//---------------------------------------------------------------------------
bool vtkInteractorManualPaint::OnChar() {
- vtkRenderWindowInteractor *interactor =
- _vtkInteractorStyleBaseView->GetInteractor();
-
+ vtkRenderWindowInteractor *interactor = _vtkInteractorStyleBaseView->GetInteractor();
if (interactor->GetKeyCode() == 97) {
_stateKey = !_stateKey;
}
}
//---------------------------------------------------------------------------
-bool vtkInteractorManualPaint::OnMouseMove() {
+bool vtkInteractorManualPaint::OnMouseMove()
+{
+printf("EED vtkInteractorManualPaint::OnMouseMove \n");
if ((_state == true) || (_stateKey == true)) {
wxVtk2DBaseView *wxvtk2Dbaseview =
(wxVtk2DBaseView*) _vtkInteractorStyleBaseView->GetWxVtk2DBaseView();
// wxvtk2Dbaseview->TransFromCoordScreenToWorld(X, Y, Z,true, typeView);
wxvtk2Dbaseview->TransFromCoordScreenToWorld(X, Y, Z, true);
+printf("EED vtkInteractorManualPaint::OnMouseMove A %d %d %d\n", (int) X, (int) Y, (int) Z);
_manualPaintControler->PaintImage((int) X, (int) Y, (int) Z);
this->_vtkInteractorStyleBaseView->SetParent_refresh_waiting();