);
template< class _TBinaryTree, class _TData3D, class _TFusion >
- void _GoDown(
+ void _RandomWalker(
_TBinaryTree& binaryTree,
const _TData3D& data3D,
const _TFusion& fusion,
- int numSlices
- );
-
- template< class _TBinaryTree, class _TData3D, class _TFusion >
- void _GoUp(
- _TBinaryTree& binaryTree,
- const _TData3D& data3D,
- const _TFusion& fusion,
- int numSlices
+ bool down
);
private: