]> Creatis software - creaMaracasVisu.git/blobdiff - lib/maracasVisuLib/src/interface/wxWindows/widgets/imageUndoRedo/image3DDequeUR.cxx
#3162 creaMaracasVisu Bug New Normal - Threshold layer
[creaMaracasVisu.git] / lib / maracasVisuLib / src / interface / wxWindows / widgets / imageUndoRedo / image3DDequeUR.cxx
index 41d7c56ec0b673f7a0d54b7066c55d1a2957dc8d..cac5bd6507bd95ee5c44149bbddaeee6cf3a9268 100755 (executable)
+/*# ---------------------------------------------------------------------
+#
+# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
+#                        pour la Sant�)
+# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
+# Previous Authors : Laurent Guigues, Jean-Pierre Roux
+# CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
+#
+#  This software is governed by the CeCILL-B license under French law and
+#  abiding by the rules of distribution of free software. You can  use,
+#  modify and/ or redistribute the software under the terms of the CeCILL-B
+#  license as circulated by CEA, CNRS and INRIA at the following URL
+#  http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
+#  or in the file LICENSE.txt.
+#
+#  As a counterpart to the access to the source code and  rights to copy,
+#  modify and redistribute granted by the license, users are provided only
+#  with a limited warranty  and the software's author,  the holder of the
+#  economic rights,  and the successive licensors  have only  limited
+#  liability.
+#
+#  The fact that you are presently reading this means that you have had
+#  knowledge of the CeCILL-B license and that you accept its terms.
+# ------------------------------------------------------------------------ */
+
+/*!
+ * @file       image3DDequeUR.cxx
+ * @brief      This file contains the implementation of the Image3DDequeUR class.
+ * @author     Info-Dev
+ * @author     Diego CACERES (diego.caceres[AT]creatis.insa-lyon.fr)
+ * @date       2011-11-15
+ */
+
 #include "image3DDequeUR.h"
 #include <iostream>
 #include <sstream>
 
-Image3DDequeUR::Image3DDequeUR() {
-       this->m_GlobalPath = "/home/caceres/temporal/";
-       this->m_CurrentUndoPos = -1;
-       this->m_CurrentRedoPos = -1;
+// ----------------------------------------------------------------------------------
+Image3DDequeUR::Image3DDequeUR( )
+{
+
+
+#ifdef _WIN32
+       this->m_GlobalPath = std::getenv("TEMP");
+#endif
+#ifdef _WIN64
+       this->m_GlobalPath = std::getenv("TEMP");
+#endif
+#ifdef LINUX
+       this->m_GlobalPath = "/tmp/";
+#endif // MACOSX
+       this->m_CurrentURPos = -1;
 }
+// ----------------------------------------------------------------------------------
 //virtual
-Image3DDequeUR::~Image3DDequeUR() {
-       this->CleanHardDisk();
+Image3DDequeUR::~Image3DDequeUR( )
+{
+       this->CleanHardDisk( );
 }
+// ----------------------------------------------------------------------------------
 //virtual
-void Image3DDequeUR::AddImageToUndoContainer(VTKImageDataPointerType img,
-               ImageMManagerType* imMManager) {
-       this->CleanUndoContainerFromIndex(this->m_CurrentUndoPos + 1);
+void Image3DDequeUR::AddImagesToURContainer( VTKImageDataPointerType imgUndo,
+       VTKImageDataPointerType imgRedo, ImageMManager* imMManager )
+{
+       this->CleanURContainerFromIndex( this->m_CurrentURPos + 1 );
        //Adding image
-       ImageInfoUR* imageInfo = new ImageInfoUR();
-       imageInfo->SetImageName(
-                       this->GetImageName(this->m_ImgUndoDeque.size(), true));
-       imageInfo->SetImage(img);
-       imageInfo->SetImageMManager(imMManager);
+       ImageInfoUR* imageInfo = new ImageInfoUR( );
+       imageInfo->SetImageName( this->GetImageName( this->m_ImgURDeque.size( ) ) );
+       imageInfo->SetImages( imgUndo, imgRedo );
+       imageInfo->SetImageMManager( imMManager );
        //Adding to deque
-       this->m_ImgUndoDeque.push_back(imageInfo);
-       this->m_CurrentUndoPos = this->m_ImgUndoDeque.size() - 1;
+       this->m_ImgURDeque.push_back( imageInfo );
+       this->m_CurrentURPos = this->m_ImgURDeque.size( ) - 1;
        //Managing memory
-       this->ManageMemory();
-       //clean redo container
-       this->CleanRedoContainer();
+       this->ManageMemory( );
 }
+// ----------------------------------------------------------------------------------
 //virtual
-ImageInfoUR* Image3DDequeUR::Undo() {
+ImageInfoUR* Image3DDequeUR::Undo( )
+{
        ImageInfoUR* imgRet = NULL;
