this->CMakeLists = NULL;
}
-modelCDMFolder::modelCDMFolder(const std::string& path, const int& level)
+modelCDMFolder::modelCDMFolder(modelCDMIProjectTreeNode* parent, const std::string& path, const std::string& name, const int& level)
{
+ std::cout << "creating folder: " + path + "\n";
//set attributes
+ this->parent = parent;
this->children.clear();
this->level = level;
this->CMakeLists = NULL;
this->length = 0;
-
- std::vector<std::string> words;
- std::string delimiters;
- //TODO::fix for windows
- delimiters = "/";
- CDMUtilities::splitter::split(words, path, delimiters, CDMUtilities::splitter::no_empties);
- this->name = words[words.size()-1];
-
+ this->name = name;
this->path = path;
this->type = wxDIR_DIRS;
std::string stdfileName = crea::wx2std(fileName);
//if is an unknown folder, create folder
- this->children.push_back(new modelCDMFolder(pathFixed + "/" + stdfileName, this->level + 1));
+ modelCDMFolder* folder = new modelCDMFolder(this, pathFixed + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
+ this->children.push_back(folder);
+ this->folders.push_back(folder);
cont = dir.GetNext(&fileName);
}
//if CMakeLists, create CMakeLists
if(stdfileName == "CMakeLists.txt")
{
- this->CMakeLists = new modelCDMCMakeListsFile(pathFixed + "/" + stdfileName, this->level + 1);
+ this->CMakeLists = new modelCDMCMakeListsFile(this, pathFixed + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
this->children.push_back(this->CMakeLists);
}
else
{
- this->children.push_back(new modelCDMFile(pathFixed + "/" + stdfileName, this->level + 1));
+ this->children.push_back(new modelCDMFile(this, pathFixed + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1));
}
//if is an unknown file, create file
cont = dir.GetNext(&fileName);
}
this->SortChildren();
+ std::sort(this->folders.begin(), this->folders.end(), CompareNodeItem);
}
modelCDMFolder::~modelCDMFolder()
{
this->folders.clear();
this->CMakeLists = NULL;
- for (int i = 0; i < this->children.size(); i++)
+ for (int i = 0; i < (int)(this->children.size()); i++)
{
if(this->children[i] != NULL)
{
this->children.clear();
}
+bool modelCDMFolder::CreateClass(const std::string& name)
+{
+ if (!CDMUtilities::createEmptyClass(name, this->path))
+ {
+ return false;
+ }
+ else
+ {
+ this->children.push_back(new modelCDMFile(this, this->path + CDMUtilities::SLASH + name + ".h", name + ".h", this->level + 1));
+ this->children.push_back(new modelCDMFile(this, this->path + CDMUtilities::SLASH + name + ".cpp", name + ".cpp", this->level + 1));
+ this->SortChildren();
+ return true;
+ }
+}
+
modelCDMFolder* modelCDMFolder::CreateFolder(const std::string& name, std::string*& result)
{
//TODO:: mkdir depending on OS
- std::string command = "mkdir " + path + "/" + name;
+ std::string command = "mkdir \"" + path + CDMUtilities::SLASH + name + "\"";
if(system(command.c_str()))
{
result = new std::string("Error executing: " + command + ".");
return NULL;
}
- modelCDMFolder* folder = new modelCDMFolder(path + "/" + name, level + 1);
+ modelCDMFolder* folder = new modelCDMFolder(this, path + CDMUtilities::SLASH + name, name, level + 1);
this->folders.push_back(folder);
this->children.push_back(folder);
const bool modelCDMFolder::Refresh(std::string*& result)
{
+ //std::cout << "refreshing folder " << this->name << std::endl;
//set attributes
this->type = wxDIR_DIRS;
while (cont)
{
std::string stdfileName = crea::wx2std(fileName);
- std::string folderName = stdfileName;
//check if they already exist
bool found = false;
- for (int i = 0;!found && i < this->folders.size(); i++)
+ for (int i = 0; !found && i < (int)(this->folders.size()); i++)
{
- if (this->folders[i]->GetName() == folderName)
+ if (this->folders[i]->GetName() == stdfileName)
{
found = true;
int pos = std::find(this->children.begin(), this->children.end(), this->folders[i]) - this->children.begin();
}
if(!found)
{
- modelCDMFolder* folder = new modelCDMFolder(this->path + "/" + stdfileName, this->level + 1);
+ modelCDMFolder* folder = new modelCDMFolder(this, this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
this->folders.push_back(folder);
this->children.push_back(folder);
}
{
if (this->CMakeLists == NULL)
{
- this->CMakeLists = new modelCDMCMakeListsFile(this->path + "/" + stdfileName, this->level + 1);
+ this->CMakeLists = new modelCDMCMakeListsFile(this, this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
this->children.push_back(this->CMakeLists);
}
else
return false;
}
}
+
//if is an unknown file, create file
else
{
bool found = false;
- for (int i = 0; i <!found && this->children.size(); i++)
+ for (int i = 0;!found && i < (int)(this->children.size()); i++)
{
if (this->children[i]->GetName() == stdfileName)
{
if(!found)
{
- modelCDMFile* file = new modelCDMFile(this->path + "/" + stdfileName, this->level + 1);
+ modelCDMFile* file = new modelCDMFile(this, this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
this->children.push_back(file);
}
}
}
}
- for (int i = 0; i < checkedFolders.size(); i++)
+ for (int i = 0; i < (int)(checkedFolders.size()); i++)
{
if(!checkedFolders[i])
{
i--;
}
}
- for (int i = 0; i < checked.size(); i++)
+ for (int i = 0; i < (int)(checked.size()); i++)
{
if(!checked[i])
{
}
}
this->SortChildren();
+ std::sort(this->folders.begin(), this->folders.end(), CompareNodeItem);
return true;
}