#ifndef IMAGE3DDEQUEUR_H_
#define IMAGE3DDEQUEUR_H_
+#include <deque>
+
#include "imageDequeUR.h"
-#include <ctime>
+
+
/*! @class Image3DDequeUR image3DDequeUR.h "image3DDequeUR.cxx"
* @brief This class contains the management of the undo/redo deque - Concrete Class
void CleanHardDisk();
// ----------------------------------------------------------------------------------
protected:
- ImageInfoDeque m_ImgURDeque; //!<This is the container of the images for undo and redo.
- int m_CurrentURPos; //!<This is the index where is located the undo and redo state.
- StringType m_GlobalPath; //!<This is the string with the global path.
- StringType m_IDImages; //!<This is the string with the ID of the images (For the filenames).
+ ImageInfoDeque m_ImgURDeque; //!<This is the container of the images for undo and redo.
+ int m_CurrentURPos; //!<This is the index where is located the undo and redo state.
+ StringType m_GlobalPath; //!<This is the string with the global path.
+ StringType m_IDImages; //!<This is the string with the ID of the images (For the filenames).
};
#endif /* IMAGE3DDEQUEUR_H_ */