ManualPaintModel();
virtual ~ManualPaintModel();
+ void SetActive(bool active);
void SetTool(int tool);
void Set2D3D(int dim2D3D);
- void SetImage(vtkImageData *image);
+ void SetImages(vtkImageData *image,vtkImageData *image2);
void SetGrayLevel(double graylevel);
void SetDirection(int direction);
void SetBrushSize(int brushsize);
private:
int _tool;
+ bool _active;
BrushFilter *_brushfilter;
FillFilter *_fillfilter;
ImageUndoRedo *_imageUndoRedo;