-       if ((this->m_ImgUndoDeque.size() > 0) && (this->m_CurrentUndoPos != -1)) {
-               imgRet = this->m_ImgUndoDeque[m_CurrentUndoPos];
-               this->m_CurrentUndoPos--;
+       int imgURDequeSize = this->m_ImgURDeque.size( );
+       if( ( this->m_ImgURDeque.size( ) > 0 ) && ( this->m_CurrentURPos != -1 )
+               && ( this->m_CurrentURPos < imgURDequeSize ) )
+       {
+               imgRet = this->m_ImgURDeque[ m_CurrentURPos ];
+               this->m_CurrentURPos--;
        } //fi
-       return (imgRet);
-}
-//virtual
-void Image3DDequeUR::AddImageToRedoContainer(VTKImageDataPointerType img,
-               ImageMManagerType* imMManager) {
-       //Adding image
-       ImageInfoUR* imageInfo = new ImageInfoUR();
-       imageInfo->SetImageName(
-                       this->GetImageName(this->m_ImgRedoDeque.size(), false));
-       imageInfo->SetImage(img);
-       imageInfo->SetImageMManager(imMManager);
-       //Adding to deque
-       this->m_ImgRedoDeque.push_back(imageInfo);
-       this->m_CurrentRedoPos = this->m_ImgRedoDeque.size() - 1;
-       //Managing memory
-       this->ManageMemory();
-
+       return ( imgRet );
 }
+// ----------------------------------------------------------------------------------
 //virtual
-ImageInfoUR* Image3DDequeUR::Redo() {
+ImageInfoUR* Image3DDequeUR::Redo( )
+{
        ImageInfoUR* imgRet = NULL;
-       if ((this->m_ImgRedoDeque.size() > 0) && (this->m_CurrentRedoPos != -1)) {
-               imgRet = this->m_ImgRedoDeque[m_CurrentRedoPos];
-               this->m_CurrentRedoPos--;
-               this->m_CurrentUndoPos++;
+       this->m_CurrentURPos++;
+       int imgURDequeSize = this->m_ImgURDeque.size( );
+       if( ( this->m_ImgURDeque.size( ) > 0 ) && ( this->m_CurrentURPos != -1 )
+               && ( this->m_CurrentURPos < imgURDequeSize ) )
+       {
+               imgRet = this->m_ImgURDeque[ m_CurrentURPos ];
        } //fi
-       return (imgRet);
+       else
+       {
+               this->m_CurrentURPos--;
+       }
+       return ( imgRet );
 }
+// ----------------------------------------------------------------------------------
 //virtual
-void Image3DDequeUR::CleanUndoContainerFromIndex(const int& index) {
+void Image3DDequeUR::CleanURContainerFromIndex( const int& index )
+{
        int count = 0;
-       for (unsigned int i = index; i < this->m_ImgUndoDeque.size(); i++) {
-               this->m_ImgUndoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
-               this->m_ImgUndoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
+       for( unsigned int i = index; i < this->m_ImgURDeque.size( ); i++ )
+       {
+               this->m_ImgURDeque[ i ]->RemoveImagesFromMemory( this->m_GlobalPath );
+               this->m_ImgURDeque[ i ]->RemoveImagesFromDisk( this->m_GlobalPath );
                count++;
        }
-       for (int i = 0; i < count; i++) {
-               this->m_ImgUndoDeque.pop_back();
+       for( int i = 0; i < count; i++ )
+       {
+               this->m_ImgURDeque.pop_back( );
        } //rof
 }
+// ----------------------------------------------------------------------------------
 //virtual
-void Image3DDequeUR::CleanRedoContainer() {
-       for (unsigned int i = 0; i < this->m_ImgRedoDeque.size(); i++) {
-               this->m_ImgRedoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
-               this->m_ImgRedoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
-       }
-}
-//virtual
-void Image3DDequeUR::CleanContainers() {
-       for (unsigned int i = 0; i < this->m_ImgUndoDeque.size(); i++) {
-               this->m_ImgUndoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
-               this->m_ImgUndoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
-       } //rof
-       for (unsigned int i = 0; i < this->m_ImgRedoDeque.size(); i++) {
-               this->m_ImgRedoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
-               this->m_ImgRedoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
-       } //rof
-       this->m_ImgRedoDeque.clear();
-       this->m_ImgUndoDeque.clear();
-}
-
-//virtual
-void Image3DDequeUR::ManageMemory() {
-       for (int i = 0; (unsigned int) i < this->m_ImgUndoDeque.size(); i++) {
-               if (this->m_ImgUndoDeque[i]->GetStatus()) {
-                       this->m_ImgUndoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
+void Image3DDequeUR::ManageMemory( )
+{
+       int imgURDequeSize = this->m_ImgURDeque.size( );
