_contourVtkActor = NULL;
_bboxMapper = NULL;
_range = 1;
- _sizePointsContour = 100;
+ _sizePointsContour = 500;
_spc[0] = 1;
_spc[1] = 1;
_spc[2] = 1;
double pp[3];
int i,size = _sizePointsContour;
double *vx = (double*)malloc(sizeof(double)*size);
- for (i=0;i<size;i++){
+ for (i=0;i<size;i++)
+ {
_pts->GetPoint(i,pp);
vx[i]=pp[0];
- }
+ } // for i
return vx;
}
// ----------------------------------------------------------------------------
double pp[3];
int i,size = _sizePointsContour;
double *vy = (double*)malloc(sizeof(double)*size);
- for (i=0;i<size;i++){
+ for (i=0;i<size;i++)
+ {
_pts->GetPoint(i,pp);
vy[i]=pp[1];
- }
+ } // for i
return vy;
}
// ----------------------------------------------------------------------------
double pp[3];
int i,size = _sizePointsContour;
double *vz = (double*)malloc(sizeof(double)*size);
- for (i=0;i<size;i++){
+ for (i=0;i<size;i++)
+ {
_pts->GetPoint(i,pp);
vz[i]=pp[2];
- }
+ } // for i
return vz;
}
// ----------------------------------------------------------------------------
RefreshContour();
}
int i,size=_lstViewPoints.size();
- for (i=0;i<size;i++){
+ for (i=0;i<size;i++)
+ {
UpdateViewPoint(i);
_lstViewPoints[i]->UpdateColorActor();
- }
+ } // for i
UpdateColorActor();
if (_show_text==true)