#include <sstream>
Image3DDequeUR::Image3DDequeUR() {
- this->m_GlobalPath = "/home/caceres/temporal/";
- this->m_CurrentUndoPos = -1;
- this->m_CurrentRedoPos = -1;
+ this->m_GlobalPath = "/home/pechan/temporal/";
+ this->m_CurrentURPos = -1;
}
//virtual
Image3DDequeUR::~Image3DDequeUR() {
this->CleanHardDisk();
}
//virtual
-void Image3DDequeUR::AddImageToUndoContainer(VTKImageDataPointerType img,
- ImageMManagerType* imMManager) {
- this->CleanUndoContainerFromIndex(this->m_CurrentUndoPos + 1);
+void Image3DDequeUR::AddImagesToURContainer(VTKImageDataPointerType imgUndo,
+ VTKImageDataPointerType imgRedo, ImageMManager* imMManager) {
+ this->CleanURContainerFromIndex(this->m_CurrentURPos + 1);
//Adding image
ImageInfoUR* imageInfo = new ImageInfoUR();
imageInfo->SetImageName(
- this->GetImageName(this->m_ImgUndoDeque.size(), true));
- imageInfo->SetImage(img);
+ this->GetImageName(this->m_ImgURDeque.size(), true));
+ imageInfo->SetImages(imgUndo, imgRedo);
imageInfo->SetImageMManager(imMManager);
//Adding to deque
- this->m_ImgUndoDeque.push_back(imageInfo);
- this->m_CurrentUndoPos = this->m_ImgUndoDeque.size() - 1;
+ this->m_ImgURDeque.push_back(imageInfo);
+ this->m_CurrentURPos = this->m_ImgURDeque.size() - 1;
//Managing memory
this->ManageMemory();
- //clean redo container
- this->CleanRedoContainer();
}
//virtual
ImageInfoUR* Image3DDequeUR::Undo() {
ImageInfoUR* imgRet = NULL;
- if ((this->m_ImgUndoDeque.size() > 0) && (this->m_CurrentUndoPos != -1)) {
- imgRet = this->m_ImgUndoDeque[m_CurrentUndoPos];
- this->m_CurrentUndoPos--;
+ if ((this->m_ImgURDeque.size() > 0) && (this->m_CurrentURPos != -1)) {
+ imgRet = this->m_ImgURDeque[m_CurrentURPos];
+ this->m_CurrentURPos--;
} //fi
return (imgRet);
}
-//virtual
-void Image3DDequeUR::AddImageToRedoContainer(VTKImageDataPointerType img,
- ImageMManagerType* imMManager) {
- //Adding image
- ImageInfoUR* imageInfo = new ImageInfoUR();
- imageInfo->SetImageName(
- this->GetImageName(this->m_ImgRedoDeque.size(), false));
- imageInfo->SetImage(img);
- imageInfo->SetImageMManager(imMManager);
- //Adding to deque
- this->m_ImgRedoDeque.push_back(imageInfo);
- this->m_CurrentRedoPos = this->m_ImgRedoDeque.size() - 1;
- //Managing memory
- this->ManageMemory();
-}
//virtual
ImageInfoUR* Image3DDequeUR::Redo() {
ImageInfoUR* imgRet = NULL;
- if ((this->m_ImgRedoDeque.size() > 0) && (this->m_CurrentRedoPos != -1)) {
- imgRet = this->m_ImgRedoDeque[m_CurrentRedoPos];
- this->m_CurrentRedoPos--;
- this->m_CurrentUndoPos++;
- } //fi
return (imgRet);
}
//virtual
-void Image3DDequeUR::CleanUndoContainerFromIndex(const int& index) {
+void Image3DDequeUR::CleanURContainerFromIndex(const int& index) {
int count = 0;
- for (unsigned int i = index; i < this->m_ImgUndoDeque.size(); i++) {
- this->m_ImgUndoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
- this->m_ImgUndoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
+ for (unsigned int i = index; i < this->m_ImgURDeque.size(); i++) {
