else cpPlugins_Image_Input_Demangle( \
itk::RGBPixel< short >, D, I, O, r, f \
); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBPixel< int >, D, I, O, r, f \
+ ); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBPixel< long >, D, I, O, r, f \
+ ); \
else cpPlugins_Image_Input_Demangle( \
itk::RGBPixel< unsigned char >, D, I, O, r, f \
); \
else cpPlugins_Image_Input_Demangle( \
itk::RGBPixel< unsigned short >, D, I, O, r, f \
); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBPixel< unsigned int >, D, I, O, r, f \
+ ); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBPixel< unsigned long >, D, I, O, r, f \
+ ); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBPixel< float >, D, I, O, r, f \
+ ); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBPixel< double >, D, I, O, r, f \
+ ); \
else cpPlugins_Image_Input_Demangle( \
itk::RGBAPixel< char >, D, I, O, r, f \
); \
else cpPlugins_Image_Input_Demangle( \
itk::RGBAPixel< short >, D, I, O, r, f \
); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBAPixel< int >, D, I, O, r, f \
+ ); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBAPixel< long >, D, I, O, r, f \
+ ); \
else cpPlugins_Image_Input_Demangle( \
itk::RGBAPixel< unsigned char >, D, I, O, r, f \
); \
else cpPlugins_Image_Input_Demangle( \
itk::RGBAPixel< unsigned short >, D, I, O, r, f \
); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBAPixel< unsigned int >, D, I, O, r, f \
+ ); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBAPixel< unsigned long >, D, I, O, r, f \
+ ); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBAPixel< float >, D, I, O, r, f \
+ ); \
+ else cpPlugins_Image_Input_Demangle( \
+ itk::RGBAPixel< double >, D, I, O, r, f \
+ ); \
else cpPlugins_Image_Input_Demangle( \
itk::Offset< D >, D, I, O, r, f \
); \