void
ButtonContainerSettings::AddButton( const std::string & groupName,
- const std::string buttonName, const std::string iconpath,
- const std::string buttonDescription, PanelButton panel )
+ const std::string &buttonName, const std::string &iconpath,
+ const std::string &buttonDescription, PanelButton panel )
{
//builds the button information
+ panel->Show( false );
ButtonPair* pair = new ButtonPair( new ButtonInfo( buttonName, iconpath ),
new ActionButton( buttonDescription, panel ) );
- panel->Show( false );
+ for( KeyMapList::iterator it = this->m_GroupNameList.begin( ); it
+ != this->m_GroupNameList.end( ); ++it )
+ {
+ if ( ( *it ).compare( groupName ) == 0 )
+ {
+ this->m_ButtonGroupContainer[ groupName ].push_back( pair );
+ return;
+ }//fi
+ }//rof
+ this->m_GroupNameList.push_back( groupName );
this->m_ButtonGroupContainer[ groupName ].push_back( pair );
}
+
+ void
+ ButtonContainerSettings::AddButton( const BCSettingsStruct &info )
+ {
+ //builds the button information
+ info.panel->Show( false );
+ ButtonPair* pair = new ButtonPair(
+ new ButtonInfo( info.buttonName, info.iconpath ),
+ new ActionButton( info.buttonDescription, info.panel ) );
+ for( KeyMapList::iterator it = this->m_GroupNameList.begin( ); it
+ != this->m_GroupNameList.end( ); ++it )
+ {
+ if ( ( *it ).compare( info.groupName ) == 0 )
+ {
+ this->m_ButtonGroupContainer[ info.groupName ].push_back( pair );
+ return;
+ }//fi
+ }//rof
+ this->m_GroupNameList.push_back( info.groupName );
+ this->m_ButtonGroupContainer[ info.groupName ].push_back( pair );
+ }
+
}//ecapseman