-
#include "BrushFilter.h"
-
-BrushFilter::BrushFilter()
-{
- _graylevel = 0.0;
- _brushsize = 1;
- _brushform = 0; // 0 rectangle-box , 1 circle-sphere
- _2D3D = 1; // 0 2D , 1 true 3D
- _brushtool = 0; // 0 pencil , 1 fill
- _direction = 0; // 1 XZ , 0 YZ , 2 XY
- _minX = 0;
- _minY = 0;
- _minZ = 0;
- _maxX = 0;
- _maxY = 0;
- _maxZ = 0;
-
- _pMinX = 0;
- _pMinY = 0;
- _pMinZ = 0;
- _pMaxX = 0;
- _pMaxY = 0;
- _pMaxZ = 0;
-
+BrushFilter::BrushFilter() {
+ _brushsize = 1;
+ _brushform = 0; // 0 rectangle-box , 1 circle-sphere
+ _brushtool = 0; // 0 pencil , 1 fill
}
//---------------------------------------------------------------------------
-BrushFilter::~BrushFilter()
+BrushFilter::~BrushFilter() // virtual
{
}
//---------------------------------------------------------------------------
-void BrushFilter::SetImage(vtkImageData *image)
-{
- _image=image;
- int ext[6];
- _image->GetWholeExtent(ext);
- _minX=0;
- _minY=0;
- _minZ=0;
- _maxX=ext[1]-ext[0];
- _maxY=ext[3]-ext[2];
- _maxZ=ext[5]-ext[4];
-
-}
-
-//---------------------------------------------------------------------------
-void BrushFilter::ResetGeneralMinMax()
-{
- _pMinX=10000;
- _pMinY=10000;
- _pMinZ=10000;
- _pMaxX=-10000;
- _pMaxY=-10000;
- _pMaxZ=-10000;
-}
-
-
-//---------------------------------------------------------------------------
-void BrushFilter::SetGeneralMinMax(int minX,int maxX,int minY,int maxY,int minZ,int maxZ)
-{
- if (_pMinX>minX)
- {
- _pMinX=minX;
- }
-
- if (_pMinY>minY)
- {
- _pMinY=minY;
- }
-
- if (_pMinZ>minZ)
- {
- _pMinZ=minZ;
- }
-
- if (_pMaxX<maxX)
- {
- _pMaxX=maxX;
- }
-
- if (_pMaxY<maxY)
- {
- _pMaxY=maxY;
- }
-
- if (_pMaxZ<maxZ)
- {
- _pMaxZ=maxZ;
- }
-
-}
-
-
-//---------------------------------------------------------------------------
-void BrushFilter::FindMinMaxBrush(int &minX,int &maxX,int &minY,int &maxY,int &minZ,int &maxZ,int &size)
-{
- size = _brushsize-1;
- minX = _px-size;
- maxX = _px+size;
- minY = _py-size;
- maxY = _py+size;
- minZ = _pz-size;
- maxZ = _pz+size;
-
- if (_2D3D==0) //2D
- {
- if (_direction==0) // YZ
- {
- minX=_px;
- maxX=_px;
- }
- if (_direction==1) // XZ
- {
- minY=_py;
- maxY=_py;
- }
- if (_direction==2) // XY
- {
- minZ=_pz;
- maxZ=_pz;
- }
- }
-
- if (_2D3D==1) // 3D
- {
- }
-
- if (minX<_minX)
- {
- minX=_minX;
- }
-
- if (minY<_minY)
- {
- minY=_minY;
- }
-
- if (minZ<_minZ)
- {
- minZ=_minZ;
- }
-
- if (maxX>_maxX)
- {
- maxX=_maxX;
- }
-
- if (maxY>_maxY)
- {
- maxY=_maxY;
- }
-
- if (maxZ>_maxZ)
- {
- maxZ=_maxZ;
- }
+void BrushFilter::FindMinMaxBrush(int &minX, int &maxX, int &minY, int &maxY,
+ int &minZ, int &maxZ, int &size) {
+ size = _brushsize - 1;
+ minX = _px - size;
+ maxX = _px + size;
+ minY = _py - size;
+ maxY = _py + size;
+ minZ = _pz - size;
+ maxZ = _pz + size;
+
+ if (_2D3D == 0) //2D
+ {
+ if (_direction == 0) // YZ
+ {
+ minX = _px;
+ maxX = _px;
+ }
+ if (_direction == 1) // XZ
+ {
+ minY = _py;
+ maxY = _py;
+ }
+ if (_direction == 2) // XY
+ {
+ minZ = _pz;
+ maxZ = _pz;
+ }
+ }
+
+ if (_2D3D == 1) // 3D
+ {
+ }
+
+ if (minX < _minX) {
+ minX = _minX;
+ }
+
+ if (minY < _minY) {
+ minY = _minY;
+ }
+
+ if (minZ < _minZ) {
+ minZ = _minZ;
+ }
+
+ if (maxX > _maxX) {
+ maxX = _maxX;
+ }
+
+ if (maxY > _maxY) {
+ maxY = _maxY;
+ }
+
+ if (maxZ > _maxZ) {
+ maxZ = _maxZ;
+ }
//--
- SetGeneralMinMax(minX,maxX,minY,maxY,minZ,maxZ);
+ SetGeneralMinMax(minX, maxX, minY, maxY, minZ, maxZ);
}
-
-
//---------------------------------------------------------------------------
-void BrushFilter::Run()
+void BrushFilter::Run() // virtual
{
- if (_image!=NULL)
- {
