this->m_Mappers[ i ]->SetInputData( pd );
this->m_Actors[ i ]->SetMapper( this->m_Mappers[ i ] );
this->m_Actors[ i ]->GetProperty( )->SetOpacity( opacity );
+ this->m_Actors[ i ]->GetProperty( )->SetLineWidth( 3 );
+ this->m_Actors[ i ]->GetProperty( )->SetPointSize( 10 );
this->m_Renderer->AddActor( this->m_Actors[ i ] );
}
this->m_Actors[ i ]->SetMapper( this->m_Mappers[ i ] );
this->m_Actors[ i ]->GetProperty( )->SetColor( r, g, b );
this->m_Actors[ i ]->GetProperty( )->SetOpacity( opacity );
- this->m_Actors[ i ]->GetProperty( )->SetPointSize( 20 );
+ this->m_Actors[ i ]->GetProperty( )->SetLineWidth( 3 );
+ this->m_Actors[ i ]->GetProperty( )->SetPointSize( 10 );
this->m_Renderer->AddActor( this->m_Actors[ i ] );
}