#include "modelCDMLibrary.h"
#include <fstream>
+#include <sstream>
#include <algorithm>
#include "CDMUtilities.h"
{
}
-modelCDMLibrary::modelCDMLibrary(const std::string& path, const std::string& name, const int& level)
+modelCDMLibrary::modelCDMLibrary(modelCDMIProjectTreeNode* parent, const std::string& path, const std::string& name, const int& level)
{
std::cout << "creating library: " + path + "\n";
+ this->parent = parent;
//folder name
this->name = name;
//path
if(wordBits[0] == "LIBRARY_NAME")
{
word = wordBits[1];
- for (int i = 2; i < wordBits.size(); i++)
+ for (int i = 2; i < (int)(wordBits.size()); i++)
{
word += " " + wordBits[i];
}
{
std::string stdfileName = crea::wx2std(fileName);
- modelCDMFolder* folder = new modelCDMFolder(this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
+ modelCDMFolder* folder = new modelCDMFolder(this, this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
this->folders.push_back(folder);
this->children.push_back(folder);
//if CMakeLists, create CMakeLists
if(stdfileName == "CMakeLists.txt")
{
- this->CMakeLists = new modelCDMCMakeListsFile(this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
+ this->CMakeLists = new modelCDMCMakeListsFile(this, this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
this->children.push_back(this->CMakeLists);
}
//if is an unknown file, create file
else
{
- this->children.push_back(new modelCDMFile(this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1));
+ this->children.push_back(new modelCDMFile(this, this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1));
}
cont = dir.GetNext(&fileName);
std::vector<std::string> words;
CDMUtilities::splitter::split(words, fileName, ", /\\\"", CDMUtilities::splitter::no_empties);
std::string fileNameReal = words[0];
- for (int i = 1; i < words.size(); i++)
+ for (int i = 1; i < (int)(words.size()); i++)
{
fileNameReal += "-" + words[i];
}
in.close();
out.close();
//delete old file and rename new file
+#ifdef _WIN32
+ std::string renameCommand = "move /Y \"" + this->path + CDMUtilities::SLASH + "CMakeLists.txt.tmp\" \"" + this->path + CDMUtilities::SLASH + "CMakeLists.txt\"";
+#else
std::string renameCommand = "mv \"" + this->path + CDMUtilities::SLASH + "CMakeLists.txt.tmp\" \"" + this->path + CDMUtilities::SLASH + "CMakeLists.txt\"";
+#endif
if(system(renameCommand.c_str()))
{
result = new std::string("An error occurred while running '" + renameCommand + "'.");
modelCDMFolder* modelCDMLibrary::CreateFolder(const std::string& name, std::string*& result)
{
//TODO:: mkdir depending on OS
- std::string command = "mkdir \"" + path + CDMUtilities::SLASH + name + "\"";
- if(system(command.c_str()))
- {
- result = new std::string("Error executing: " + command + ".");
- return NULL;
- }
- modelCDMFolder* folder = new modelCDMFolder(path + CDMUtilities::SLASH + name, name, level + 1);
- this->folders.push_back(folder);
- this->children.push_back(folder);
-
- return folder;
+ std::string command = "mkdir \"" + path + CDMUtilities::SLASH + name + "\"";
+ if(system(command.c_str()))
+ {
+ result = new std::string("Error executing: " + command + ".");
+ return NULL;
+ }
+ modelCDMFolder* folder = new modelCDMFolder(this, path + CDMUtilities::SLASH + name, name, level + 1);
+ this->folders.push_back(folder);
+ this->children.push_back(folder);
+
+ return folder;
}
const bool modelCDMLibrary::Refresh(std::string*& result)
if(wordBits[0] == "LIBRARY_NAME")
{
word = wordBits[1];
- for (int i = 2; i < wordBits.size(); i++)
+ for (int i = 2; i < (int)(wordBits.size()); i++)
{
word += " " + wordBits[i];
}
std::string stdfileName = crea::wx2std(fileName);
//check if they already exist
