#include "imageModificationManager.h"
// ----------------------------------------------------------------------------------
-ImageMManager::ImageMManager() {
-
+ImageMManager::ImageMManager()
+{
+ baseInitialPointX=-9999;
+ baseInitialPointY=-9999;
+ baseInitialPointZ=-9999;
}
+
// ----------------------------------------------------------------------------------
-ImageMManager::ImageMManager(ImageMManager* manager) {
- this->m_RegionStruct = manager->GetModifiedRegion();
+ImageMManager::ImageMManager(ImageMManager* manager)
+{
+ this->m_RegionStruct = manager->GetModifiedRegion();
+ this->m_ValidRegion = manager->ValidateRegion();
+ this->baseInitialPointX = manager->GetBaseInitialPointX();
+ this->baseInitialPointY = manager->GetBaseInitialPointY();
+ this->baseInitialPointZ = manager->GetBaseInitialPointZ();
}
// ----------------------------------------------------------------------------------
-ImageMManager::~ImageMManager() {
-
+ImageMManager::~ImageMManager()
+{
}
-// ----------------------------------------------------------------------------------
-void ImageMManager::CleanModifiedRegion() {
- int min = std::numeric_limits<int>::min();
- int max = std::numeric_limits<int>::max();
- this->m_RegionStruct.minX = max;
- this->m_RegionStruct.maxX = min;
- this->m_RegionStruct.minY = max;
- this->m_RegionStruct.maxY = min;
- this->m_RegionStruct.minZ = max;
- this->m_RegionStruct.maxZ = min;
- this->m_ValidRegion = false;
+// ----------------------------------------------------------------------------------
+void ImageMManager::CleanModifiedRegion()
+{
+ int min = std::numeric_limits<int>::min();
+ int max = std::numeric_limits<int>::max();
+ this->m_RegionStruct.minX = max;
+ this->m_RegionStruct.maxX = min;
+ this->m_RegionStruct.minY = max;
+ this->m_RegionStruct.maxY = min;
+ this->m_RegionStruct.minZ = max;
+ this->m_RegionStruct.maxZ = min;
+ this->m_ValidRegion = false;
}
+
// ----------------------------------------------------------------------------------
-void ImageMManager::CalculateMinMaxRegion(const int& i, const int& j,
- const int& k) {
- if (i >= 0 && j >= 0 && k >= 0) {
- if (i <= this->m_RegionStruct.minX) {
- this->m_RegionStruct.minX = i;
- } //fi
- if (i > this->m_RegionStruct.maxX) {
- this->m_RegionStruct.maxX = i;
- } //esle
- if (j <= this->m_RegionStruct.minY) {
- this->m_RegionStruct.minY = j;
- } //fi
- if (j > this->m_RegionStruct.maxY) {
- this->m_RegionStruct.maxY = j;
- } //esle
- if (k <= this->m_RegionStruct.minZ) {
- this->m_RegionStruct.minZ = k;
- } //fi
- if (k > this->m_RegionStruct.maxZ) {
- this->m_RegionStruct.maxZ = k;
- } //esle
+void ImageMManager::CalculateMinMaxRegion(const int& i, const int& j, const int& k)
+{
+ if (i >= 0 && j >= 0 && k >= 0)
+ {
+ if (i <= this->m_RegionStruct.minX) { this->m_RegionStruct.minX = i; } //fi
+ if (i > this->m_RegionStruct.maxX) { this->m_RegionStruct.maxX = i; } //esle
+ if (j <= this->m_RegionStruct.minY) { this->m_RegionStruct.minY = j; } //fi
+ if (j > this->m_RegionStruct.maxY) { this->m_RegionStruct.maxY = j; } //esle
+ if (k <= this->m_RegionStruct.minZ) { this->m_RegionStruct.minZ = k; } //fi
+ if (k > this->m_RegionStruct.maxZ) { this->m_RegionStruct.maxZ = k; } //esle
this->m_ValidRegion = true;
- } //fi
- else {
+ }else {
this->m_ValidRegion = false;
- } //esle
+ } // if i j k
+
+// if (m_ValidRegion ) printf(" ImageMManager::CalculateMinMaxRegion true \n");
+// if (!m_ValidRegion ) printf(" ImageMManager::CalculateMinMaxRegion false \n");
}
+
// ----------------------------------------------------------------------------------
-void ImageMManager::AddModifiedPixel(const int& i, const int& j, const int& k) {
+void ImageMManager::AddModifiedPixel(const int& i, const int& j, const int& k)
+{
this->CalculateMinMaxRegion(i, j, k);
}
// ----------------------------------------------------------------------------------
-bool ImageMManager::ValidateRegion() {
+bool ImageMManager::ValidateRegion()
+{
return (m_ValidRegion);
}
// ----------------------------------------------------------------------------------
-RegionStructUR ImageMManager::GetModifiedRegion() {
+RegionStructUR ImageMManager::GetModifiedRegion()
+{
return (this->m_RegionStruct);
}
// ----------------------------------------------------------------------------------
+
+void ImageMManager::BaseInitialPoint(int x, int y, int z)
+{
+ baseInitialPointX = x;
+ baseInitialPointY = y;
+ baseInitialPointZ = z;
+}
+
+int ImageMManager::GetBaseInitialPointX()
+{
+ return baseInitialPointX;
+}
+
+int ImageMManager::GetBaseInitialPointY()
+{
+ return baseInitialPointY;
+}
+
+int ImageMManager::GetBaseInitialPointZ()
+{
+ return baseInitialPointZ;
+}
+