/*# ---------------------------------------------------------------------
-#
-# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
-# pour la Sant�)
-# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
-# Previous Authors : Laurent Guigues, Jean-Pierre Roux
-# CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
-#
-# This software is governed by the CeCILL-B license under French law and
-# abiding by the rules of distribution of free software. You can use,
-# modify and/ or redistribute the software under the terms of the CeCILL-B
-# license as circulated by CEA, CNRS and INRIA at the following URL
-# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
-# or in the file LICENSE.txt.
-#
-# As a counterpart to the access to the source code and rights to copy,
-# modify and redistribute granted by the license, users are provided only
-# with a limited warranty and the software's author, the holder of the
-# economic rights, and the successive licensors have only limited
-# liability.
-#
-# The fact that you are presently reading this means that you have had
-# knowledge of the CeCILL-B license and that you accept its terms.
-# ------------------------------------------------------------------------ */
+ #
+ # Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
+ # pour la Sant�)
+ # Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+ # Previous Authors : Laurent Guigues, Jean-Pierre Roux
+ # CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
+ #
+ # This software is governed by the CeCILL-B license under French law and
+ # abiding by the rules of distribution of free software. You can use,
+ # modify and/ or redistribute the software under the terms of the CeCILL-B
+ # license as circulated by CEA, CNRS and INRIA at the following URL
+ # http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+ # or in the file LICENSE.txt.
+ #
+ # As a counterpart to the access to the source code and rights to copy,
+ # modify and redistribute granted by the license, users are provided only
+ # with a limited warranty and the software's author, the holder of the
+ # economic rights, and the successive licensors have only limited
+ # liability.
+ #
+ # The fact that you are presently reading this means that you have had
+ # knowledge of the CeCILL-B license and that you accept its terms.
+ # ------------------------------------------------------------------------ */
/*!
* @file buttonContainerSettings.h
#include "containerSettings.h"
#include "functor.h"
-
/*! @namespace <creaPanelButtonContainer>
* @brief Contains the creaPanelButtonContainer library included in creaMaracasVisu.
*/
// ----------------------------------------------------------------------------------
/*! @typedef std::pair< std::string, PanelButton > ActionButton;
* @brief Defines the ActionButton type.
- * First is the button description, Second FunctionEventType
+ * First is the button name, Second FunctionEventType
*/
- typedef std::pair< std::string, PanelButton > ActionButton;
-
+ typedef std::pair<std::string, PanelButton> ActionButton;
+
// ----------------------------------------------------------------------------------
/*! @typedef std::pair< std::string, wxBitmap > ButtonInfo;
* @brief Defines the ButtonInfo type.
* First is the ButtonName, Second is the ImageIcon
*/
- typedef std::pair< std::string, wxBitmap > ButtonInfo;
-
+ typedef std::pair<std::string, wxBitmap> ButtonInfo;
+
// ----------------------------------------------------------------------------------
/*! @typedef std::pair< ButtonInfo*, ActionButton* > ButtonPair;
* @brief Defines the ButtonPair type.
*/
- typedef std::pair< ButtonInfo*, ActionButton* > ButtonPair;
+ typedef std::pair<ButtonInfo*, ActionButton*> ButtonPair;
// ----------------------------------------------------------------------------------
/*! @typedef std::list< std::string > KeyMapList;
* @brief Defines the KeyMapList type.
*/
- typedef std::list< std::string > KeyMapList;
-
+ typedef std::list<std::string> KeyMapList;
+
// ----------------------------------------------------------------------------------
/*! @typedef std::list< ButtonPair* > ButtonList;
* @brief Defines the ButtonList type.
*/
- typedef std::list< ButtonPair* > ButtonList;
-
+ typedef std::list<ButtonPair*> ButtonList;
+
// ----------------------------------------------------------------------------------
/*! @typedef std::map< std::string, ButtonList > ButtonGroupMap;
* @brief Defines the ButtonGroupMap type.
*/
- typedef std::map< std::string, ButtonList > ButtonGroupMap;
+ typedef std::map<std::string, ButtonList> ButtonGroupMap;
// ----------------------------------------------------------------------------------
/*! @typedef std::vector< BCPSettingsStruct* > BCStructVectorType;
* @brief Defines the BCStructVectorType type.
*/
- typedef std::vector< BCPSettingsStruct* > BCStructVectorType;
+ typedef std::vector<BCPSettingsStruct*> BCStructVectorType;
//end typedef definition
- // ----------------------------------------------------------------------------------
- /*! @class ButtonContainerSettings buttonContainerSettings.h "buttonContainerSettings.h"
- * @brief This class contains the settings of the button container.
