vtkRenderWindow* wx, vtkRenderWindow* wy,
vtkRenderWindow* wz, vtkRenderWindow* w3D
);
-
void SetImage( vtkImageData* image );
+ void AddAuxiliaryImage( vtkImageData* image );
+ void ActivateInteractors( );
+
void ResetCamera( const int& id );
void ResetCameras( );
void Render( const int& id );