ImageSliceMapper( )
: Superclass( )
{
+#ifdef cpPlugins_OpenGL_BackEnd_OpenGL2
// Complete polydatas to avoid bizarre rendering errors (multi-thread)
vtkActor* a[ 3 ];
a[ 0 ] = this->PolyDataActor;
} // fi
} // rof
+#endif // cpPlugins_OpenGL_BackEnd_OpenGL2
}
// -------------------------------------------------------------------------