std::string cpPlugins::IO::MeshWriter::
_GenerateData( )
{
- cpPlugins::Interface::Mesh* mesh =
- this->GetInput< cpPlugins::Interface::Mesh >( "Input" );
+ auto mesh = this->GetInputData< cpPlugins::Interface::Mesh >( "Input" );
if( mesh == NULL )
return( "MeshWriter: No input mesh." );
vtkPolyData* i = mesh->GetVTK< vtkPolyData >( );