#include "imageDequeUR.h"
// ----------------------------------------------------------------------------------
-ImageDequeUR::ImageDequeUR() {
-
+ImageDequeUR::ImageDequeUR()
+{
}
-// ----------------------------------------------------------------------------------
-ImageDequeUR::~ImageDequeUR() {
-}
// ----------------------------------------------------------------------------------
-void ImageDequeUR::AddImagesToURContainer(VTKImageDataPointerType imgUndo,
- VTKImageDataPointerType imgRedo, ImageMManager* imMManager) {
+ImageDequeUR::~ImageDequeUR()
+{
}
-// ----------------------------------------------------------------------------------
-void ImageDequeUR::CleanURContainerFromIndex(const int& index) {
+// ----------------------------------------------------------------------------------
+void ImageDequeUR::AddImagesToURContainer( VTKImageDataPointerType imgUndo,
+ VTKImageDataPointerType imgRedo,
+ ImageMManager* imMManager)
+{
}
+
// ----------------------------------------------------------------------------------
-void ImageDequeUR::ManageMemory() {
+void ImageDequeUR::CleanURContainerFromIndex(const int& index)
+{
+}
+// ----------------------------------------------------------------------------------
+void ImageDequeUR::ManageMemory()
+{
}
+
// ----------------------------------------------------------------------------------
-ImageInfoUR* ImageDequeUR::Undo() {
+ImageInfoUR* ImageDequeUR::Undo()
+{
return NULL;
}
+
// ----------------------------------------------------------------------------------
-ImageInfoUR* ImageDequeUR::Redo() {
+ImageInfoUR* ImageDequeUR::Redo()
+{
return NULL;
}
+
// ----------------------------------------------------------------------------------