SetITK( itk::LightObject* o )
{
this->Superclass::SetITK( o );
- bool s = this->_ITK_2_VTK_0< 2 >( o );
- if( !s ) s = this->_ITK_2_VTK_0< 3 >( o );
+ bool s = this->_ITK_2_VTK_0_Scalar< 2 >( o );
+ if( !s ) s = this->_ITK_2_VTK_0_Scalar< 3 >( o );
+ if( !s ) s = this->_ITK_2_VTK_0_Color< 2 >( o );
+ if( !s ) s = this->_ITK_2_VTK_0_Color< 3 >( o );
if( !s )
{
this->m_VTKObject = NULL;