- float value=(float)_graylevel;
- int i,j,k;
-
- int size;
- int minX,maxX,minY,maxY,minZ,maxZ;
- FindMinMaxBrush(minX,maxX,minY,maxY,minZ,maxZ,size);
-
- double xx,yy,zz,rr=size*size;
-
- for (i=minX; i<=maxX; i++)
- {
- xx=_px-i;
- xx=xx*xx;
- for (j=minY; j<=maxY; j++)
- {
- yy=_py-j;
- yy=yy*yy;
- for (k=minZ; k<=maxZ; k++)
- {
+ if (_image != NULL)
+ {
+ float value = (float) _graylevel;
+ int i, j, k;
+
+ int size;
+ int minX, maxX, minY, maxY, minZ, maxZ;
+ FindMinMaxBrush(minX, maxX, minY, maxY, minZ, maxZ, size);
+
+ double xx, yy, zz, rr = size * size;
+
+ for (i = minX; i <= maxX; i++) {
+ xx = _px - i;
+ xx = xx * xx;
+ for (j = minY; j <= maxY; j++) {
+ yy = _py - j;
+ yy = yy * yy;
+ for (k = minZ; k <= maxZ; k++) {
// if ((i>=_minX) && (i<=_maxX) && (j>=_minY) && (j<=_maxY) && (k>=_minZ) && (k<=_maxZ))
// {
- zz=_pz-k;
- zz=zz*zz;
- if (_brushform==0)
- {
- _image->SetScalarComponentFromFloat (i,j,k, 0, value );
- } else if (_brushform==1)
- {
- if ((xx+yy+zz)<=rr)
- {
- _image->SetScalarComponentFromFloat (i,j,k, 0, value );
- }
- } // _brushform
+
+ float scalarComponent = _image->GetScalarComponentAsFloat(i,
+ j, k, 0);
+ if ((this->GetRangeMin() <= scalarComponent)
+ && (scalarComponent <= this->GetRangeMax())) {
+ zz = _pz - k;
+ zz = zz * zz;
+ if (_brushform == 0) {
+ this->_IMManager->AddModifiedPixel(i, j, k); //DFCH
+ _image->SetScalarComponentFromFloat(i, j, k, 0,
+ value);
+ } else if (_brushform == 1) {
+ if ((xx + yy + zz) <= rr) {
+ this->_IMManager->AddModifiedPixel(i, j, k); //DFCH
+ _image->SetScalarComponentFromFloat(i, j, k, 0,
+ value);
+ }
+ } // _brushform
+ } // GetRangeMin && GetRangeMax
// } //if _minX _maxX _minY _maxY _minZ _maxZ
- }//k
- }//j
- }//i
- _image->Modified();
- } else {
- printf("ERROR : bbcreaMaracasvisu::vtkInteractorManualPaint::PaintImage : Image not set. \n");
- } // _image
+ } //k
+ } //j
+ } //i
+ _image->Modified();
+ } else {
+ printf(
+ "ERROR : bbcreaMaracasvisu::vtkInteractorManualPaint::PaintImage : Image not set. \n");
+ } // _image
}
-
//---------------------------------------------------------------------------
-void BrushFilter::SetBrushSize( int brushsize )
-{
- _brushsize = brushsize;
+void BrushFilter::SetBrushSize(int brushsize) {
+ _brushsize = brushsize;
}
//---------------------------------------------------------------------------
-void BrushFilter::SetGrayLevel( double graylevel )
-{
- _graylevel = graylevel;
+void BrushFilter::SetBrushForm(int brushform) {
+ _brushform = brushform;
}
//---------------------------------------------------------------------------
-void BrushFilter::SetBrushForm( int brushform )
-{
- _brushform = brushform;
+void BrushFilter::SetBrushTool(int brushtool) {
+ _brushtool = brushtool;
}
//---------------------------------------------------------------------------
-void BrushFilter::SetBrushTool( int brushtool )
-{
- _brushtool = brushtool;
+void BrushFilter::SetRangeMin(int min) {
+ _RangeMin = min;
}
//---------------------------------------------------------------------------
-void BrushFilter::Set2D3D( int dim2D3D )
-{
- _2D3D = dim2D3D;
+void BrushFilter::SetRangeMax(int max) {
+ _RangeMax = max;
}
//---------------------------------------------------------------------------
-void BrushFilter::SetDirection(int direction)
-{
- _direction = direction;
+int BrushFilter::GetRangeMin() {
+ return (_RangeMin);
}
//---------------------------------------------------------------------------
-void BrushFilter::SetPoint(int px,int py, int pz)
-{
- _px=px;
- _py=py;
- _pz=pz;
+int BrushFilter::GetRangeMax() {
+ return (_RangeMax);
}
-