#include <cpExtensions/Visualization/MPRActors.h>
-#include <vtkAlgorithmOutput.h>
#include <vtkImageData.h>
-#include <vtkInformation.h>
#include <vtkRenderer.h>
-#include <vtkWindowLevelLookupTable.h>
+#include <vtkRendererCollection.h>
+#include <vtkRenderWindow.h>
// -------------------------------------------------------------------------
cpExtensions::Visualization::MPRActors*
// -------------------------------------------------------------------------
int cpExtensions::Visualization::MPRActors::
-AddInputConnection( vtkAlgorithmOutput* aout )
+AddInputConnection(
+ vtkAlgorithmOutput* aout, ImageSliceActors::LUTType lut
+ )
{
- int N = this->ImageMaps.size( );
+ int N = this->Slices[ 0 ][ 0 ]->GetNumberOfImageActors( );
if( N == 0 )
{
- this->ImageMaps.push_back(
- vtkSmartPointer< vtkImageMapToColors >::New( )
- );
- this->ImageMaps[ 0 ]->SetInputConnection( aout );
- this->SetLookupTableToWindowLevel( 0 );
- this->_Update( 0 );
- return( 0 );
+ this->Slices[ 0 ][ 0 ]->AddInputConnection( aout, 0, lut );
+ vtkImageMapToColors* imap = this->Slices[ 0 ][ 0 ]->GetImageMap( 0 );
+ for( unsigned int i = 0; i < 2; ++i )
+ for( unsigned int j = 0; j < 3; ++j )
+ if( i != 0 || j != 0 )
+ this->Slices[ i ][ j ]->AddInputConnection(
+ ( ( imap != NULL )? imap->GetOutputPort( ): aout ), j,
+ ImageSliceActors::LUTType_None
+ );
}
else
{
+ /*
// Check if the image share the same space
vtkImageData* ref_image = this->_Image( 0 );
vtkImageData* new_image =
vtkSmartPointer< vtkImageMapToColors >::New( )
);
this->ImageMaps[ N ]->SetInputConnection( aout );
- this->SetLookupTableToWindowLevel( N );
+ this->SetLookupTableToColor(
+ N, double( 1 ), double( 0 ), double( 0 )
+ );
this->_Update( N );
return( N );
}
else
- return( -1 );
+ N = -1;
+ */
} // fi
+ return( N );
}
// -------------------------------------------------------------------------
int cpExtensions::Visualization::MPRActors::
-AddInputData( vtkImageData* image )
+AddInputData( vtkImageData* image, ImageSliceActors::LUTType lut )
{
+ int N = this->Slices[ 0 ][ 0 ]->GetNumberOfImageActors( );
+ if( N == 0 )
+ {
+ this->Slices[ 0 ][ 0 ]->AddInputData( image, 0, lut );
+ vtkImageMapToColors* imap = this->Slices[ 0 ][ 0 ]->GetImageMap( 0 );
+ for( unsigned int i = 0; i < 2; ++i )
+ for( unsigned int j = 0; j < 3; ++j )
+ if( i != 0 || j != 0 )
+ {
+ if( imap != NULL )
+ this->Slices[ i ][ j ]->AddInputConnection(
+ imap->GetOutputPort( ), j,
+ ImageSliceActors::LUTType_None
+ );
+ else
+ this->Slices[ i ][ j ]->AddInputData(
+ image, j,
+ ImageSliceActors::LUTType_None
+ );
+ } // fi
+ }
+ else
+ {
+ } // fi
+ return( N );
+ /*
int N = this->ImageMaps.size( );
if( N == 0 )
{
this->ImageMaps[ 0 ]->SetInputData( image );
this->SetLookupTableToWindowLevel( 0 );
this->_Update( 0 );
+ this->ResetWindowLevel( 0 );
return( 0 );
}
else
vtkSmartPointer< vtkImageMapToColors >::New( )
);
this->ImageMaps[ N ]->SetInputData( image );
- this->SetLookupTableToWindowLevel( N );
+ this->SetLookupTableToColor(
+ N, double( 1 ), double( 0 ), double( 0 )
+ );
this->_Update( N );
return( N );
}
return( -1 );
} // fi
+ */
}
// -------------------------------------------------------------------------
void cpExtensions::Visualization::MPRActors::
-PushDataInto( vtkRenderer* x, vtkRenderer* y, vtkRenderer* z, vtkRenderer* w )
+PushActorsInto(
+ vtkRenderWindow* x, vtkRenderWindow* y, vtkRenderWindow* z,
+ vtkRenderWindow* w
+ )
{
- vtkRenderer* rends[] = { x, y, z };
+ this->Slices[ 0 ][ 0 ]->PushActorsInto( x, true );
+ this->Slices[ 0 ][ 1 ]->PushActorsInto( y, true );
+ this->Slices[ 0 ][ 2 ]->PushActorsInto( z, true );
