virtual int GetX();
virtual int GetY();
virtual int GetZ();
+ bool GetActorPresent();
private:
int _X;
vtkImageActor *_thresholdActor;
wxVtkBaseView *_baseView;
- virtual void ConfigLookupTable() = 0;
- bool GetActorPresent();
+ virtual void ConfigLookupTable() = 0;
void CleanXYZ(double &x, double &y, double &z);