+ this->m_ImgURDeque[i]->RemoveImagesFromMemory(this->m_GlobalPath);
+ this->m_ImgURDeque[i]->RemoveImagesFromDisk(this->m_GlobalPath);
count++;
}
for (int i = 0; i < count; i++) {
- this->m_ImgUndoDeque.pop_back();
+ this->m_ImgURDeque.pop_back();
} //rof
}
-//virtual
-void Image3DDequeUR::CleanRedoContainer() {
- for (unsigned int i = 0; i < this->m_ImgRedoDeque.size(); i++) {
- this->m_ImgRedoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
- this->m_ImgRedoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
- }
-}
-//virtual
-void Image3DDequeUR::CleanContainers() {
- for (unsigned int i = 0; i < this->m_ImgUndoDeque.size(); i++) {
- this->m_ImgUndoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
- this->m_ImgUndoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
- } //rof
- for (unsigned int i = 0; i < this->m_ImgRedoDeque.size(); i++) {
- this->m_ImgRedoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
- this->m_ImgRedoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
- } //rof
- this->m_ImgRedoDeque.clear();
- this->m_ImgUndoDeque.clear();
-}
//virtual
void Image3DDequeUR::ManageMemory() {
- for (int i = 0; (unsigned int) i < this->m_ImgUndoDeque.size(); i++) {
- if (this->m_ImgUndoDeque[i]->GetStatus()) {
- this->m_ImgUndoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
+ for (int i = 0; (unsigned int) i < this->m_ImgURDeque.size(); i++) {
+ if (this->m_ImgURDeque[i]->GetStatus()) {
+ this->m_ImgURDeque[i]->RemoveImagesFromMemory(this->m_GlobalPath);
} //fi
} //rof
//Adding CurrentUndoPos to memory
- if ((this->m_CurrentUndoPos != -1)
- && !(this->m_ImgUndoDeque[this->m_CurrentUndoPos]->GetStatus())) {
- this->m_ImgUndoDeque[this->m_CurrentUndoPos]->LoadImageMHDToMemory(
- this->m_GlobalPath);
- }
- //The same for the redo queue
- for (int i = 0; (unsigned int) i < this->m_ImgRedoDeque.size(); i++) {
- if (this->m_ImgRedoDeque[i]->GetStatus()) {
- this->m_ImgRedoDeque[i]->RemoveImageFromMemory(this->m_GlobalPath);
- } //fi
- } //rof
- //Adding CurrentUndoPos to memory
- if ((this->m_CurrentRedoPos != -1)
- && !(this->m_ImgRedoDeque[this->m_CurrentRedoPos]->GetStatus())) {
- this->m_ImgRedoDeque[this->m_CurrentRedoPos]->LoadImageMHDToMemory(
+ if ((this->m_CurrentURPos != -1)
+ && !(this->m_ImgURDeque[this->m_CurrentURPos]->GetStatus())) {
+ this->m_ImgURDeque[this->m_CurrentURPos]->LoadImagesToMemory(
this->m_GlobalPath);
}
}
}
void Image3DDequeUR::CleanHardDisk() {
- for (unsigned int i = 0; i < this->m_ImgUndoDeque.size(); i++) {
- this->m_ImgUndoDeque[i]->RemoveImageFromDisk(this->m_GlobalPath);
+ for (unsigned int i = 0; i < this->m_ImgURDeque.size(); i++) {
+ this->m_ImgURDeque[i]->RemoveImagesFromDisk(this->m_GlobalPath);
}
}
}
std::stringstream ss; //create a stringstream
ss << pos; //add number to the stream
- StringType imgType;
- if (undo) {
- imgType = "undo";
- } else {
- imgType = "redo";
- }
- StringType imageName = this->m_IDImages + imgType + ss.str();
+ StringType imageName = this->m_IDImages + ss.str();
return (imageName);
}