}
}
-
InsertPoint_id(ibak,x,y,z);
return ibak;
}
}
-
// ----------------------------------------------------------------------------
// type=-1 x,y,z
// type=0 y,z
// ----------------------------------------------------------------------------
int manualBaseModel::IsPoint(double x, double y)
{
- double xx,yy,zz;
+ double xx,yy/*,zz*/;
bool exists=false;
int i,size=_lstPoints.size();
for (i=0;i<size;i++){
}
}
return exists;
-
}
// ----------------------------------------------------------------------------
manualPoint* manualBaseModel::GetManualPoint(int id)
}
}
-
// ---------------------------------------------------------------------------
void manualBaseModel::AddManualPoint( manualPoint* theManualPoint )
{
_lstPoints.push_back( theManualPoint );
}
-
+// ---------------------------------------------------------------------------
void manualBaseModel::Open(FILE *ff) // virtual
{
}
+// ---------------------------------------------------------------------------
void manualBaseModel::Save(FILE *ff) // virtual
{
}
-
+// ---------------------------------------------------------------------------
void manualBaseModel::SaveData(FILE *ff)// virtual
{
}
{
_sizePointsContour = size;
}
-
+// ---------------------------------------------------------------------------
double manualBaseModel::GetPathSize()
{
return 0.0;
}
-
+// ---------------------------------------------------------------------------
void manualBaseModel::Transform_Ax_Plus_B (double Ax, double Bx, double Ay, double By)
{
}
-
+// ---------------------------------------------------------------------------
void manualBaseModel::GetSpline_i_Point(int i, double *x, double *y, double *z)
{
//RaC 20-09-09 IF it's a points contour
*y = mp->GetY();
*z = mp->GetZ();
}
-
}
-
}
void manualBaseModel::GetSpline_t_Point(double t, double *x, double *y, double *z)
}
// ---------------------------------------------------------------------------
-double manualBaseModel::GetPathArea()
+double manualBaseModel::GetPathArea()
{
return 0.0;
}
-void manualBaseModel::GetNearestPointAndNormal(double *p, double *rp, double *rn)
+void manualBaseModel::GetNearestPointAndNormal(double *p, double *rp, double *rn)
{
}
-void manualBaseModel::SetCloseContour(bool closeContour)
+void manualBaseModel::SetCloseContour(bool closeContour)
{
}
-bool manualBaseModel::IfCloseContour()
+bool manualBaseModel::IfCloseContour()
{
return false;
}