+       for( int i = 0; i < imgURDequeSize; i++ )
+       {
+               if( this->m_ImgURDeque[ i ]->GetStatus( ) )
+               {
+                       this->m_ImgURDeque[ i ]->RemoveImagesFromMemory(
+                               this->m_GlobalPath );
                } //fi
        } //rof
          //Adding CurrentUndoPos to memory
-       if ((this->m_CurrentUndoPos != -1)
-                       && !(this->m_ImgUndoDeque[this->m_CurrentUndoPos]->GetStatus())) {
-               this->m_ImgUndoDeque[this->m_CurrentUndoPos]->LoadImageMHDToMemory(
-                               this->m_GlobalPath);
+       if( ( this->m_CurrentURPos != -1 )
+               && !( this->m_ImgURDeque[ this->m_CurrentURPos ]->GetStatus( ) ) )
+       {
+               this->m_ImgURDeque[ this->m_CurrentURPos ]->LoadImagesToMemory(
+                       this->m_GlobalPath );
        }
-       //The same for the redo queue
-       for (int i = 0; (unsigned int) i < this->m_ImgRedoDeque.size(); i++) {
-               if (this->m_ImgRedoDeque[i]->GetStatus()) {
-                       this->m_ImgRedoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
-               } //fi
-       } //rof
-         //Adding CurrentUndoPos to memory
-       if ((this->m_CurrentRedoPos != -1)
-                       && !(this->m_ImgRedoDeque[this->m_CurrentRedoPos]->GetStatus())) {
-               this->m_ImgRedoDeque[this->m_CurrentRedoPos]->LoadImageMHDToMemory(
-                               this->m_GlobalPath);
+       int currentRedoPos = this->m_CurrentURPos + 1;
+       if( ( currentRedoPos < imgURDequeSize )
+               && !( this->m_ImgURDeque[ currentRedoPos ]->GetStatus( ) ) )
+       {
+               this->m_ImgURDeque[ currentRedoPos ]->LoadImagesToMemory(
+                       this->m_GlobalPath );
        }
 }
-
-void Image3DDequeUR::SetGlobalPath(const StringType& globalPath) {
+// ----------------------------------------------------------------------------------
+void Image3DDequeUR::SetGlobalPath( const StringType& globalPath )
+{
        this->m_GlobalPath = globalPath;
 }
-
-void Image3DDequeUR::CleanHardDisk() {
-       for (unsigned int i = 0; i < this->m_ImgUndoDeque.size(); i++) {
-               this->m_ImgUndoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
+// ----------------------------------------------------------------------------------
+void Image3DDequeUR::CleanHardDisk( )
+{
+       for( unsigned int i = 0; i < this->m_ImgURDeque.size( ); i++ )
+       {
+               this->m_ImgURDeque[ i ]->RemoveImagesFromDisk( this->m_GlobalPath );
        }
 }
-
-Image3DDequeUR::StringType Image3DDequeUR::GetGlobalPath() {
-       return (this->m_GlobalPath);
+// ----------------------------------------------------------------------------------
+Image3DDequeUR::StringType Image3DDequeUR::GetGlobalPath( )
+{
+       return ( this->m_GlobalPath );
 }
-
-Image3DDequeUR::StringType Image3DDequeUR::GetImageName(const int & pos,
-               const bool& undo) {
+// ----------------------------------------------------------------------------------
+Image3DDequeUR::StringType Image3DDequeUR::GetImageName( const int & pos )
+{
 //Giving a name to an image using the date and time
-       if (this->m_IDImages.empty()) {
+       if( this->m_IDImages.empty( ) )
+       {
                time_t rawtime;
                struct tm * timeinfo;
-               char buffer[80];
-               time(&rawtime);
-               timeinfo = localtime(&rawtime);
-               strftime(buffer, 80, "%H%M%S_%a_%d_%b_%y_", timeinfo);
-               StringType date(buffer);
-               StringType aux(buffer);
+               char buffer[ 80 ];
+               time( &rawtime );
+               timeinfo = localtime( &rawtime );
+               strftime( buffer, 80, "%H%M%S_%a_%d_%b_%y_", timeinfo );
+               StringType date( buffer );
+               StringType aux( buffer );
                this->m_IDImages = "img_" + aux;
        }
        std::stringstream ss; //create a stringstream
        ss << pos; //add number to the stream
-       StringType imgType;
-       if (undo) {
-               imgType = "undo";
-       } else {
-               imgType = "redo";
-       }
-       StringType imageName = this->m_IDImages + imgType + ss.str();
-       return (imageName);
+       StringType imageName = this->m_IDImages + ss.str( );
+       return ( imageName );
 }
+// ----------------------------------------------------------------------------------