+
+ vtkRenderer* wren =
+ ( w != NULL )? w->GetRenderers( )->GetFirstRenderer( ): NULL;
+ vtkRenderer* rends[ ] =
+ {
+ ( x != NULL )? x->GetRenderers( )->GetFirstRenderer( ): NULL,
+ ( y != NULL )? y->GetRenderers( )->GetFirstRenderer( ): NULL,
+ ( z != NULL )? z->GetRenderers( )->GetFirstRenderer( ): NULL
+ };
for( int i = 0; i < 3; ++i )
{
if( rends[ i ] != NULL )
- {
- for(
- unsigned int k = 0;
- k < this->Slices[ 0 ][ i ]->GetNumberOfImageActors( );
- ++k
- )
- rends[ i ]->AddActor( this->Slices[ 0 ][ i ]->GetImageActor( k ) );
- rends[ i ]->AddActor( this->Slices[ 0 ][ i ]->GetTextActor( ) );
for( int j = 0; j < 3; ++j )
- rends[ i ]->AddActor( this->Slices[ 0 ][ j ]->GetPlaneActor( ) );
-
- } // fi
- if( w != NULL )
+ if( i != j )
+ rends[ i ]->AddActor( this->Slices[ 0 ][ j ]->GetPlaneActor( ) );
+ if( wren != NULL )
{
for(
unsigned int k = 0;
k < this->Slices[ 1 ][ i ]->GetNumberOfImageActors( );
++k
)
- w->AddActor( this->Slices[ 1 ][ i ]->GetImageActor( k ) );
- w->AddActor( this->Slices[ 1 ][ i ]->GetPlaneActor( ) );
+ wren->AddActor( this->Slices[ 1 ][ i ]->GetImageActor( k ) );
+ wren->AddActor( this->Slices[ 1 ][ i ]->GetPlaneActor( ) );
} // fi
} // rof
- if( w != NULL )
- w->AddActor( this->ImageOutlineActor );
+ if( wren != NULL )
+ wren->AddActor( this->ImageOutlineActor );
}
// -------------------------------------------------------------------------
vtkRenderer* w
)
{
+ /*
vtkRenderer* rends[] = { x, y, z };
for( int i = 0; i < 3; ++i )
{
} // rof
if( w != NULL )
w->RemoveActor( this->ImageOutlineActor );
+ */
+}
+
+// -------------------------------------------------------------------------
+ /*
+void cpExtensions::Visualization::MPRActors::
+LinkInteractors( )
+{
+ this->_Update( 0 );
+ this->_Update( 1 );
+ this->_Update( 2 );
}
+ */
// -------------------------------------------------------------------------
void cpExtensions::Visualization::MPRActors::
SetLookupTable( unsigned int i, vtkScalarsToColors* lut )
{
+ /*
if( i < this->ImageMaps.size( ) )
{
this->ImageMaps[ i ]->SetLookupTable( lut );
this->Modified( );
} // fi
+ */
}
// -------------------------------------------------------------------------
vtkScalarsToColors* cpExtensions::Visualization::MPRActors::
GetLookupTable( unsigned int i ) const
{
+ /*
if( i < this->ImageMaps.size( ) )
return( this->ImageMaps[ i ]->GetLookupTable( ) );
else
return( NULL );
+ */
}
// -------------------------------------------------------------------------
void cpExtensions::Visualization::MPRActors::
SetLookupTableToWindowLevel( unsigned int i )
{
+ /*
// Check if the input has been configured
vtkImageData* image = this->_Image( i );
if( image == NULL )
lut->Build( );
this->SetLookupTable( i, lut );
+ */
}
// -------------------------------------------------------------------------
double cpExtensions::Visualization::MPRActors::
GetMaxWindow( unsigned int i ) const
{
+ /*
// Check if the input has been configured
vtkImageData* image = this->_Image( i );
if( image == NULL )
double r[ 2 ];
image->GetScalarRange( r );
return( r[ 1 ] - r[ 0 ] );
+ */
}
// -------------------------------------------------------------------------
double cpExtensions::Visualization::MPRActors::
GetMinLevel( unsigned int i ) const
{
+ /*
// Check if the input has been configured
vtkImageData* image = this->_Image( i );
if( image == NULL )
double r[ 2 ];
image->GetScalarRange( r );
return( r[ 0 ] );
+ */
}
// -------------------------------------------------------------------------
double cpExtensions::Visualization::MPRActors::
GetMaxLevel( unsigned int i ) const
{
+ /*
