this->Render( 2 );
}
+// -------------------------------------------------------------------------
+void cpPlugins::Extensions::Visualization::MPRWithDifferentWindows::
+SetModeToNavigation( )
+{
+ for( unsigned int i = 0; i < 3; ++i )
+ {
+ if( this->m_Styles[ i ].GetPointer( ) != NULL )
+ this->m_Styles[ i ]->SetModeToNavigation( );
+
+ } // rof
+}
+
+// -------------------------------------------------------------------------
+void cpPlugins::Extensions::Visualization::MPRWithDifferentWindows::
+SetModeToDeformation( )
+{
+ for( unsigned int i = 0; i < 3; ++i )
+ {
+ if( this->m_Styles[ i ].GetPointer( ) != NULL )
+ this->m_Styles[ i ]->SetModeToDeformation( );
+
+ } // rof
+}
+
// -------------------------------------------------------------------------
void cpPlugins::Extensions::Visualization::MPRWithDifferentWindows::
ResetCamera( const int& id )