return (this->_MRegion);
} //DFCH
void baseFilterManualPaint::CleanModifiedRegion() {
- this->_MRegion->minX = 0;
- this->_MRegion->maxX = 0;
- this->_MRegion->minY = 0;
- this->_MRegion->maxY = 0;
- this->_MRegion->minZ = 0;
- this->_MRegion->maxZ = 0;
+ int min = std::numeric_limits<int>::min();
+ int max = std::numeric_limits<int>::max();
+ this->_MRegion->minX = max;
+ this->_MRegion->maxX = min;
+ this->_MRegion->minY = max;
+ this->_MRegion->maxY = min;
+ this->_MRegion->minZ = max;
+ this->_MRegion->maxZ = min;
} //DFCH
void baseFilterManualPaint::CalculateMinMaxRegion(const int& i, const int& j,
const int& k) {
- if (i < this->_MRegion->minX) {
+ if (i <= this->_MRegion->minX) {
this->_MRegion->minX = i;
- } else {
- this->_MRegion->maxX = i;
} //fi
- if (j < this->_MRegion->minY) {
+ if (i > this->_MRegion->maxX) {
+ this->_MRegion->maxX = i;
+ } //esle
+ if (j <= this->_MRegion->minY) {
this->_MRegion->minY = j;
- } else {
- this->_MRegion->maxY = j;
} //fi
- if (k < this->_MRegion->minZ) {
+ if (j > this->_MRegion->maxY) {
+ this->_MRegion->maxY = j;
+ } //esle
+ if (k <= this->_MRegion->minZ) {
this->_MRegion->minZ = k;
- } else {
- this->_MRegion->maxZ = k;
} //fi
+ if (k > this->_MRegion->maxZ) {
+ this->_MRegion->maxZ = k;
+ } //esle
}
-