ManualPaintModel();
virtual ~ManualPaintModel();
+ void SetActive(bool active);
void SetTool(int tool);
void Set2D3D(int dim2D3D);
void SetImage(vtkImageData *image);
private:
int _tool;
+ bool _active;
BrushFilter *_brushfilter;
FillFilter *_fillfilter;
ImageUndoRedo *_imageUndoRedo;