bool found = false;
- for (int i = 0; !found && i < this->folders.size(); i++)
+ for (int i = 0; !found && i < (int)(this->folders.size()); i++)
{
if (this->folders[i]->GetName() == stdfileName)
{
}
if(!found)
{
- modelCDMFolder* folder = new modelCDMFolder(this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
+ modelCDMFolder* folder = new modelCDMFolder(this, this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
this->folders.push_back(folder);
this->children.push_back(folder);
}
{
if (this->CMakeLists == NULL)
{
- this->CMakeLists = new modelCDMCMakeListsFile(this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
+ this->CMakeLists = new modelCDMCMakeListsFile(this, this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
this->children.push_back(this->CMakeLists);
}
else
else
{
bool found = false;
- for (int i = 0; !found && i < this->children.size(); i++)
+ for (int i = 0; !found && i < (int)(this->children.size()); i++)
{
if (this->children[i]->GetName() == stdfileName)
{
if(!found)
{
- modelCDMFile* file = new modelCDMFile(this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
+ modelCDMFile* file = new modelCDMFile(this, this->path + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
this->children.push_back(file);
}
}
}
}
- for (int i = 0; i < checkedFolders.size(); i++)
+ for (int i = 0; i < (int)(checkedFolders.size()); i++)
{
if(!checkedFolders[i])
{
i--;
}
}
- for (int i = 0; i < checked.size(); i++)
+ for (int i = 0; i < (int)(checked.size()); i++)
{
if(!checked[i])
{
std::sort(this->folders.begin(), this->folders.end(), CompareNodeItem);
return true;
}
+
+void modelCDMLibrary::CheckStructure(std::map<std::string, bool>& properties)
+{
+ //check cmake exist
+ if(this->CMakeLists != NULL)
+ {
+ //set default values
+ properties["library " + this->name + " lib ${crea_LIBRARIES}"] = false;
+ properties["library " + this->name + " lib ${WXWIDGETS_LIBRARIES}"] = false;
+ properties["library " + this->name + " lib ${KWWidgets_LIBRARIES}"] = false;
+ properties["library " + this->name + " lib ${VTK_LIBRARIES}"] = false;
+ properties["library " + this->name + " lib ${ITK_LIBRARIES}"] = false;
+ properties["library " + this->name + " lib ${GDCM_LIBRARIES}"] = false;
+ properties["library " + this->name + " lib ${BOOST_LIBRARIES}"] = false;
+
+
+ //open cmakelists
+ std::ifstream confFile;
+ confFile.open((this->CMakeLists->GetPath()).c_str());
+
+ //take everything that is not commented
+ std::string fileContent;
+
+ std::string word;
+ std::vector<std::string> words;
+ while(confFile.is_open() && !confFile.eof())
+ {
+ std::getline(confFile,word, '\n');
+ if(word[0] != '#')
+ {
+ CDMUtilities::splitter::split(words, word, "#", CDMUtilities::splitter::empties_ok);
+ if (words.size() > 0)
+ {
+ word = words[0];
+ CDMUtilities::splitter::split(words, word, " ", CDMUtilities::splitter::empties_ok);
+ for (int i = 0; i < (int)(words.size()); i++)
+ {
+ if(words[i].substr(0,2) == "//")
+ break;
+ fileContent += words[i] + " ";
+ }
+ }
+ }
+ }
+
+ //check every instruction
+ std::stringstream ss(fileContent);
+ while(!ss.eof())
+ {
+ std::getline(ss,word, '(');
+
+ //check instruction name
+ CDMUtilities::splitter::split(words, word, " ", CDMUtilities::splitter::no_empties);
+
+ //set instructions
+ if (words.size() > 0 && words[words.size()-1] == "SET")
+ {
+ std::getline(ss,word, ')');
+
+ CDMUtilities::splitter::split(words, word, " \t", CDMUtilities::splitter::no_empties);
+ if (words.size() > 1)
+ {
+ if (words[0] == "${LIBRARY_NAME}_LINK_LIBRARIES")
+ {
+ for (int i = 1; i < (int)(words.size()); i++)
+ {
+ properties["library " + this->name + " lib " + words[i]] = true;
+ }
+ }
+ }
+ }
+ }
+
+ }
+}