// Check if the input has been configured
vtkImageData* image = this->_Image( i );
if( image == NULL )
double r[ 2 ];
image->GetScalarRange( r );
return( r[ 1 ] );
+ */
}
// -------------------------------------------------------------------------
double cpExtensions::Visualization::MPRActors::
GetWindow( unsigned int i ) const
{
+ /*
vtkWindowLevelLookupTable* lut =
dynamic_cast< vtkWindowLevelLookupTable* >( this->GetLookupTable( i ) );
if( lut != NULL )
return( lut->GetWindow( ) );
else
return( double( 0 ) );
+ */
}
// -------------------------------------------------------------------------
double cpExtensions::Visualization::MPRActors::
GetLevel( unsigned int i ) const
{
+ /*
vtkWindowLevelLookupTable* lut =
dynamic_cast< vtkWindowLevelLookupTable* >( this->GetLookupTable( i ) );
if( lut != NULL )
return( lut->GetLevel( ) );
else
return( double( 0 ) );
+ */
}
// -------------------------------------------------------------------------
void cpExtensions::Visualization::MPRActors::
SetWindow( unsigned int i, const double& w )
{
+ /*
vtkWindowLevelLookupTable* lut =
dynamic_cast< vtkWindowLevelLookupTable* >( this->GetLookupTable( i ) );
if( lut != NULL )
this->Modified( );
} // fi
+ */
}
// -------------------------------------------------------------------------
void cpExtensions::Visualization::MPRActors::
SetLevel( unsigned int i, const double& l )
{
+ /*
vtkWindowLevelLookupTable* lut =
dynamic_cast< vtkWindowLevelLookupTable* >( this->GetLookupTable( i ) );
if( lut != NULL )
this->Modified( );
} // fi
+ */
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::Visualization::MPRActors::
+SetWindowLevel( unsigned int i, const double& w, const double& l )
+{
+ /*
+ vtkWindowLevelLookupTable* lut =
+ dynamic_cast< vtkWindowLevelLookupTable* >( this->GetLookupTable( i ) );
+ if( lut != NULL )
+ {
+ lut->SetWindow( w );
+ lut->SetLevel( l );
+ lut->Build( );
+ this->ImageMaps[ i ]->Modified( );
+
+ for( unsigned int j = 0; j < 3; ++j )
+ this->Slices[ 0 ][ j ]->UpdateText( w, l );
+
+ this->Modified( );
+
+ } // fi
+ */
}
// -------------------------------------------------------------------------
void cpExtensions::Visualization::MPRActors::
ResetWindowLevel( unsigned int i )
{
+ /*
vtkImageData* image = this->_Image( i );
vtkWindowLevelLookupTable* lut =
dynamic_cast< vtkWindowLevelLookupTable* >( this->GetLookupTable( i ) );
double r[ 2 ];
image->GetScalarRange( r );
lut->SetTableRange( r );
+ lut->SetWindow( r[ 1 ] - r[ 0 ] );
+ lut->SetLevel( ( r[ 1 ] + r[ 0 ] ) / double( 2 ) );
lut->Build( );
this->ImageMaps[ i ]->Modified( );
this->Modified( );
} // fi
+ */
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::Visualization::MPRActors::
+SetLookupTableToColor(
+ unsigned int i, const double& r, const double& g, const double& b
+ )
+{
+ /*
+ static const double _0 = double( 0 );
+ static const double _1 = double( 1 );
+ static const double _2 = double( 2 );
+ static const double _4 = double( 4 );
+ static const double _6 = double( 6 );
+ static const double _OPACITY = double( 0.6 );
+
+ // Check if the input has been configured
+ vtkImageData* image = this->_Image( i );
+ if( image == NULL )
+ return;
+
+ double range[ 2 ];
+ image->GetScalarRange( range );
+
+ // Get HSV from display color
+ double cmax = ( r > g )? r: g; cmax = ( b > cmax )? b: cmax;
+ double cmin = ( r < g )? r: g; cmin = ( b < cmin )? b: cmin;
+ double d = cmax - cmin;
+
+ double saturation = ( std::fabs( cmax ) > _0 )? d / cmax: _0;
+ double value = cmax;
+ double hue = _0;
+ if( d > _0 )
+ {
+ if( r == cmax )
+ hue = std::fmod( ( g - b ) / d, _6 );
