// ----------------------------------------------------------------------------------
ImageMManager::ImageMManager()
{
+ baseInitialPointX=-9999;
+ baseInitialPointY=-9999;
+ baseInitialPointZ=-9999;
}
+
// ----------------------------------------------------------------------------------
ImageMManager::ImageMManager(ImageMManager* manager)
{
- this->m_RegionStruct = manager->GetModifiedRegion();
+ this->m_RegionStruct = manager->GetModifiedRegion();
+ this->m_ValidRegion = manager->ValidateRegion();
+ this->baseInitialPointX = manager->GetBaseInitialPointX();
+ this->baseInitialPointY = manager->GetBaseInitialPointY();
+ this->baseInitialPointZ = manager->GetBaseInitialPointZ();
}
// ----------------------------------------------------------------------------------
ImageMManager::~ImageMManager()
{
}
+
// ----------------------------------------------------------------------------------
void ImageMManager::CleanModifiedRegion()
{
- int min = std::numeric_limits<int>::min();
- int max = std::numeric_limits<int>::max();
- this->m_RegionStruct.minX = max;
- this->m_RegionStruct.maxX = min;
- this->m_RegionStruct.minY = max;
- this->m_RegionStruct.maxY = min;
- this->m_RegionStruct.minZ = max;
- this->m_RegionStruct.maxZ = min;
- this->m_ValidRegion = false;
+ int min = std::numeric_limits<int>::min();
+ int max = std::numeric_limits<int>::max();
+ this->m_RegionStruct.minX = max;
+ this->m_RegionStruct.maxX = min;
+ this->m_RegionStruct.minY = max;
+ this->m_RegionStruct.maxY = min;
+ this->m_RegionStruct.minZ = max;
+ this->m_RegionStruct.maxZ = min;
+ this->m_ValidRegion = false;
}
+
// ----------------------------------------------------------------------------------
void ImageMManager::CalculateMinMaxRegion(const int& i, const int& j, const int& k)
{
if (i >= 0 && j >= 0 && k >= 0)
{
- if (i <= this->m_RegionStruct.minX)
- {
- this->m_RegionStruct.minX = i;
- } //fi
- if (i > this->m_RegionStruct.maxX)
- {
- this->m_RegionStruct.maxX = i;
- } //esle
- if (j <= this->m_RegionStruct.minY)
- {
- this->m_RegionStruct.minY = j;
- } //fi
- if (j > this->m_RegionStruct.maxY)
- {
- this->m_RegionStruct.maxY = j;
- } //esle
- if (k <= this->m_RegionStruct.minZ)
- {
- this->m_RegionStruct.minZ = k;
- } //fi
- if (k > this->m_RegionStruct.maxZ)
- {
- this->m_RegionStruct.maxZ = k;
- } //esle
+ if (i <= this->m_RegionStruct.minX) { this->m_RegionStruct.minX = i; } //fi
+ if (i > this->m_RegionStruct.maxX) { this->m_RegionStruct.maxX = i; } //esle
+ if (j <= this->m_RegionStruct.minY) { this->m_RegionStruct.minY = j; } //fi
+ if (j > this->m_RegionStruct.maxY) { this->m_RegionStruct.maxY = j; } //esle
+ if (k <= this->m_RegionStruct.minZ) { this->m_RegionStruct.minZ = k; } //fi
+ if (k > this->m_RegionStruct.maxZ) { this->m_RegionStruct.maxZ = k; } //esle
this->m_ValidRegion = true;
}else {
this->m_ValidRegion = false;
} // if i j k
- if (m_ValidRegion ) printf(" ImageMManager::CalculateMinMaxRegion true \n");
- if (!m_ValidRegion ) printf(" ImageMManager::CalculateMinMaxRegion false \n");
+// if (m_ValidRegion ) printf(" ImageMManager::CalculateMinMaxRegion true \n");
+// if (!m_ValidRegion ) printf(" ImageMManager::CalculateMinMaxRegion false \n");
}
// ----------------------------------------------------------------------------------
void ImageMManager::AddModifiedPixel(const int& i, const int& j, const int& k)
{
-printf("EED ImageMManager::AddModifiedPixel \n");
this->CalculateMinMaxRegion(i, j, k);
}
// ----------------------------------------------------------------------------------
return (this->m_RegionStruct);
}
// ----------------------------------------------------------------------------------
+
+void ImageMManager::BaseInitialPoint(int x, int y, int z)
+{
+ baseInitialPointX = x;
+ baseInitialPointY = y;
+ baseInitialPointZ = z;
+}
+
+int ImageMManager::GetBaseInitialPointX()
+{
+ return baseInitialPointX;
+}
+
+int ImageMManager::GetBaseInitialPointY()
+{
+ return baseInitialPointY;
+}
+
+int ImageMManager::GetBaseInitialPointZ()
+{
+ return baseInitialPointZ;
+}
+