DataObject* data, const std::string& name,
const std::string& parent
);
+ const std::string& GetMainImage( ) const;
bool SetMainImage( const std::string& name );
void DeleteData( const std::string& name );
void DeleteAllData( );
{
enum { IMAGE, MESH } Tag;
DataObject* Source;
- union
- {
- vtkImageData* Image;
- PolyDataActor Mesh;
- };
+ vtkImageData* Image;
+ PolyDataActor Mesh;
Data( );
virtual ~Data( );