virtual ~manualContourModelLine();
virtual manualContourModelLine *Clone();
void CopyAttributesTo( manualContourModelLine *cloneObject);
- virtual void GetSpline_i_Point(int i, double *x, double *y, double *z);
+// virtual void GetSpline_i_Point(int i, double *x, double *y, double *z);
private:
virtual int GetTypeModel();
};