}
// ----------------------------------------------------------------------------
-bool manualViewContour::ifTouchContour(int x,int y,int z){
+bool manualViewContour::ifTouchContour(int x,int y,int z)
+{
bool result=false;
double xx=x;
double yy=y;
d2= sqrt( (ppB[0]-xx)*(ppB[0]-xx) + (ppB[1]-yy)*(ppB[1]-yy) + (ppB[2]-zz)*(ppB[2]-zz));
d3= sqrt( (ppB[0]-ppA[0])*(ppB[0]-ppA[0]) + (ppB[1]-ppA[1])*(ppB[1]-ppA[1]) + (ppB[2]-ppA[2])*(ppB[2]-ppA[2]));
-
if ( ((d1+d2)>=d3) && ((d1+d2)<=d3*1.3) )
{
result=true;