offsetPixelY=0;
xTraslation=0;
mType=DEFAULT;
+
}
/**
*/
bool pGraphicalFunction::AddPoint(int aX, int aY,bool order)
{
- printf("EED %p pGraphicalFunction::AddPoint %p (%d %d) \n", this, logicFunction, aX, aY);
bool added=false;
if (logicFunction!=NULL){
added=logicFunction -> AddPoint( aX, aY,order );
int minDiference=10000000;
wxNode* node=logicFunction->GetPointAt(0);
wxNode* before=NULL;
+
while(node)
{
pFunctionPoint* before1=(pFunctionPoint*)node->GetData();
//realPoints.DeleteC
np = logicFunction->getSizePoints();
- nps = 100;
+ nps = 200;
delta=( double ) ( np ) / ( double ) ( nps );
for( i = 0; i < nps; i++ )
{