+ else if( g == cmax )
+ hue = ( ( b - r ) / d ) + _2;
+ else if( b == cmax )
+ hue = ( ( r - g ) / d ) + _4;
+ hue *= _1 / _6;
+
+ } // fi
+
+ // Define new lookup table
+ vtkSmartPointer< vtkLookupTable > lut =
+ vtkSmartPointer< vtkLookupTable >::New( );
+ lut->SetScaleToLinear( );
+ lut->SetNanColor( _0, _0, _0, _0 );
+ lut->SetTableRange( range[ 0 ], range[ 1 ] );
+ lut->SetAlphaRange( _0, _OPACITY );
+ lut->SetHueRange( _0, hue );
+ lut->SetSaturationRange( _0, saturation );
+ lut->SetValueRange( _0, value );
+ lut->Build( );
+
+ this->SetLookupTable( i, lut );
+ */
}
// -------------------------------------------------------------------------
void cpExtensions::Visualization::MPRActors::
ResetSlices( )
{
- // TODO
+ for( unsigned int i = 0; i < 2; ++i )
+ for( unsigned int j = 0; j < 3; ++j )
+ this->Slices[ i ][ j ]->SetSliceNumber(
+ this->Slices[ i ][ j ]->GetSliceNumberMinValue( )
+ );
}
// -------------------------------------------------------------------------
vtkImageData* cpExtensions::Visualization::MPRActors::
_Image( unsigned int i ) const
{
+ /*
if( i < this->ImageMaps.size( ) )
{
vtkAlgorithm* algo = this->ImageMaps[ i ]->GetInputAlgorithm( );
vtkInformation* info = algo->GetOutputInformation( 0 );
return(
- vtkImageData::SafeDownCast( info->Get( vtkDataObject::DATA_OBJECT( ) ) )
+ vtkImageData::SafeDownCast(
+ info->Get( vtkDataObject::DATA_OBJECT( ) )
+ )
);
}
else
- return( NULL );
+ */
+ return( NULL );
}
// -------------------------------------------------------------------------
{
/*
// Check if the input has been configured
- vtkImageData* image = this->_InputImage( );
+ vtkImageData* image = this->_Image( i );
if( image == NULL )
return;
- this->ImageMapToColors->Update( );
+ this->ImageMaps[ i ]->Update( );
for( int j = 0; j < 2; ++j )
{
- for( int i = 0; i < 3; ++i )
+ for( int k = 0; k < 3; ++k )
{
- this->Slices[ j ][ i ]->AddInputConnection(
- this->ImageMapToColors->GetOutputPort( ), i
+ this->Slices[ j ][ k ]->AddInputConnection(
+ this->ImageMaps[ i ]->GetOutputPort( ), k
);
- this->Slices[ j ][ i ]->UpdateText( );
+ this->Slices[ j ][ k ]->UpdateText( );
+
+ // Add all of slice's props
+ this->Slices[ j ][ k ]->InitTraversal( );
+ vtkProp* prop = this->Slices[ j ][ k ]->GetNextProp( );
+ while( prop != NULL )
+ {
+ this->AddItem( prop );
+ prop = this->Slices[ j ][ k ]->GetNextProp( );
+
+ } // elihw
} // rof
} // rof
- // Create 3D outline
- double bb[ 6 ];
- image->GetBounds( bb );
+ if( i == 0 )
+ {
+ // Create 3D outline
+ double bb[ 6 ];
+ image->GetBounds( bb );
+
+ vtkSmartPointer< vtkOutlineSource > img_ol =
+ vtkSmartPointer< vtkOutlineSource >::New( );
+ img_ol->SetBounds( bb );
- vtkSmartPointer< vtkOutlineSource > img_ol =
- vtkSmartPointer< vtkOutlineSource >::New( );
- img_ol->SetBounds( bb );
+ vtkSmartPointer< vtkPolyDataMapper > img_ol_mapper =
+ vtkSmartPointer< vtkPolyDataMapper >::New( );
+ img_ol_mapper->SetInputConnection( img_ol->GetOutputPort( ) );
+ this->ImageOutlineActor->SetMapper( img_ol_mapper );
+ this->ImageOutlineActor->GetProperty( )->SetColor( 1, 1, 1 );
+ this->ImageOutlineActor->GetProperty( )->SetLineWidth( 1 );
- vtkSmartPointer< vtkPolyDataMapper > img_ol_mapper =
- vtkSmartPointer< vtkPolyDataMapper >::New( );
- img_ol_mapper->SetInputConnection( img_ol->GetOutputPort( ) );
- this->ImageOutlineActor->SetMapper( img_ol_mapper );
- this->ImageOutlineActor->GetProperty( )->SetColor( 1, 1, 1 );
- this->ImageOutlineActor->GetProperty( )->SetLineWidth( 1 );
+ this->AddItem( this->ImageOutlineActor );
- this->AddItem( this->ImageOutlineActor );
+ } // fi
*/
}