-
#include "ManualPaintModel.h"
-
-ManualPaintModel::ManualPaintModel()
-{
- _tool = 0; // 0 pencil , 1 fill
- _brushfilter = new BrushFilter();
- _fillfilter = new FillFilter();
+ManualPaintModel::ManualPaintModel() {
+ _tool = 0; // 0 pencil , 1 fill
+ _brushfilter = new BrushFilter();
+ _fillfilter = new FillFilter();
+ _imageUndoRedo = new ImageUndoRedo();
}
//---------------------------------------------------------------------------
-ManualPaintModel::~ManualPaintModel()
-{
- delete _brushfilter;
- delete _fillfilter;
+ManualPaintModel::~ManualPaintModel() {
+ delete _brushfilter;
+ delete _fillfilter;
}
//---------------------------------------------------------------------------
-void ManualPaintModel::PaintImage(int px,int py, int pz)
-{
- if (_tool==0)
- {
- _brushfilter->SetPoint(px,py,pz);
- _brushfilter->Run();
- }
- if (_tool==1)
- {
- _fillfilter->SetPoint(px,py,pz);
- _fillfilter->Run();
- }
+void ManualPaintModel::PaintImage(int px, int py, int pz) {
+ if (_tool == 0) {
+ _brushfilter->SetPoint(px, py, pz);
+ _brushfilter->Run();
+ }
+ if (_tool == 1) {
+ _fillfilter->SetPoint(px, py, pz);
+ _fillfilter->Run();
+ }
}
//---------------------------------------------------------------------------
-void ManualPaintModel::SetTool( int tool )
-{
- _tool = tool;
+void ManualPaintModel::SetTool(int tool) {
+ _tool = tool;
}
//---------------------------------------------------------------------------
-void ManualPaintModel::Set2D3D( int dim2D3D )
-{
- _brushfilter->Set2D3D(dim2D3D);
- _fillfilter->Set2D3D(dim2D3D);
+void ManualPaintModel::Set2D3D(int dim2D3D) {
+ _brushfilter->Set2D3D(dim2D3D);
+ _fillfilter->Set2D3D(dim2D3D);
}
-
//---------------------------------------------------------------------------
-void ManualPaintModel::SetImage(vtkImageData *image)
-{
- _brushfilter->SetImage(image);
- _fillfilter->SetImage(image);
+void ManualPaintModel::SetImage(vtkImageData *image) {
+ _brushfilter->SetImage(image);
+ _fillfilter->SetImage(image);
+ _imageUndoRedo->SetImage(image);
}
//---------------------------------------------------------------------------
-void ManualPaintModel::SetGrayLevel( double graylevel )
-{
- _brushfilter->SetGrayLevel(graylevel);
- _fillfilter->SetGrayLevel(graylevel);
+void ManualPaintModel::SetGrayLevel(double graylevel) {
+ _brushfilter->SetGrayLevel(graylevel);
+ _fillfilter->SetGrayLevel(graylevel);
}
//---------------------------------------------------------------------------
-void ManualPaintModel::SetRangeMin( int min )
-{
+void ManualPaintModel::SetRangeMin(int min) {
_brushfilter->SetRangeMin(min);
_fillfilter->SetRangeMin(min);
}
//---------------------------------------------------------------------------
-void ManualPaintModel::SetRangeMax( int max )
-{
+void ManualPaintModel::SetRangeMax(int max) {
_brushfilter->SetRangeMax(max);
_fillfilter->SetRangeMax(max);
}
//---------------------------------------------------------------------------
-void ManualPaintModel::SetDirection(int direction)
-{
- _brushfilter->SetDirection(direction);
- _fillfilter->SetDirection(direction);
+void ManualPaintModel::SetDirection(int direction) {
+ _brushfilter->SetDirection(direction);
+ _fillfilter->SetDirection(direction);
}
-
//---------------------------------------------------------------------------
-void ManualPaintModel::SetBrushSize( int brushsize )
-{
- _brushfilter->SetBrushSize(brushsize);
+void ManualPaintModel::SetBrushSize(int brushsize) {
+ _brushfilter->SetBrushSize(brushsize);
}
-
//---------------------------------------------------------------------------
-void ManualPaintModel::SetBrushForm( int brushform )
-{
- _brushfilter->SetBrushForm(brushform);
+void ManualPaintModel::SetBrushForm(int brushform) {
+ _brushfilter->SetBrushForm(brushform);
}
//---------------------------------------------------------------------------
-void ManualPaintModel::SetToleranceFill(double tolerancefill)
-{
- _fillfilter->SetToleranceFill(tolerancefill);
+void ManualPaintModel::SetToleranceFill(double tolerancefill) {
+ _fillfilter->SetToleranceFill(tolerancefill);
}
//---------------------------------------------------------------------------
-void ManualPaintModel::SetDistanceFill(int distancefill)
-{
- _fillfilter->SetDistanceFill(distancefill);
+void ManualPaintModel::SetDistanceFill(int distancefill) {
+ _fillfilter->SetDistanceFill(distancefill);
}
//---------------------------------------------------------------------------
-void ManualPaintModel::GetScalarRange( double * range )
-{
- _fillfilter->GetScalarRange( range );
+void ManualPaintModel::GetScalarRange(double * range) {
+ _fillfilter->GetScalarRange(range);
}
+//---------------------------------------------------------------------------
+void ManualPaintModel::SetUndoImage() {
+ ImageMManager* imMManager = NULL;
+ if (_tool == 0) {
+ imMManager = this->_brushfilter->GetImageMManager();
+ }
+ if (_tool == 1) {
+ imMManager = this->_fillfilter->GetImageMManager();
+ }
+ this->_imageUndoRedo->SetURImages(imMManager);
+ this->_brushfilter->CleanImageMManager();
+ this->_fillfilter->CleanImageMManager();
+}
+//---------------------------------------------------------------------------
+void ManualPaintModel::Undo() {
+ this->_imageUndoRedo->Undo();
+}
+
+void ManualPaintModel::Redo() {
+ this->_imageUndoRedo->Redo();
+}