !ctr && !sft )
-  {
-    actors->SetSliceNumber( actors->GetSliceNumber( ) + dir );
-  }
-  else if( !alt && !ctr && sft )
-  {
-    actors->SetSliceNumber( actors->GetSliceNumber( ) + ( dir * 10 ) );
-
-  } // fi
-}
-
-// -------------------------------------------------------------------------
-void cpExtensions::Visualization::ImageSliceActors::
-_KeyCommand(
-  void* data,
-  const char& key
-  )
-{
-}
-
 // eof - $RCSfile$