#include <cpPlugins/Interface/Mesh.h>
-#include <vtkMapper.h>
-
-#include <cpPlugins/Extensions/QuadEdgeMesh.h>
-#include <cpPlugins/Extensions/OpenGLMeshMapper.h>
-
-// -------------------------------------------------------------------------
-cpPlugins::Interface::Mesh::
-Mesh( )
- : Superclass( ),
- m_Mapper( NULL )
-{
-}
-
-// -------------------------------------------------------------------------
-cpPlugins::Interface::Mesh::
-~Mesh( )
-{
- if( this->m_Mapper != NULL ) this->m_Mapper->Delete( );
-}
+#include <vtkPolyData.h>
// -------------------------------------------------------------------------
-std::string cpPlugins::Interface::Mesh::
-GetClassName( ) const
+void cpPlugins::Interface::Mesh::
+SetVTK( vtkObject* mesh )
{
- return( "cpPlugins::Interface::Mesh" );
+ if( dynamic_cast< vtkPolyData* >( mesh ) != NULL )
+ this->m_VTKObject = mesh;
+ else
+ this->m_VTKObject = NULL;
+ this->m_Mapper = NULL;
+ this->m_Actor = NULL;
+ this->Modified( );
}
// -------------------------------------------------------------------------
void cpPlugins::Interface::Mesh::
-SetDataObject( itk::DataObject* dobj )
+CreateVTKActor( )
{
- this->Superclass::SetDataObject( dobj );
-
- // WARNING: Only 2 and 3 dimensions at this moment
- typedef cpPlugins::Extensions::QuadEdgeMesh< float, 2 > _TF2;
- typedef cpPlugins::Extensions::QuadEdgeMesh< double, 2 > _TD2;
- typedef cpPlugins::Extensions::QuadEdgeMesh< float, 3 > _TF3;
- typedef cpPlugins::Extensions::QuadEdgeMesh< double, 3 > _TD3;
+ vtkPolyData* pd = this->GetVTK< vtkPolyData >( );
+ if(
+ pd != NULL &&
+ (
+ this->m_Mapper.GetPointer( ) == NULL ||
+ this->m_Actor.GetPointer( ) == NULL
+ )
+ )
+ {
+ double range[ 2 ];
+ pd->GetScalarRange( range );
+
+ this->m_Mapper = vtkSmartPointer< vtkPolyDataMapper >::New( );
+ this->m_Actor = vtkSmartPointer< vtkActor >::New( );
+ this->m_Mapper->SetInputData( pd );
+ this->m_Mapper->UseLookupTableScalarRangeOff( );
+ this->m_Mapper->SetScalarRange(
+ range[ 0 ], ( ( range[ 1 ] - range[ 0 ] ) * 0.75 ) + range[ 0 ]
+ );
+ this->m_Actor->SetMapper( this->m_Mapper );
+ this->Modified( );
- if ( dynamic_cast< _TF2* >( dobj ) ) this->_Map< _TF2 >( );
- else if( dynamic_cast< _TD2* >( dobj ) ) this->_Map< _TD2 >( );
- else if( dynamic_cast< _TF3* >( dobj ) ) this->_Map< _TF3 >( );
- else if( dynamic_cast< _TD3* >( dobj ) ) this->_Map< _TD3 >( );
+ } // fi
}
// -------------------------------------------------------------------------
-vtkMapper* cpPlugins::Interface::Mesh::
-GetVTKMapper( ) const
+vtkActor* cpPlugins::Interface::Mesh::
+GetVTKActor( )
{
- return( this->m_Mapper );
+ return( this->m_Actor );
}
// -------------------------------------------------------------------------
-template< class M >
-void cpPlugins::Interface::Mesh::
-_Map( )
+const vtkActor* cpPlugins::Interface::Mesh::
+GetVTKActor( ) const
{
- typedef cpPlugins::Extensions::OpenGLMeshMapper< M > _TMapper;
-
- if( this->m_Mapper != NULL ) this->m_Mapper->Delete( );
- M* mesh = dynamic_cast< M* >( this->Superclass::GetDataObject( ) );
- _TMapper* mapper = _TMapper::New( );
- mapper->SetInputData( mesh );
- mapper->Update( );
- this->m_Mapper = mapper;
+ return( this->m_Actor );
}
// -------------------------------------------------------------------------
-/* TODO
-template< unsigned int D >
-void cpPlugins::Interface::Mesh::
-_ConnectToVTK_0( )
+cpPlugins::Interface::Mesh::
+Mesh( )
+ : Superclass( ),
+ m_Mapper( NULL ),
+ m_Actor( NULL )
{
- itk::DataObject* dobj = this->Superclass::GetDataObject( );
-
- cpPlugins_Interface_Mesh_Pixel( char, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_Pixel( short, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_Pixel( int, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_Pixel( long, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_Pixel( unsigned char, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_Pixel( unsigned short, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_Pixel( unsigned int, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_Pixel( unsigned long, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_Pixel( float, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_Pixel( double, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( char, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( short, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( int, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( long, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( unsigned char, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( unsigned short, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( unsigned int, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( unsigned long, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( float, D, dobj, _ConnectToVTK_1 );
- else cpPlugins_Interface_Mesh_RGB( double, D, dobj, _ConnectToVTK_1 );
}
// -------------------------------------------------------------------------
-template< class P, unsigned int D >
-void cpPlugins::Interface::Mesh::
-_ConnectToVTK_1( )
+cpPlugins::Interface::Mesh::
+~Mesh( )
{
- typedef itk::Mesh< P, D > _TMesh;
- typedef itk::MeshToVTKMeshFilter< _TMesh > _TFilter;
-
- _TMesh* img =
- dynamic_cast< _TMesh* >( this->Superclass::GetDataObject( ) );
- typename _TFilter::Pointer filter = _TFilter::New( );
- filter->SetInput( img );
- filter->Update( );
- this->m_VTKMeshData = filter->GetOutput( );
- this->m_Mesh2VTKMeshData = filter;
}
-*/
// eof - $RCSfile$