//_LutEED->SetVectorModeToComponent();
_LutEED->SetVectorModeToRGBColors();
- _pdm = vtkPolyDataMapper::New();
- _actor = vtkActor::New();
- _actorAdded = false;
+ _pdm = vtkPolyDataMapper::New();
+ _actor = vtkActor::New();
+ _actorAdded = false;
}
vtkVectorsTensorsVisuBase::~vtkVectorsTensorsVisuBase()