#include "modelCDMFolder.h"
+#include <fstream>
+#include <algorithm>
+
#include <creaWx.h>
#include <wx/dir.h>
this->children.clear();
}
-bool modelCDMFolder::CreateFolder(const std::string& name, std::string*& result,
- const std::string& path)
+modelCDMFolder* modelCDMFolder::CreateFolder(const std::string& name, std::string*& result)
{
- //TODO: implement method
- return true;
+ //TODO:: mkdir depending on OS
+ std::string command = "mkdir " + path + "/" + name;
+ if(system(command.c_str()))
+ {
+ result = new std::string("Error executing: " + command + ".");
+ return NULL;
+ }
+ modelCDMFolder* folder = new modelCDMFolder(path + "/" + name, level + 1);
+ this->folders.push_back(folder);
+ this->children.push_back(folder);
+
+ return folder;
}
bool modelCDMFolder::OpenCMakeListsFile(std::string*& result)
const bool modelCDMFolder::Refresh(std::string*& result)
{
- //TODO: implement method
+ //set attributes
+ this->type = wxDIR_DIRS;
+
+ //check children
+ std::vector<bool> checked(this->children.size(), false);
+ std::vector<bool> checkedFolders(this->folders.size(), false);
+
+ //check all folders
+ wxDir dir(crea::std2wx((this->path).c_str()));
+ if (dir.IsOpened())
+ {
+ wxString fileName;
+ bool cont = dir.GetFirst(&fileName, wxEmptyString, wxDIR_DIRS);
+ while (cont)
+ {
+ std::string stdfileName = crea::wx2std(fileName);
+ std::string folderName = stdfileName;
+ //check if they already exist
+ bool found = false;
+ for (int i = 0;!found && i < this->folders.size(); i++)
+ {
+ if (this->folders[i]->GetName() == folderName)
+ {
+ found = true;
+ int pos = std::find(this->children.begin(), this->children.end(), this->folders[i]) - this->children.begin();
+ checked[pos] = true;
+ checkedFolders[i] = true;
+ if(!this->folders[i]->Refresh(result))
+ return false;
+ }
+ }
+ if(!found)
+ {
+ modelCDMFolder* folder = new modelCDMFolder(this->path + "/" + stdfileName, this->level + 1);
+ this->folders.push_back(folder);
+ this->children.push_back(folder);
+ }
+ cont = dir.GetNext(&fileName);
+ }
+
+ cont = dir.GetFirst(&fileName, wxEmptyString, wxDIR_FILES);
+ while (cont)
+ {
+ std::string stdfileName = crea::wx2std(fileName);
+
+ //if CMakeLists, create CMakeLists
+ if(stdfileName == "CMakeLists.txt")
+ {
+ if (this->CMakeLists == NULL)
+ {
+ this->CMakeLists = new modelCDMCMakeListsFile(this->path + "/" + stdfileName, this->level + 1);
+ this->children.push_back(this->CMakeLists);
+ }
+ else
+ {
+ int pos = std::find(this->children.begin(), this->children.end(), this->CMakeLists) - this->children.begin();
+ checked[pos] = true;
+ if(!this->CMakeLists->Refresh(result))
+ return false;
+ }
+ }
+ //if is an unknown file, create file
+ else
+ {
+ bool found = false;
+ for (int i = 0; i <!found && this->children.size(); i++)
+ {
+ if (this->children[i]->GetName() == stdfileName)
+ {
+ found = true;
+ checked[i] = true;
+ if(!this->children[i]->Refresh(result))
+ return false;
+ }
+ }
+
+ if(!found)
+ {
+ modelCDMFile* file = new modelCDMFile(this->path + "/" + stdfileName, this->level + 1);
+ this->children.push_back(file);
+ }
+ }
+
+ cont = dir.GetNext(&fileName);
+ }
+ }
+
+ for (int i = 0; i < checkedFolders.size(); i++)
+ {
+ if(!checkedFolders[i])
+ {
+ this->folders.erase(this->folders.begin()+i);
+ checkedFolders.erase(checkedFolders.begin()+i);
+ i--;
+ }
+ }
+ for (int i = 0; i < checked.size(); i++)
+ {
+ if(!checked[i])
+ {
+ delete this->children[i];
+ this->children.erase(this->children.begin()+i);
+ checked.erase(checked.begin()+i);
+ i--;
+ }
+ }
+ this->SortChildren();
return true;
}