unsigned char alpha
);
void Render( );
- void Execute( itk::Object* c, const itk::EventObject& e )
+ void Execute( itk::Object* c, const itk::EventObject& e ) ITK_OVERRIDE
{ this->Execute( ( const itk::Object* )( c ), e ); }
- void Execute( const itk::Object* c, const itk::EventObject& e );
+ void Execute( const itk::Object* c, const itk::EventObject& e ) ITK_OVERRIDE;
protected:
Image2DObserver( );