typedef typename F::TFrontEvent _TFrontEvent;
typedef typename F::TFreezeEvent _TFreezeEvent;
+ typedef typename F::TStartBacktrackingEvent _TStartBacktrackingEvent;
+ typedef typename F::TEndBacktrackingEvent _TEndBacktrackingEvent;
+ typedef typename F::TBacktrackingEvent _TBacktrackingEvent;
+
static unsigned char Colors[][4] =
{
{ 0, 0, 127, 127 },
return;
const _TStartEvent* startEvt = dynamic_cast< const _TStartEvent* >( &e );
- if( startEvt != NULL )
+ const _TStartBacktrackingEvent* startBackEvt =
+ dynamic_cast< const _TStartBacktrackingEvent* >( &e );
+ if( startEvt != NULL || startBackEvt != NULL )
{
const typename F::TInputImage* img = filter->GetInput( );
unsigned int minD = F::TInputImage::ImageDimension;
return;
} // fi
+
+ const _TBacktrackingEvent* backEvt =
+ dynamic_cast< const _TBacktrackingEvent* >( &e );
+ const _TEndBacktrackingEvent* endBackEvt =
+ dynamic_cast< const _TEndBacktrackingEvent* >( &e );
+ if( backEvt != NULL )
+ {
+ this->SetPixel( backEvt->Vertex, 0, 0, 255, 255 );
+ return;
+
+ } // fi
+
+ if( endBackEvt != NULL )
+ {
+ this->m_RenderWindow->Render( );
+ /* TODO: DEBUG
+ std::cout << "Press enter: " << std::ends;
+ int aux;
+ std::cin >> aux;
+ */
+ return;
+
+ } // fi
}
// -------------------------------------------------------------------------