#include "baseFilterManualPaint.h"
baseFilterManualPaint::baseFilterManualPaint() {
- _MRegion = new RegionStructUR();
- CleanModifiedRegion();
+ _IMManager = new ImageMManager();
+ _IMManager->CleanModifiedRegion();
_graylevel = 0.0;
_2D3D = 1; // 0 2D , 1 true 3D
_direction = 0; // 1 XZ , 0 YZ , 2 XY
range = this->_image->GetScalarRange();
}
-RegionStructUR* baseFilterManualPaint::GetModifiedRegion() {
- return (this->_MRegion);
+ImageMManager* baseFilterManualPaint::GetImageMManager() {
+ return (this->_IMManager);
} //DFCH
-void baseFilterManualPaint::CleanModifiedRegion() {
- int min = std::numeric_limits<int>::min();
- int max = std::numeric_limits<int>::max();
- this->_MRegion->minX = max;
- this->_MRegion->maxX = min;
- this->_MRegion->minY = max;
- this->_MRegion->maxY = min;
- this->_MRegion->minZ = max;
- this->_MRegion->maxZ = min;
+void baseFilterManualPaint::CleanImageMManager() {
+ this->_IMManager->CleanModifiedRegion();
} //DFCH
-void baseFilterManualPaint::CalculateMinMaxRegion(const int& i, const int& j,
- const int& k) {
- if (i <= this->_MRegion->minX) {
- this->_MRegion->minX = i;
- } //fi
- if (i > this->_MRegion->maxX) {
- this->_MRegion->maxX = i;
- } //esle
- if (j <= this->_MRegion->minY) {
- this->_MRegion->minY = j;
- } //fi
- if (j > this->_MRegion->maxY) {
- this->_MRegion->maxY = j;
- } //esle
- if (k <= this->_MRegion->minZ) {
- this->_MRegion->minZ = k;
- } //fi
- if (k > this->_MRegion->maxZ) {
- this->_MRegion->maxZ = k;
- } //esle
-}