#include <list>
#include <map>
#include <wx/panel.h>
+#include <vector>
#include "structButtonContainerSettings.h"
#include "containerSettings.h"
typedef std::list< std::string > KeyMapList;
typedef std::list< ButtonPair* > ButtonList;
typedef std::map< std::string, ButtonList > ButtonGroupMap;
- typedef std::list< BCSettingsStruct* > BCSetListType;
+ typedef std::vector< BCSettingsStruct* > BCStructVectorType;
class ButtonContainerSettings
{
public:
AddButton( BCSettingsStruct* info );
void
- AddButtons( BCSetListType infoList );
+ AddButtons( BCStructVectorType infoList );
private:
ButtonGroupMap m_ButtonGroupContainer;