- */
- typedef std::map< std::string, wxPanel* > ItemsMap;
+ //MLER
+ typedef std::pair<std::string, wxPanel*> ListAction;
+ typedef std::vector<ListAction> ItemsVector;
+ //MLER
- public:
+ // ----------------------------------------------------------------------------------
+
+ public:
// ----------------------------------------------------------------------------------
/*! @fn ButtonContainerSettings( );
* @brief This is the default constructor.
*/
- ButtonContainerSettings( );
+ ButtonContainerSettings();
// ----------------------------------------------------------------------------------
/*! @fn virtual ~ButtonContainerSettings( );
* @brief This is the destructor.
*/
virtual
- ~ButtonContainerSettings( );
-
+ ~ButtonContainerSettings();
+
// ----------------------------------------------------------------------------------
/*! @fn ButtonGroupMap GetButtonGroupContainer( );
* @brief This method returns ButtonGroupMap with all buttons.
* @return
*/
ButtonGroupMap
- GetButtonGroupContainer( );
+ GetButtonGroupContainer();
// ----------------------------------------------------------------------------------
/*! @fn KeyMapList GetGroupNameList( );
* @brief This method returns a KeyMapsList with the name of the groups.
* @return
*/
KeyMapList
- GetGroupNameList( );
+ GetGroupNameList();
// ----------------------------------------------------------------------------------
/*! @fn PanelButton GetPanelButton( const std::string &buttonName );
* @brief This method returns the panel of a button.
* @return
*/
PanelButton
- GetPanelButton( const std::string &buttonName );
+ GetPanelButton(const std::string &buttonName);
// ----------------------------------------------------------------------------------
/*! @fn ButtonGroupSettings* GetButtonGroupSettings( TFunctor* functor );
* @brief this method return the settings the generic settings for creaButtonContainer.
* @return
*/
ButtonGroupSettings*
- GetButtonGroupSettings( TFunctor* functor );
+ GetButtonGroupSettings(TFunctor* functor);
// ----------------------------------------------------------------------------------
/*! @fn void SetButtonGroupContainer( ButtonGroupMap bGroupContainer );
* @brief This method sets the button group container.
*/
// ----------------------------------------------------------------------------------
-
ButtonGroupSettings*
GetListGroupSettings();
// ----------------------------------------------------------------------------------
-
-
void
- SetButtonGroupContainer( ButtonGroupMap bGroupContainer );
+ SetButtonGroupContainer(ButtonGroupMap bGroupContainer);
// ----------------------------------------------------------------------------------
/*! @fn void SetGroupNameList( KeyMapList gNameList );
* @brief this method sets the groupName list
* @param gNameList
*/
void
- SetGroupNameList( KeyMapList gNameList );
-
+ SetGroupNameList(KeyMapList gNameList);
+
// ----------------------------------------------------------------------------------
/*! @fn void AddButton( const std::string &groupName, const std::string &buttonName,
const std::string &iconpath, const std::string &buttonDescription,
* @exception std::bad_alloc
*/
void
- AddButton( const std::string &groupName, const std::string &buttonName,
- const wxBitmap &icon, const std::string &buttonDescription,
- PanelButton panel );
-
+ AddButton(const std::string &groupName, const std::string &buttonName,
+ const wxBitmap &icon, const std::string &buttonDescription,
+ PanelButton panel);
+
// ----------------------------------------------------------------------------------
/*! @fn void AddButton( BCPSettingsStruct* info );
* @brief This method adds a new button into a group of buttons.
* @exception std::bad_alloc
*/
void
- AddButton( BCPSettingsStruct* info );
-
+ AddButton(BCPSettingsStruct* info);
+
// ----------------------------------------------------------------------------------
/*! @fn void AddButtons( BCStructVectorType infoList );
* @brief This method adds new buttons into the container.
* @exception std::bad_alloc
*/
void
- AddButtons( BCStructVectorType infoList, int type );
-
+ InitModel(BCStructVectorType infoList, int type);
+ // ----------------------------------------------------------------------------------
+ //MLER
void
AddItems(BCPSettingsStruct* info);
+ // ----------------------------------------------------------------------------------
+ ItemsVector
+ GetItemsVector();
- ItemsMap
- GetItemsMap();
-
- PanelButton
- GetPanelList( const StringType &buttonName );
-
+ wxPanel*
+ GetPanelList(const StringType &buttonName);
+ //MLER
// ----------------------------------------------------------------------------------
private:
ButtonGroupMap m_ButtonGroupContainer; //!<This is the map with the groups of buttons.
KeyMapList m_GroupNameList; //!<This is a container with the name of the groups.
//MLER
- ItemsMap m_itemsMap; //This is the map with the name and the wPanel
- };
-}//ecapseman
+ ItemsVector m_ItemsVector; //!<This is the vector containing a pair of each item name and its wxPanel.
+
+ };
+} //ecapseman
#endif /* BUTTONCONTAINERSETTINGS_H_ */