ModelCreaDevManagerTreeNode(std::string path, std::string name, unsigned char type, int level);
~ModelCreaDevManagerTreeNode();
- std::string GetPath();
- std::string GetName();
- unsigned char GetType();
- int GetLevel();
- std::vector<ModelCreaDevManagerTreeNode>& GetChildren();
+ const std::string& GetPath() const;
+ const std::string& GetName() const;
+ const unsigned char& GetType() const;
+ const int& GetLevel() const;
+ const std::vector<ModelCreaDevManagerTreeNode>& GetChildren() const;
void SetChildren(std::vector<ModelCreaDevManagerTreeNode>& children);