#include <wx/bmpbuttn.h>
#include <wx/image.h>
#include <wx/string.h>
+#include <wx/bitmap.h>
#include "system.h"
// ----------------------------------------------------------------------------------
//end of typedef definition
public:
+
// ----------------------------------------------------------------------------------
/*! @fn Button::Button( wxWindow* parent, long id, ButtonPair* pair );
* @brief This is the constructor.
*/
StringType
GetButtonName( );
+
// ----------------------------------------------------------------------------------
/*! @fn std::string Button::GetIconPath( );
* @brief This method returns the iconPath of the button.
* @return std::string The path of the icon.
*/
- StringType
- GetIconPath( );
+ BitmapType
+ GetIcon( );
+
+ // ----------------------------------------------------------------------------------
+ /*! @fn std::string Button::GetIconPath( );
+ * @brief This method returns the iconPath of the button.
+ * @return std::string The path of the icon.
+ */
+ //StringType
+ //GetIconPath( );
// ----------------------------------------------------------------------------------
/*! @fn std::string Button::GetDescription( );
* @brief This method returns a the description of the button.
// ----------------------------------------------------------------------------------
private:
ButtonPair* m_ButtonPair; //! <The pair with the button information.
+
};
}//ecapseman
}//ecapseman